Slow


Info

Mechanics

Usually, slows from different sources stack with each other, but multiple of the same instance do not, but refresh their duration instead. There are some exceptions to this.

Videos

Slowing movement speed

Movement speed slows are always percentage based. The percentage of multiple slow instances fully stack, following this movement speed formula. A unit`s movement speed cannot be slowed below 100, as it is the minimum allowed movement speed. The only exception is Fortune`s End and some Trap For Templar Assassin s sub-ability, see Trap. Play “They call me Tiny.” This article is a stub. As such, it is not complete. You can help Dota 2 Wiki by expanding it. Trap is a type of dota2 abilities, which set affected units` movement speed to 0. Although roots Root (formerly known as Ensnare and Entangle) is a status effect that prevents affected units from moving, and from casting some mobility spells. Contents 1 Mechanics 2 Rooting abilities 3 Self-rooting abilities 4 Disabled by dota2 disallow movement, they technically do not slow and thus have no influences on abilities which work with movement speed. Hexes Hex (also referred to as Sheep or Polymorph) is a status effect which turns the affected unit into a harmless critter, disabling many of its fighting capabilities. Contents 1 Mechanics 2 Sources of Hex 3 dota2 do not slow either, but rather set a unit`s base movement speed to a certain value.

A unit affected by a Haste DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 fully ignores movement speed slows.

Slowing attack speed

Attack speed slows stack additively as well, but unlike movement speed, do not reduce attack speed by a percentage, but by a flat value. A unit`s attack speed cannot be slowed below 20 (every unit`s base attack speed is 100, except Roshan who starts with 200). There are no exceptions to this. Disarms Play “ Play Render you harmless! Click to listen— Pugna ” Disarm is a type of status effect that prevents the afflicted unit from attacking, although they can still cast spells. If a disarmed unit is ordered dota2 do not slow attack speed, but simply do not allow affected units from attacking at all, so their attack speed value is unaffected.

There is no equivalent to Haste for attack speed, although some abilities give an enormously high attack speed bonus, so that it is impossible to reduce their attack speed in a regular game.

Movement speed slows

Slow Abilities

Hero Abilities
Hero Ability Movement Slow Attack Slow Duration
Abaddon Curse of Avernus 8% / 12% / 16% / 20% 8 / 12 / 16 / 20 2.5
Ancient Apparition Ice Vortex 15% / 20% / 25% / 30% While in area
Chilling Touch 20 (allies only) 30
(or after 3 / 4 / 5 / 6 attacks)
Arc Warden Flux 20% / 30% / 40% / 50% 6
Axe Battle Hunger 12% 10
Batrider Sticky Napalm 3% / 5% / 7% / 9% per stack 8
Beastmaster Primal Roar 50% 50 2 / 3 / 4
Bounty Hunter Jinada 15% / 20% / 25% / 30% 18 / 22 / 26 / 30 3
Brewmaster Thunder Clap 25% / 35% / 45% / 55% 25 / 35 / 45 / 55 4
8 on creeps
Drunken Haze 10% / 20% / 30% / 40% 4
Bristleback Viscous Nasal Goo 20% + 3% / 6% / 9% / 12% per stack 5
Broodmother Incapacitating Bite 14% / 24% / 34% / 44% 2
Centaur Warrunner Stampede 100% 1.8
Chen Penitence 18% / 24% / 30% / 36% 8
Crystal Maiden Crystal Nova 20% / 30% / 40% / 50% 20 / 30 / 40 / 50 4.5
Freezing Field 30% 30 1
Death Prophet Spirit Siphon 5% / 10% / 15% / 20% 6
Drow Ranger Frost Arrows 16% / 32% / 48% / 64% 1.5
7 on creeps
Dragon Knight Frost Breath 30% 20 3
Earth Spirit Rolling Boulder 80%
(Only when using a Stone Remnant)
1.4 / 1.6 / 1.8 / 2
Elder Titan Earth Splitter 30% / 40% / 50% 3 / 4 / 5
4 / 5 / 6
Enchantress Enchant 20% / 30% / 40% / 50% 5.5
Untouchable 40 / 70 / 100 / 130 4
Faceless Void Time Dilation 10% per stack 10 per stack 6 / 8 / 10 / 12
Gyrocopter Call Down 30% (first missile)
60% (second missile)
2 (first missile)
4 (second missile)
Huskar Life Break 40% / 50% / 60% 4 / 5 / 6
Invoker Ghost Walk 20% / 25% / 30% / 35% / 40% / 45% / 50% / 55% While in area
(Lingers for 2 seconds after)
Ice Wall 20% / 40% / 60% / 80% / 100% / 120% / 140% / 160% 3 / 4.5 / 6 / 7.5 / 9 / 10.5 / 12 / 13.5
Io Tether 100% 100 0.75 / 1.25 / 1.75 / 2.25
Jakiro Dual Breath 28% / 32% / 36% / 40% 28 / 32 / 36 / 40 5
Liquid Fire 30 / 40 / 50 / 60 5
Kunkka Torrent 35% 1.75 / 2.5 / 3.25 / 4
Leshrac Lightning Storm 75% 0.7 / 0.8 / 0.9 / 1
3 with talent
Lich Frost Blast 30% 20 4
Ice Armor 30% 30 2
Ice Armor 30% 30 2
Level 25 Talent 30% 30 3
Magnus Magnus 25% / 30% / 35% / 40% 40 2.5 / 2.75 / 3 / 3.25
Medusa Stone Gaze 35% 35 5/6/7
Meepo Geostrike 5% / 10% / 15% / 20% 2
Monkey King Primal Spring Proportional to channel time
Maximum 40% / 50% / 60% / 70%
4
Necrophos Ghost Shroud 12% / 20% / 28% / 36% While in range
Night Stalker Void 50% 50 2 (Day)
2.5 / 3 / 3.5 / 4 (Night)
Ogre Magi Ignite 20% / 22% / 24% / 26% 5 / 6 / 7 / 8
Omniknight Degen Aura 10% / 18% / 26% / 34% 10 / 18 / 26 / 34 While in area
(Lingers for 1 second after)
Phantom Assassin Stifling Dagger 50% 1 / 2 / 3 / 4
Phantom Lancer Spirit Lance 10% / 20% / 30% / 40% 3.25
Phoenix Icarus Dive 28% 4
Fire Spirits 80 / 100 / 120 / 140 4