Info
Information
- 98 out of 113 heroes have an ability that can be upgraded with Aghanim`s Scepter, or gain a new ability upon purchasing Aghanim`s Scepter.
- Heroes that do not yet have an upgrade are:
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Upgraded abilities
Upgraded abilities
- Abaddon Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Abaddon 23 + 2.6 17 + 1.5 21 + - Borrowed TimeRadius: 0 ⇒ 900
Redirected Damage: 0 ⇒ 50%
Duration: 4/5/6 ⇒ 5/6/7
Increases duration. While Borrowed Time is active, a percentage of all damage taken by allied heroes in a radius will be redirected to Abaddon. - Duration: 8/9/10 ⇒ 17
Increases frostbite duration. - Anti-Mage - Spell ShieldCooldown: 0 ⇒ 12
Causes Spell Shield to passively block and reflect a targeted spell once every 12 seconds. Disabled with Break. - Axe Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Axe 25 + 2.8 20 + 2.2 18 + - Battle HungerDamage output reduction: 0 ⇒ 30%
Battle hunger provides -30% damage output reduction. Applies Battle Hunger on nearby enemies after a successful Culling Blade. - Cooldown: 14/13/12/11 ⇒ 1.5
Decreases cooldown and makes Brain Sap pierce Spell Immunity. - Batrider Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Known Bugs Batrider 23 + 2.7 15 + 1.5 24 + - Flaming LassoSecondary Target Search Radius: 0 ⇒ 400
Damage per Second: 0 ⇒ 100
Flaming Lasso grabs both its target, as well as the target`s nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Flaming Lasso to deal 100 damage per second. - Cast Range: 600 ⇒ 950
Cooldown: 80/75/70 ⇒ 45
Reduces cooldown, and increases cast range. - Charges: 0 ⇒ 2
Charge Replenish Time: 0 ⇒ 40
Cooldown: 60 ⇒ 0
Grants 2 charges to Rupture with a 40 seconds replenish time. - Bounces per Unit: 1 ⇒ 2
Stun Duration: 0.1 ⇒ 0.75
Allows Shuriken Toss to bounce twice on each hero. Also increases mini-stun from 0.1s to 0.75s - Earth gains Thunder Clap, Storm gains Drunken Haze and Fire gains Drunken Brawler.
- Bristleback Hero Strategy Counters Equipment Gear Responses Sounds Lore Old Abilities Changelogs Bristleback 22 + 2.2 17 + 1.8 14 + 2.8 Level Base - Viscous Nasal GooRadius: 0 ⇒ 700
Viscous Nasal Goo becomes a no target area of effect ability, applying to all enemies within range. - Ally Incoming Damage Reduction: 0 ⇒ 40%
Heroes affected by Stampede take reduced damage, and are able to run through obstructions, including trees and up cliffs. - Chaos Knight - PhantasmCooldown: 130 ⇒ 110
Cast Range: 0 ⇒ 1200
Reduces cooldown by 20 seconds and allows Phantoms to be cast on an allied hero. 1200 Cast Range - Chen - Holy PersuasionMax Ancient Creeps Count per Hand of God Level: 0 ⇒ 1/2/3
Holy Persuasion can target Ancient Creeps, maximum one per level of Hand of God. - Clockwerk - HookshotCooldown: 70/55/40 ⇒ 12
Decreases cooldown. - Crystal Maiden - Freezing FieldApplies Frost Bite to any unit that has been standing in the Freezing Field for over 2.5 seconds. An enemy can only be affected once.
- Dark Seer - Wall of ReplicaIllusion Damage Dealt: 70%/80%/90% ⇒ 100%/120%/140%
Increases the damage dealt by illusions. - Dazzle - Shallow GraveRadius: 0 ⇒ 450
Causes Shallow Grave to be an AoE spell. - Disruptor - Static StormMaximum Damage per Second: 200/250/300 ⇒ 280/350/420
Duration: 5 ⇒ 7
Mutes items and increases duration. - Doom - DoomIncreases Doom`s duration, and will suspend its duration while the affected unit is within 900 range. Also causes it to remove positive buffs from the target when cast, and break most passive abilities while active.
- Drow Ranger - MarksmanshipSplinter Search Radius: 0 ⇒ 375
Max Splinter Targets: 0 ⇒ 2
Splinter Damage Reduction: 0 ⇒ 50%
Causes Drow Ranger`s attacks to splinter on the target, hitting nearby units with normal attacks that deal reduced damage. - Earthshaker - Enchant TotemCast Range: 0 ⇒ 900
Enchant Totem becomes a 900 range ground target ability, causing Earthshaker to jump in the air and land at the target spot, casting Enchant Totem there. Self-casting the ability will behave in the original form, without jumping. - Elder Titan - Earth SplitterSlow Duration: 3/4/5 ⇒ 4/5/6
Disarm Duration: 0 ⇒ 4/5/6
Increases slow duration, and units pulled in by Earth Splitter are also disarmed. - Enchantress - ImpetusAttack Range Bonus: 0 ⇒ 190
Impetus Cast Range: 550 ⇒ 740
Increases attack range, and cast range of Impetus. - Enigma - Black HoleAdds the current level of Midnight Pulse to Black Hole.
