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Description
- Reduced base attack damage from 27-31 to 24-28 (total attack damage is now 42-46).
- Increased strength gain from 2.7 to 3.
- Reduced base health regeneration from 0.75 to 0.5.
- Level 10 left talent: Increased magic resistance bonus from 8% to 10%.
- Added talents:
- Level 10: +25 attack damage or +8% magic resistance
- Level 15: +5 armor or +20 attack speed
- Level 20: +15 movement speed or +250 health
- Level 25: +10 Fury Swipes damage per stack or +14 all stats
- Increased base health regeneration “ Play Life becomes death becomes new life. As it should be. Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life from 0.25 to 0.75.
- Increased Fury Swipes duration from 15 to 20.
- Added Aghanim`s Scepter Item Upgraded Abilities Old Abilities Lore Changelogs Aghanim s Scepter The scepter of a wizard with demigod-like powers. Cost4200 Bought FromCaster Passive Ultimate Upgrade Bonus +10 Strength+10 Agility+10 Intelligence+175 upgrade for Ursa: Reduces Enrage cooldown from 50/40/30 to 30/24/18 and allows it to be cast while disabled.
- Enrage is no longer dispellable Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- Reduced Strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.9 to 2.7.
- Reduced Earthshock cooldown from 6 to 5.
- Enrage
- Reduced Fury Swipes damage multiplier from 1.5/2/2.5 to 1.5/1.75/2.
- Reduced cooldown from 50/45/40 to 50/40/30.
- Reduced Enrage Fury Swipes damage multiplier from 2/2.5/3 to 1.5/2/2.5.
- Old Enrage:
- Ursa goes into a frenzy, gaining a percentage of his current health as bonus damage.
- Current health as attack damage: 5%/6%/7%
- Duration: 15
- Mana cost: 0
- Cooldown: 25
- Notes: The damage is added as a raw attack damage bonus.
- New Enrage:
- Ursa goes into a frenzy, causing him to take 80% less damage from any source and for his attacks to deal 2/2.5/3 times the Fury Swipes damage. Removes any existing debuffs upon cast.
- Incoming damage reduction: 80%
- Fury Swipes multiplier: 2/2.5/3
- Duration: 4
- Mana cost: 0
- Cooldown: 50/45/40
- Notes: Does not increase the number of stacks added per attack, just increases the damage each stack does by the given multiplier. Applies a strong dispel Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as on Ursa upon cast.
- Increased Fury Swipes debuff duration from 6 to 15.
- Reduced Earthshock cast point from 0.5 to 0.3.
- Increased Overpower cast point from 0 to 0.3.
- Increased base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 2 to 3 (total armor is now 5.52).
- Earthshock
- Increased radius from 365 to 385.
- Reduced cooldown from 7 to 6.
- Increased Fury Swipes damage from 10/15/20/25 to 15/20/25/30.
- Increased Enrage own health as damage from 4%/5%/6% to 5%/6%/7%.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Increased attack range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by from 100 to 128.
- Increased Earthshock damage from 70/120/170/220 to 90/140/190/240.
- Reduced Overpower cast point from 0.5 to 0.
- Increased Fury Swipes debuff duration from 5 to 6.
- Attacks during Enrage no longer trigger Fury Swipes twice.
- Increased Overpower cast point from 0 to 0.5.
- Overpower
- Is no longer dispellable Dispel Removable buffs Removable debuffs A dispel is the term used for a forced removal of status effects. Dispels usually come together with other mechanics and are rarely seen as .
- Can no longer be set on autocast.
- Reduced cast point from 0.5 to 0.
- Now ignores backswing animation.
- Increased Fury Swipes damage from 6/12/18/24 to 10/15/20/25.
- Overpower
- Increased attack speed bonus from 100/200/300/400 to 400 on each level.
- Rescaled number of attacks from 5 on each level to 3/4/5/6.
- Increased Fury Swipes buff duration from 3 to 5.
- Changed attack type from ranged to melee (attack range is 100 still). ?
- Reduced Earthshock mana cost from 75/85/95/105 to 75 on each level.
- Increased base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 1 to 2 (total armor is now 4.52).
- Overpower no longer grants 2%/4%/6%/8% movement speed.
- Reduced Strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To gain from 2.6 to 2.3.
- Enrage
- Increased own health as damage from 3%/4.5%/6% to 4%/5%/6%.
- No longer deals damage to allies.
- Reduced Overpower movement speed bonus from 3%/6%/9%/12% to 2%/4%/6%/8%.
- Reworked Enrage
- Old Enrage:
- Greatly increases Ursa`s damage while draining mana.
- Own current health as damage: 4%/6%/8%
- Mana cost: 40
- Mana per seocnd:?
- Toggle ability with no cooldown.
- New Enrage:
- When activated, greatly increases ursa`s damage based on his life.
- Own current health as damage: 3%/4.5%/6%
- Duration: 10
- Mana cost: 100/150/200
- Cooldown: 20
- Has an instant cast time.
- Increased base armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor from 0 to 1 (total armor is now 3.52).
- Overpower
- Reduced buff duration from 30 to 15.
- Increased cooldown from 8 to 15.
- Reduced mana cost from 55/65/75/85 to 45/55/65/75.
- Reduced Earthshock cooldown from 9.5 to 7.
- Increased Fury Swipes damage from 5/10/15/20 to 6/12/18/24.
- Created.