Info
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Damage
Physical
Physical
Blasts a target with magical energy, dealing damage or disabling the target based on Morphling`s dominant attribute between agility and strength.
Cast Animation: 0.25+0.51
Cast Range: 600/700/800/900
Base Damage: 30/60/90/120
Damage Agi Multiplier: 1.4/1.8/2.2/2.6
Stun Duration: 1.4/1.8/2.2/2.6
Knockback Distance: 100
Modifiers
Knockback: Undispellable.
Stun: Dispellable with strong dispels.
The Morphling calls upon his elements to crush his opponents with waves.
Notes:
- This ability got reworked into the current Adaptive Strike in the 6.60 gameplay patch.
- Either damages, or stuns Stun is a status effect that prevents active actions like moving, turning, using spells or items, but does not prevent passive abilities, such as evasion and Damage Block. Stuns also interrupt spell casts, channeling spells and knocks back.
- Damages if agility Agility is the attribute that grants armor and attack speed. For each point of agility a hero gets: 0.14 (1/7) Armor 1 Attack speed Additionally, agility heroes also get 1 attack damage per agility point. is higher than strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To , stuns and knocks back if strength is higher than agility, even if it is just 1 point higher.
- If agility and strength are even, it applies all effects, damage, stun and knockback.
Ability
Target Point / Target Unit
Target Point / Target Unit
Affects
Enemies / Self
Enemies / Self
Damage
Magical
Magical
The Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.
Notes:
- This ability got reworked into the current Waveform in the 6.31 gameplay patch.
- Does not disjoint projectiles upon cast and can be cast while rooted Root (formerly known as Ensnare and Entangle) is a status effect that prevents affected units from moving, and from casting some mobility spells. Contents 1 Mechanics 2 Rooting abilities 3 Self-rooting abilities 4 Disabled by .
- Does not blink for the full distance when targeting closer than its max distance. Be that as it may, the damaging wave always travels the full distance.
- When targeting a unit, the wave is released towards its current location upon cast.
- The wave travels at a speed of 1100, while the blink is instant.
- Can hit units up to 1110 range away (810 travel distance + 300 end radius).
- The complete area is shaped like a cone.
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Damage
Physical
Physical
Morphling focuses his next attack to reach further targets.
Notes:
- This ability gets replaced by Crushing Wave when using Adapt to switch to intelligence form.
- Does not share cooldown with Crushing Wave and Unstable Power.
- Despite launching a projectile, the damage is dealt instantly upon cast.
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Damage
Magical
Magical
Summons a wave to blast an enemy unit. Deals damage, stuns for a short duration and moves the unit slightly backward.
Notes:
- This ability gets replaced by Unstable Power when using Adapt to switch to strength form.
- Does not share cooldown with Morph Attack and Unstable Power.
- Launches a projectile, which travels at a speed of 3000. Can be disjointed.
- The knockback is applied instantly upon cast, while the damage and stun are applied when the projectile hits.
Notes:
- This ability gets replaced by Morph Attack when using Adapt to switch to agility form.
- Does not share cooldown with Morph Attack and Crushing Wave.
- Can be set on autocast Abilities are unique skills that heroes and creeps have access to on the battlefield. They range from simple passive effects, to devastating explosions of energy, to complex, terrain changing feats. All heroes have four or .
- When set on autocast, Morphling automatically casts this on an attacking allied unit within range.
- Autocast cannot occur while Morphling is executing an order.
- In the version 6.05, this ability dealt damage over time and was castable on enemies. The damage caused a deny if the target died to it.
Affects
Self
Self
Allows Morphling to adapt to his circumstances by altering his hero type. Switches Morphling from agility to intelligence to strength.
Notes:
- This ability got replaced by Replicate in the 6.31 gameplay patch.
- Switches Morphling`s primary attribute. On each attribute, Morphling has a different second ability and different attack range.
- On agility, he has Morph Attack, 350 attack range and 275 movement speed.
- On intelligence, he has Crushing Wave, 500 attack range and 275 movement speed.
- On strength, he has Unstable Power, 175 attack range and 290 movement speed.
- Upon successfully switching, all buffs and debuffs on Morphling are dispelled. Disjoints projectiles and resets all of Morphling`s ability and item cooldowns.
- Also causes Morphling to forget queued commands and cancel any spell or attack targeted at him.
Attribute Bonus
U
U
Ability
Passive
Passive
Affects
Self
Self
The Morphling`s Attribute Bonus adds a straight up 2 points to agility, strength and intelligence. You don`t see the icon and bonus points become part of Morphling`s base attributes.
Strength Bonus: 2/4/6/8/10/12/14/16/18/20
Agility Bonus: 2/4/6/8/10/12/14/16/18/20
Intelligence Bonus: 2/4/6/8/10/12/14/16/18/20
Notes:
- Morphling used this modified version of Attribute Bonus in the gameplay patches 6.04 to 6.28.
- Unlike the regular Attribute Bonus of all other heroes, this one directly added the attributes to Morphling`s base attributes.
- This means these extra attributes could be used by Morph.
- In the gameplay patches 6.04 and 6.04b, this had 14 levels. It required level 1/3/5/7/9/11/13/15/17/19/21/23/25/27 to learn.
- This means the last level was not learnable since the level cap is at 25.
- This used to not grant intelligence in the gameplay patches 6.04, 6.04b and 6.20-6.28. It used to grant 1 intelligence in 6.05.
Ability
Target Point / Target Unit
Target Point / Target Unit
Affects
Enemies
Enemies
Damage
Magical
Magical
Creates a large wave of water, dealing damage to enemy units in a line.
Notes:
- When targeting a unit, the wave is released towards its current location upon cast.
- The wave travels at a speed of 1100.
- Can hit units up to 1110 range away (810 travel distance + 300 end radius).
- The complete area is shaped like a cone.
Ability
Target Point
Target Point
Affects
Self
Self
Short distance teleportation that allows Morphling to move in and out of combat.
Notes:
- This ability got replaced by Morph Attack / Crushing Wave / Unstable Power in the 6.05 gameplay patch.
- Blink disjoints Shadow Fiend using a Blink Dagger to dodge Phantom Assassin s Stifling Dagger Disjointing is the act of dodging projectiles, or rather, to cause a projectile to fully lose track of its target. A disjoint is projectiles upon cast.
- Does not blink for the full distance when targeting closer than its max distance.
- When targeting beyond the max blink distance, it blinks for 560/640/720/800 range towards the targeted direction, instead of the full distance.
Spellsteal
R
T
Ability
Toggle
Toggle
Affects
Self
Self
The Morphling can steal a spell cast by any nearby unit. The copied spell is of the same level as it spell was copied from.
Notes:
- This ability got removed in the 6.04 gameplay patch.
- When toggled on, Morphling gains the next spell a hero casts within the radius. This includes allied heroes.
- In order to steal a new spell, Spell Steal must be toggled off and then on again. Only 1 ability is stolen per toggle.
- Can only steal hero spells. Every other spell cast within the radius is not registered.
- The following hero abilities cannot be stolen: Dark Flames, Elder Dragon Form, Spin Web, Summon Spirit Bear, Return, Eclipse, Rabid, One, Battle Cry,