- Faceless Void - ChronosphereCooldown: 130/115/100 ⇒ 60
Decreases cooldown. - Huskar - Life BreakTarget`s Current Health as Damage: 35% ⇒ 65%
Cooldown: 12 ⇒ 4
Increases damage dealt, reduces cooldown. - Invoker - InvokeCooldown: 6 ⇒ 2
Mana Cost: 60 ⇒ 0
Decreases cooldown and removes mana cost from Invoke. Adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells. - Jakiro - MacropyreCast Range: 900 ⇒ 1800
Path Distance: 900 ⇒ 1800
Damage per Second: 100/140/180 ⇒ 125/175/225
Duration: 10 ⇒ 30
Increases flame length, duration, and damage. - Juggernaut - OmnislashNumber of Slashes: 3/6/9 ⇒ 6/9/12
Cooldown: 130/120/110 ⇒ 70
Increases number of slashes and decreases cooldown. - Keeper of the Light - IlluminateHeal Increase per Second: 0 ⇒ 100
Max Heal: 0 ⇒ 200/300/400/500
Allows Illuminate to heal allies for 100% of its damage values during daytime. - Keeper of the Light - Spirit FormDuration: 40 ⇒ Permanent
Permanent Spirit Form. During daytime, grants unobstructed vision, and allows Illuminate to heal allies for the same amount as its damage values. - Kunkka - GhostshipDrag Radius: 0 ⇒ 200
Travel Time: 3.1 ⇒ 1.55
Drags enemies with the Ghostship towards the crash site. Enemies are still able to perform actions while being dragged. - Legion Commander - DuelDuration: 4/4.75/5.5 ⇒ 6/7/8
Increases Duel duration, makes Legion Commander Spell Immune in Duel, and makes Legion Commander and her opponent only take damage from each other. - Leshrac - Lightning StormWhile Pulse Nova is active, Lightning Storm will hit one random unit in a radius every 1.75 seconds.
- Lich - Chain FrostCast Range: 750 ⇒ 850
Number of Bounces: 10 ⇒ Infinite
Damage: 280/370/460 ⇒ 370/460/550
Movement Speed Slow: 30% ⇒ 50%
Attack Speed Slow: 30 ⇒ 50
Increases damage and casting range. Removes the limit on the number of times Chain Frost can jump. - Lina - Laguna BladeChanges Laguna Blade`s damage type to Pure, and allows it to slice through spell immunity.
- Lion - Finger of DeathDamage Radius: 0 ⇒ 325
Damage: 600/725/850 ⇒ 725/875/1025
Cooldown: 160/100/40 ⇒ 100/60/20
Mana Cost: 200/420/650 ⇒ 200/420/625
Increases damage. Decreases cooldown. Finger of Death hits all units in a small area. - Lone Druid - Summon Spirit BearAttack Proximity Range: 1100 ⇒ Global
Allows Spirit Bear to attack at any range from Lone Druid, and to survive if Lone Druid dies. - Luna - EclipseCast Range: 0 ⇒ 2500
Number of Beams: 5/8/11 ⇒ 6/12/18
Max Beams per Unit: 5 ⇒ 6/12/18
Beam Interval: 0.6 ⇒ 0.3
Eclipse Duration: 2.4/4.2/6 ⇒ 1.5/3.3/5.1
Allows Luna to cast Eclipse on an allied unit or herself and have its effects follow them, or cast it on an area. Also increases total beams and duration, removes the limit on beams per unit, and makes the beams appear twice as fast. - Magnus - ShockwaveCast Range: 1150 ⇒ 1725
Movement speed slow: 0 ⇒ 60%
Slow duration: 0 ⇒ 2
Increases travel distance and speed, and causes Shockwave to come back. Return wave slows units, but deals half damage to creeps. - Medusa - Mystic SnakeCauses Mystic Snake to turn enemies into stone for 1 second, increases by 0.3 seconds per bounce.
- Meepo - Divided We StandNumber of Meepo Clones: 1/2/3 ⇒ 2/3/4
Adds an extra Meepo. - Mirana - StarstormPassively triggers Starstorm every 10 seconds. Does not trigger if the enemy doesn`t see Mirana.
- Naga Siren - Song of the SirenMaximum Health as Heal per Second: 0 ⇒ 10%
Song of the Siren regenerates all nearby allies for 10% of their health per second. - Nature`s Prophet - Wrath of NatureBase Damage: 110/140/170 ⇒ 135/170/205
Increases damage. If a unit is killed by Wrath of Nature, or within 4 seconds thereafter, a Nature`s Call treant will spawn. These treants` health and damage are based on the current level of Nature`s Call. If a hero is killed, a Greater Treant will be created, which has 3 times as much health and damage. - Necrophos - Reaper`s ScytheCooldown: 100/85/70 ⇒ 55/40/25
Decreases cooldown. - Omniknight - Guardian AngelRadius: 600 ⇒ Global
Duration: 6/7/8 ⇒ 8/9/10
Increases duration, radius becomes global and affects buildings. - Oracle - Purifying FlamesCast Point: 0.3 ⇒ 0.1
Cooldown: 2.25 ⇒ 1
Reduces cooldown and improves cast point. - Outworld Devourer - Astral ImprisonmentCast Range: 225/300/375/450 ⇒ 525/600/675/750
Charges: 0 ⇒ 2
Charge Replenish Time: 0 ⇒ 12
Grants charges to Astral Imprisonment. Damage areas stack. - Phantom Lancer - Spirit LanceBounce Range: 0 ⇒ 400
Bounce Cap: 0 ⇒ 5
Causes Spirit Lance to bounce on nearby enemies. Bounce Range: 400. Bounce cap: 5 - Phoenix - SupernovaHero Attacks to Destroy: 5/8/11 ⇒ 7/10/13
Increases number of attacks to destroy Supernova and allows Phoenix to cast Supernova on an allied hero, bringing both into the sun to be reborn together. Does not refresh ultimate abilities. - Puck - Dream Coil