Abilities
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Damage
Magical
Magical
Emits a powerful burst of magical damage upon a targeted enemy unit.
Notes:
- Energy Burst`s damage is delayed by 0.03 seconds, so it can be avoided by turning spell immune Spell Immunity Ally Interactions Enemy Interactions Default buff iconPlay Error sound “ Play Magic shall not prevail! Click to listen— Anti-Mage ” Spell immunity (formerly known as magic immunity) is a modifier , invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing or hidden Hiding (also referred to as banishing) a unit causes it to temporarily disappear. It renders the unit unable to move, attack, cast spells and use items. All hiding spells also turn the affected unit invulnerable. after cast.
- Instantly kills illusions Default buff iconPlay Spawn soundPlay Death sound “ Play A legion sprouts from one! Click to listen— Phantom Lancer ” Illusions (also commonly called illus) are imperfect, weaker copies of heroes, created by spells or items. They , regardless of any status effects, except for Shallow Grave.
Info
Dagon 1 | |||||||||||||
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A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user. | |||||||||||||
Cost 2720 (1250) Bought From Caster | |||||||||||||
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