Nightmare


Info

Nightmare is an uncollectible Uncollectible cards are cards which although available in-game cannot be collected by players. While these cards are often playable and obtainable by players in the course of a match, they cannot be added to players spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the hearthstone card, generated by Ysera Ysera Set: Classic Type: Minion Subtype: Dragon Rarity: Legendary Cost: 9 Attack: 4 Health: 12 Abilities: Generate Tags: Dragon-generating, Random, Spell-generating, Triggered effect At the end of your turn, add a Dream Card to your hearthstone `s triggered effect The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as hearthstone .

Strategy

Minions with the ability Windfury gain the benefit of +5 Attack twice before being destroyed. Nightmare can also be used as a removal tool against enemy minions that cannot attack, such as Ancient Watcher and Ragnaros the Firelord.

Synergies

Name Rarity Class Type Subtype Cost Atk HP Effect
Al`Akir the Windlord Legendary Shaman Minion General 8 3 5 Windfury, Charge, Divine Shield, Taunt.
Dust Devil Common Shaman Minion General 1 3 1 Windfury. Overload: (2)
Thrallmar Farseer Common Neutral Minion General 3 2 3 Windfury
Windfury Free Shaman Spell General 2 Give a minion Windfury.
Windfury Harpy Common Neutral Minion General 6 4 5 Windfury
Windspeaker Free Shaman Minion General 4 3 3 Battlecry: Give a friendly minion Windfury.
Windspeaker Free Shaman Minion General 4 3 3 Battlecry: Give a friendly minion Windfury.

Generated by

Ysera(495).png

Videos

Gallery

Nightmare, full art