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Description
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.7 to 3.
- Reduced base health regeneration from 0.25 to 0.
- Reduced Magnetic Field mana cost from 110 on each level to 80/90/100/110.
- Increased Tempest Double duration from 12/14/16 to 14/16/18.
- Level 25 left talent: Increased Spark Wraith damage bonus from 175 to 250.
- Level 10 right talent: Replaced +125 health with +20 Flux damage per second.
- Level 15 left talent: Replaced +8 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To with +200 Health.
- Added to Captains Mode “ Play If that s the kind of fight they want, then I will give it to them! Click to listen— Legion Commander ” Game modes are a set of restrictions within which the game of Dota 2 .
- Reduced Flux cast range from 600/700/800/900 to 500/600/700/800.
- Changed Spark Wraith vision type from flying vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a to ground vision Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a .
- Tempest Double
- No longer copies consumables Play “Singing trio.” It has been suggested that this article or section be split into multiple new articles. Reason given: The shop should get its own page Discussion to support or oppose the split should be . ?
- The Double`s Black King Bar Item Changelogs Black King BarB A powerful staff imbued with the strength of giants. Cost3975 (1375) Bought FromArmor Active Avatar Bonus +10 Strength+24 Attack damage Disassemble? No Alert allies? No Recipe `s duration/cooldown now start at max and decrease whenever the double uses it ?
- Increased cooldown from 40/35/30 to 60/50/40.
- Increased gold and experience bounty from 160 to 180.
- Added talents:
- Level 10: +25 attack speed or +125 health
- Level 15: +8 strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To or +30 attack damage
- Level 20: +100 attack range or 10% cooldown reduction
- Level 25: +175 Spark Wraith damage or 30% lifesteal
- Reduced movement speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed from 295 to 285.
- Spark Wraith no longer applies a basic dispel Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as . ?
- Increased Tempest Double gold and experience bounties from 140 to 160.
- Reduced Flux slow from 35%/40%/45%/50% to 20%/30%/40%/50%.
- Tempest Double now gives a 140 gold “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents and experience Main Changelogs “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned bounty when killed.
- Reduced Flux cooldown from 20 to 18.
- Tempest Double
- Increased duration from 12/13/14 to 12/14/16.
- Reduced cooldown from 50/40/30 to 40/35/30.
- Increased strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 1.9 to 2.3.
- Increased intelligence Intelligence is the attribute that grants mana, mana regeneration and spell damage amplification. For each point of intelligence a hero gets: 11 Mana 0.04 Mana regeneration 0.07% Spell damage Additionally, intelligence heroes also get 1 gain from 2.1 to 2.6.
- Flux
- Can now be dispelled Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- No longer slows spell immune Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier units. ?
- Reduced movement speed slow reduced from 50% on each level to 35%/40%/45%/50%.
- Magnetic Field
- Now only evades attacks done from outside of the field.
- Reduced cooldown from 50 on each level to 35/30/25/20.
- Increased duration from 3.5/4/4.5/5 to 3.5/4.5/5.5/6.5.
- Spark Wraith
- Now slows the target`s movement speed by 100% for 0.4/0.5/0.6/0.7.
- Now applies a basic dispel Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as on the target.
- Reduced mana cost from 100/110/120/130 to 80 on each level.
- Reduced activation delay from 3 to 2.
- Reduced damage from 150/200/250/300 to 100/160/220/280.
- Tempest Double
- No longer costs 30%/15%/0% of max health and mana to cast.
- No longer summons a new double with each casts. It now re-summons the same double.
- Ability and item cooldowns no longer reset on the double on each recast.
- No longer replicates items that drop on death ( Gem of True Sight Item Changelogs Gem of True SightB Not one thrall creature of the depths,Nor spirit bound in drowning s keep,Nor Maelrawn the Tentacular,Shall rest till seas, gem comes to sleep. Cost900 Bought FromArcane and Divine Rapier Item Old Abilities Changelogs Divine RapierS So powerful, it cannot have a single owner. Cost6000 Bought FromWeapons Bonus +330 Attack damage Disassemble? No Alert allies? No Recipe The Divine Rapier ).
- No longer ignores its cast backswing.
- Reduced cooldown from 65/60/55 to 50/40/30.
- Reduced duration reduced from 20 to 12/13/14.
- Increased cast point from 0 to 0.15.
Note
- Flux
- The slow now updates in the same intervals as the damage ticks happen, instead of immediately.
- Can no longer be dispelled Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as with spell immunity.
- No longer ignores creep-heroes as nearby allies to mute the effect.
- Magnetic Field
- Evasion now affects illusions.
- Spark Wraith
- Added AoE targeting cursor.
- No longer ignores ancient creeps and creep-heroes.
- Tempest Double
- The double now also copies Aghanim`s Scepter synth buff (granted by Alchemist) and the Moon Shard buff.
- The double now also copies Refresher Orb (but cannot use it), instead of it being not copied at all.
- The double no longer copies Animal Courier and Flying Courier.
- The double now gets a full Bottle when cast while having a bottled rune, instead of an empty one.
- Spark Wraith
- Increased damage from 120/160/200/240 to 150/200/250/300.
- Reduced cooldown from 7 to 4.
- Spark Wraith
- Reduced damage from 150/200/250/300 to 120/160/200/240.
- Increased mana cost from 50 on each level to 100/110/120/130.
- Increased cooldown from 4 to 7.
- Fixed a gold exploit with Arc Warden.
- Reduced Magnetic Field radius from 325 to 275.
- The Tempest Double unit is now visible to the enemy players as the fake.
- Magnetic Field no longer affects non-hero units, except for buildings.
- Tempest Double
- Fixed a rare issue with Blink Dagger and Heart of Tarrasque.
- Fixed a rare perma-bash bug.
- Magnetic Field
- Now grants half the attack speed bonus for non-hero units.
- Reduced radius from 375 to 325.
- Tempest Double
- Fixed Blink Dagger and Heart of Tarrasque getting disabled on main hero when the double gets damaged.
- Increased cooldown from 55 on each level to 65/60/55.
- Created.