Info
See more: Runes#List
Ability
No Target
No Target
Affects
Self
Self
Becomes invisible for 45 seconds. This invisibility is broken by attacking or by using an ability or item.
Notes:
- During the fade time, the hero can cast spells, use items and perform attacks without breaking the invisibility Invisibility is a status effect which makes units and heroes not appear on their opponent s screen or minimap, and makes them unable to be targeted directly by the enemy. Invisibility makes the unit s model appear .
- Invisibility is broken upon reaching the cast point of spells or items, or upon successfully landing an attack.
- The invisible hero can pick up or drop items without breaking the invisibility. Be that as it may, attacking them breaks it.
- Invisibility from the Invisibility Rune does not turn the hero phased, so it still can block unit pathing.
- The buff is applied to invulnerable Default buff iconPlay Error soundInvulnerability is a status effect that renders the target completely immune to all status effects and damage, except for most damage flagged as @@@#@@@HP(hp.com)###@### Removal. Most friendly effects, such as healing and hidden Hiding (also referred to as banishing) a unit causes it to temporarily disappear. It renders the unit unable to move, attack, cast spells and use items. All hiding spells also turn the affected unit invulnerable. units.
- The buff of multiple Invisibility Runes does not stack, but refreshes the duration instead.