Nothing is known of Enigma`s background. There are only stories and legends, most of them apocryphal, passed down through the ages. In truth, Enigma is a mystery for whom the only true biography is description: he is a universal force, a consumer of worlds. He is a being of the void, at times corporeal, other times ethereal. A beast between the planes.
There are stories that say he was once a great alchemist who tried to unlock the secrets of the universe and was cursed for his arrogance. Other legends tell that he is an ancient being of strange gravity, the abyss personified⃢₀ₔa twisted voice from out the original darkness, before the first light in the universe. And there are older legends that say he is the first collapsed star, a black hole grown complicated and sentient⃢₀ₔhis motivations unknowable, his power inexorable, a force of destruction unleashed upon existence itself.
Malefice | | Ability: Unit Target Affects: Enemy Units Damage: Magical Focuses Enigma`s hatred on a target, causing it to take damage and become repeatedly stunned for multiple instances. | Q F 110 / 130 / 150 / 160 15 - Damage Per Hit:
- Stun Duration:
- Instances:
- Strike Interval:
- Duration:
- Cast Range:
- ₠30 / 50 / 70 / 90
- ₠0.25 / 0.5 / 0.75 / 1
- ₠3
- ₠2
- ₠6
- ₠600
₠Affected By:₠₠ Strange gravities pull at the core of those who would oppose you, holding them in place. | | Notes - Total damage: 90 / 150 / 210 / 270.
- Blocked by Spell Immunity and Linken`s Sphere.
- Can be purged.
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Demonic Conversion | | Ability: Unit Target Affects: Units Splits a unit into malevolent aspects of itself, all under Enigma`s control. Repeated successful attacks cause them to multiply again; when this happens, the eidolons have their health restored. | W C 170 35 - Eidolons Summoned:
Attacks To Multiply:
- Duration:
- Cast Range:
- ₠3
₠11 with talent
- ₠6
- ₠35
- ₠700
₠Affected By:₠₠ Enigma is capable of drawing aspects of himself from other dimensions—the result is a trio of dark eidolons that hunt the corporeal plane. | | Notes - Does not work on neutral creeps at level 5 or higher.
- Does not affect ancient units.
- Blocked by Spell Immunity on enemy creeps.
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Midnight Pulse | | Ability: Point Target Affects: Enemy Units Damage: Pure Damages enemy units in an area based on their max HP. | E D 95 / 110 / 125 / 140 35 - Damage Per Second:
Duration:
- Radius:
- Cast Range:
- Cast Point:
- ₠3% / 3.75% / 4.5% / 5.25%
₠of maximum enemy HP
- ₠11
- ₠550
- ₠700
- ₠0.1
A section of the world slowly descends into the void. | | Notes - Total damage: 33% / 41.25% / 49.5% / 57.75% of maximum enemy hp.
- Does not affect ancient units.
- Destroys trees in its area.
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Black Hole | | Ability: Point Target Channeled Affects: Enemy Units Damage: Pure Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells. The closer units get to the center, the more damage is dealt. Upgradeable by Aghanim`s Scepter to add Midnight Pulse damage. | R B 275 / 325 / 375 200 / 180 / 160 - Damage Per Second:
- Duration:
- Radius:
- Cast Range:
- Scepter Ability:
- ₠50 / 100 / 150
- ₠4
- ₠420
- ₠250
- ₠Adds Midnight Pulse damage
The ground trembles as Enigma channels his ultimate vortex of destruction, a singularity with the power to end worlds. | | Notes - Total damage: 200 / 400 / 600.
- Total upgrade damage: 200 / 400 / 600 + 12% / 15% / 18% / 21% of maximum enemy hp.
- The extra Midnight Pulse damage granted by Aghanim`s Scepter stacks with a regular Midnight Pulse.
- Disabled units cannot be moved by Force Staff and Geomagnetic Grip.
- Disabled units are pulled and rotated toward the center of the black hole at 40 speed, with a max distance of 160.
- Provides 800 ground vision for the duration of the black hole.
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