Force of Nature


How to get

Force of Nature can be obtained through Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not hearthstone card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the hearthstone , through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust hearthstone , or as an Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It hearthstone reward. Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card hearthstone Force of Nature can also be obtained through the Highest Rank Bonus chest The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. hearthstone at the end of each Ranked The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. hearthstone season The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. hearthstone .

Card Crafting cost Disenchanting
Force of Nature 400 100
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card hearthstone Force of Nature 1600 400

Synergies

Name Rarity Class Type Subtype Cost Atk HP Effect
Savage Roar Free Druid Spell General 3 Give your characters 2 Attack this turn.
Savage Roar Free Druid Spell General 3 Give your characters +2 Attack this turn.

Info

Force of Nature is an epic Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There hearthstone druid The  Druid is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Malfurion Stormrage Heroes edit | edit source] Contents 1 Heroes 2 Background 3 Hero Power 4 Unique mechanics 5 Strategy hearthstone spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the hearthstone card, from the Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not hearthstone set. It summons three 2/2 Treants Treant Set: Classic Type: Minion Class: Druid Rarity: Common Cost: 2 Attack: 2 Health: 2 See this card on Hearthpwn data page] For trivia and other types of Treant, see Treant Treant is an uncollectible hearthstone .

Videos

Strategy

With Patch 5.0.0.12574 (2016-04-24), the Treants summoned by this card no longer have Charge, but also no longer die at the end of the turn. This significantly changes the function and value of this card.

It is still useful in combination with Savage Roar Savage Roar Set: Basic Type: Spell Class: Druid Cost: 3 Tags: Area of effect Give your characters +2 Attack this turn.What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze". hearthstone , as a means of providing multiple minions for a fairly low price. Be that as it may, the lack of Charge on the Treants means it no longer works as a one turn kill Burst damage or burst potential refers to a player s ability to deal a large amount of damage in one or two turns, allowing a player to finish off a previously damaged opponent, or deal an combo.

This card now works well in decks with area of effect Area of effect (AoE) is the term for an effect which affects all characters of the specified type. Common targets for AoEs include all enemy minions, all minions, and all characters. AoE is defined in hearthstone buffs, and in slightly slower Savage Roar decks that focus on building a board of multiple sticky Sticky is a term used to refer to minions which are hard to remove from the battlefield, in general due to Deathrattles which summon other minions. Strategy edit | edit source] Sticky minions can be hearthstone minions. This strategy benefits the presence of a number of minions on the druid`s board, regardless of their Attack; sticky minions like Piloted Shredder Piloted Shredder Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Common Cost: 4 Attack: 4 Health: 3 Abilities: Deathrattle, Summon Tags: Cost-related, Random Deathrattle: Summon a random 2-Cost minion.Once upon a time, only goblins hearthstone and Haunted Creeper Haunted Creeper Set: Naxxramas Type: Minion Subtype: Beast Rarity: Common Cost: 2 Attack: 1 Health: 2 Abilities: Deathrattle, Summon Deathrattle: Summon two 1/1 Spectral Spiders.Arachnofauxbia: Fear of fake spiders.See this card on Hearthpwn data page] hearthstone are often chosen for this synergy, preventing the opponent from clearing the druid`s board. Players can defend against this play by keeping the druid`s board as empty as possible, preventing them from capitalising on extra damage from Savage Roar.

The relatively weak Treants summoned by Force of Nature provides good synergy with Cult Master Cult Master Set: Classic Type: Minion Rarity: Common Cost: 4 Attack: 4 Health: 2 Abilities: Draw cards Tags: Death-related, Triggered effect Whenever one of your other minions dies, draw a card.She may be an evil hearthstone . Force of Nature works similarly well with Soul of the Forest Soul of the Forest Set: Classic Type: Spell Class: Druid Rarity: Common Cost: 4 Abilities: Deathrattle, Summon Tags: Area of effect Give your minions "Deathrattle: Summon a 2/2 Treant.""Reforestation" is suddenly a terrifying word.See this hearthstone .

Dopplegangster Doppelgangster Set: Mean Streets of Gadgetzan Type: Minion Rarity: Rare Cost: 5 Attack: 2 Health: 2 Abilities: Battlecry, Copy, Summon Battlecry: Summon 2 copies of this minion."Every me, get in here!"See this card on Hearthpwn hearthstone is functionally equivalent to Force of Nature, the only difference (for Druids) being that Dopplegangster is a minion while Force of Nature is a spell.

Summoned minions

Treant(337).png

History

Prior to Patch 5.0.0.12574, this card was commonly seen in combination with Savage Roar Savage Roar Set: Basic Type: Spell Class: Druid Cost: 3 Tags: Area of effect Give your characters +2 Attack this turn.What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze". hearthstone . The card cost 6 mana, and the Treants summoned died at the end of the turn, but they also had Charge, allowing them to make immediate use of the extra Attack from Savage Roar. The combination cost 9 mana and could deal 14 damage directly from the hand (4 from each Treant and 2 from the hero), plus another 2 damage for each other minion on the druid`s board. This was widely used as a druid one turn kill Burst damage or burst potential refers to a player s ability to deal a large amount of damage in one or two turns, allowing a player to finish off a previously damaged opponent, or deal an , by first reducing the opponent to within lethal Lethal is a term used in Hearthstone to refer to damage sufficient to defeat the enemy hero, and win the game. "Having lethal" is used as a measure of imminent and unavoidable success, similar to , then playing the combo the next turn for a large burst of damage.

Blizzard had for a long time acknowledged the overinfluence of the druid`s core cards, but it was not until the introduction of game formats Game formats present distinct ways to play Hearthstone. There are two main game formats: Standard and Wild. Other game formats present themselves in tournaments as tournament formats (e.g. Conquest, Last Hero Standing, Sealed Deck, Pauper, hearthstone that they decided to make changes to reduce druid decks` dependence on cards from the Basic and Classic sets - this change was one of them. Additionally, the effectiveness of the Force of Nature/Savage Roar combo was such that other deck types were less appealing and competitive, with many considering combo druid a monotonous and unchanging mainstay. The lack of interactiveness in its one turn kills may also have contributed to its being changed. Players were unable to prevent the basic 14 damage combo except through Taunts, with it necessary to keep an especially keen eye on their Health and Armor totals whenever playing against a druid.

Aside from its use to directly win games, Force of Nature was very effective for clearing the board. This could allow the druid to avoid defeat, or simply allow them to turn the tide and begin to dominate the battlefield. Given its common use as a win condition, the question of whether to use Force of Nature for removal was often a gamble as to which player would reach lethal first.

Gallery

Force of Nature, full art