Psionic Trap


Abilities

Self Trap
Play
Q
T
Ability
No Target
Affects
Enemies
Springs the trap, slowing nearby enemies.
Cast Animation: 0+0
Slow Radius: 400
Cooldown symbol.png 0.5

Notes:

  • This is cast from the trap itself, allowing Templar Assassin to trigger traps from afar without having to trigger nearby traps first.
  • The cast of Self Trap is not registered as a spell cast and thus does not proc any on-cast effects.


Invisibility
Ability
Passive
Affects
Self
This unit is permanently invisible.
Fade Time: 2

Notes:

  • The ability and modifier are not displayed in-game.

Info

Psionic Trap Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike dota2
Templar Assassin Psionic Trap model.png
Ward
Level 1
Duration Permanent
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 100
Health regeneration “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0.5
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 0
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 0%
Collision size Collision size is a unit s internal size that cannot be passed through by other units. This allows units to block each other with their bodies. Most heroes have the same collision size, regardless of their 8
Vision range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 400 ⃢₀⋘ 400 (G)
Bounty “ Play Now that s how you make gold. Click to listen— Alchemist ” Gold is the currency used to buy items or instantly revive your hero. Gold can be earned from killing heroes, creeps, or buildings. Contents dota2 1
Experience   Main   Changelogs     “ Play I grow stronger! Click to listen— Storm Spirit ” Experience allows heroes to level up, which makes them stronger and allows them to learn new abilities. Experience is earned dota2 0
Notes Phased Play “They call me Tiny.” This article is a stub. As such, it is not complete. You can help Dota 2 Wiki by expanding it. Phased is a status that allows units to pass through other
Abilities:
Self Trap
Invisibility


See more: Templar Assassin

Lanaya, the Templar Assassin

Recommended Roles
Carry Escape

Lanaya, the Templar Assassin, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature`s laws⃢₀ₔpeering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen recordkeepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners. As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Lanaya should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.

Abilities

Refraction
Ability: No Target
Affects: Self
Damage: Physical
Templar Assassin becomes highly elusive, avoiding damage while gaining a bonus to her damage. These effects are separate, and have a limited number of instances.
QR
100
17
Instances:

Bonus Damage:

Duration:
₠3 / 4 / 5 / 6
9 with talent
₠20 / 40 / 60 / 80
₠17
Manipulating her psionic veil, Lanaya bends nature`s law to her will.
Notes
  • The visual effect is visible to enemies.
  • The damage block only triggers if the damage after reductions is greater than 5.
  • Blocks the damage from mana burn abilities, but does not block the mana reduction.
  • Attacking a friendly unit will not consume damage charges.
Meld
Ability: No Target
Affects: Self
Damage: Physical
Templar Assassin conceals herself, gaining invisibility while remaining still. On the next attacked enemy unit, Lanaya will reduce its armor and deal bonus damage to it.
WD
50
6
Bonus Damage:
Armor Reduction:
Armor Debuff Duration:
₠50 / 100 / 150 / 200
₠2 / 4 / 6 / 8
₠10
Affected By:₠
Lanaya is as elusive as her covenant with the Hidden Temple.
Notes
  • The bonus damage and armor reduction are only applied if Meld is broken by attacking a unit.
  • When breaking Meld with an attack, Templar Assassin stays invisible until the Meld strike hits.
  • Although the hit is displayed with a critical strike indicator, it is not a crit and behaves as its own separate instance of damage.
  • Templar Assassin can proc critical strike at the same time as Meld strike. Meld damage is not added to the critical hit and is dealt separately.
  • The initial attack does not benefit from the armor reduction, but the bonus damage from Meld strike and subsequent attacks benefit normally.
  • The armor reduction can be purged.
Psi Blades
Ability: Passive
Affects: Self
Damage: Pure
Templar Assassin`s psi blades slice through the attacked unit, spilling and damaging enemy units directly behind it, while gaining bonus attack range.
EB
Attack Range:
Spill Range:
Spill Width:
₠200 / 260 / 320 / 380
₠590 / 630 / 670 / 710
₠75
Affected By:₠
Her blades pierce the skin as much as the mind, furthering her understanding of the mystery that is reality.
Notes
  • Illusions gain this ability.
  • Attacks against illusions will not deal any spill damage, regardless of visual effects.
  • Spill damage activates on denies.
  • Spill damage can hit invisible units.
  • Spill range and direction is determined from the target`s position when the projectile hits.
  • Spill damage is equal to the amount of damage the initial target takes. E.g. if the initial target takes no damage due to a spell like False Promise, the spill damage is also reduced to 0.
  • Disabled by Break.
Psionic Trap
Ability: Point Target
Affects: Enemy Units
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence in the area.
RT
15
11 / 8 / 5
Maximum Traps:
Fade Time:
Minimum Slow:
Maximum Slow:
Slow Gain Per Second:
Slow Duration:
Slow Radius:
Cast Range:
₠5 / 8 / 11
₠2
₠30%
₠60%
₠7.5%
₠5
₠375
₠2000
Affected By:₠
Calling upon the reach of the Hidden Temple, none escape the eye of the Templar.
Notes
  • Maximum slow is reached 4 seconds after being placed.
  • Slow gain is acquired in smaller instances of 0.75% every 0.1 seconds.
  • When detonated, the current slow value is applied and does not continue to increase.
  • Does not block neutral creep camps from spawning.
  • Blocked by Spell Immunity.
  • The slow can be purged.
Trap
Ability: No Target
Affects: Enemy Units
Springs the nearest trap, slowing nearby enemies.
DT
0.5


Talent Tree

Talent Tree
+3 Refraction Instances 25 -30s Respawn Time
+40 Damage 20 +275 Health
12% Evasion 15 +6 All Stats
+20 Movement Speed 10 +25 Attack Speed

Psionic Trap

Spring Trap
Ability: No Target
Affects: Enemy Units
Springs the trap, slowing nearby enemies.
Q⃢₀₃T
0.5


Summon Stats

Psionic Trap h
Attributes
Attack Type
Armor Type

None

Basic
Stats
Unit Type:
Summoned
Hit Points:
100
Sight Range:
400 / 400
Gold Bounty:
1
Experience:
12
Magic Resistance:
Immune

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items