Ogre Ninja

How to get

Ogre Ninja is a Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of hearthstone card, and so can only be obtained through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust hearthstone .

Card Crafting cost Disenchanting
Ogre Ninja 100 20
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card hearthstone Ogre Ninja 800 100


Ogre Ninja
Ogre Ninja(12235).png
Ogre Ninja(12235) Gold.png

Stealth A minion in Stealth Stealth is a minion ability which prevents that minion from being the target of enemy attacks, spells and effects until they attack or deal damage. They can, be that as it may, be the target hearthstone 50% chance to attack the wrong enemy.

He didn`t have the grades to get into ninja school, but his dad pulled some strings.

See this card on Hearthpwn

Ogre Ninja is a rare Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There hearthstone rogue Contents 1 Heroes 2 Overview 3 Background 4 Hero Power 4.1 Unique mechanics 5 Strategy 5.1 Countering a rogue 6 Spells 6.1 Uncollectible 7 Minions 7.1 Uncollectible 8 Weapons 8.1 Uncollectible 9 Leveling rewards 9.1 hearthstone minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion hearthstone card, from the Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes hearthstone set.



Most Stealth cards offer two advantages: safe targets for Attack buffs, and the chance to survive regardless of the opponent`s minions/weapons and assassinate high-Health enemies. Ogre Ninja is not reliable for either purpose. It trades Stranglethorn Tiger Stranglethorn Tiger Set: Classic Type: Minion Subtype: Beast Rarity: Common Cost: 5 Attack: 5 Health: 5 Abilities: Stealth StealthThe wonderful thing about tigers is tigers are wonderful things!See this card on Hearthpwn data page] Stranglethorn hearthstone `s dependability for +1/+1 and the odd benefit of forgetful. This is especially useful against Gazlowe Gazlowe Set: Goblins vs Gnomes Type: Minion Rarity: Legendary Cost: 6 Attack: 3 Health: 6 Abilities: Generate Tags: Cost-related, Mech-generating, Random, Spell-related, Triggered effect Whenever you cast a 1-mana spell, add a random Mech to hearthstone , who may be backed up by Finicky Cloakfield Finicky Cloakfield Set: Goblins vs Gnomes Type: Spell Cost: 1 Abilities: Stealth Give a friendly minion Stealth until your next turn.See this card on Hearthpwn data page] Finicky Cloakfield is an uncollectible neutral spell card, hearthstone or Emergency Coolant Emergency Coolant Set: Goblins vs Gnomes Type: Spell Cost: 1 Abilities: Freeze Freeze a minion.See this card on Hearthpwn data page] Emergency Coolant is an uncollectible neutral spell card, from the Goblins vs Gnomes set. hearthstone , both of which Ogre Ninja "counters".


  • This minion has a 50% chance to attack an enemy target that is not the intended target. This includes heroes and minions.


With only the enemy hero as a hostile target, the minion has a 100% chance to hit them, effectively negating its triggered effect.

With a single minion on the field, the minion has a 50% chance of hitting its intended target, and a 50% chance of hitting the other.

With a 50% chance of hitting the wrong target, the percentage likelihood of any specific other enemy character being struck is (50 / total number of other enemy characters)

Number of other targets 1 2 3 4 5 6 7
Chance of being hit 50% 25% 16.7% 12.5% 10% 8.3% 7.14%


See more: Forgetful "Oops..." - Dunemaul Shaman Forgetful, previously known as clumsy, is an ability which grants a minion or weapon a 50% chance of attacking the wrong enemy. Forgetful is a type of triggered effect. While the hearthstone

The main significance of this minion`s triggered effect is that with multiple targets available, the player cannot be sure which target will be hit. This makes its use less advisable when there are high-Attack enemy minions on the board (unless they are desirable targets), as hitting them will cause the player a lot of damage. It adds further unpredictability when playing against minions such as Boom Bots Boom Bot Set: Goblins vs Gnomes Type: Minion Subtype: Mech Cost: 1 Attack: 1 Health: 1 Abilities: Deal damage, Deathrattle Tags: Random Deathrattle: Deal 1-4 damage to a random enemy.See this card on Hearthpwn data hearthstone .

This minion can be useful for potentially bypassing Taunt minions. For instance, with 1 Taunt minion and 3 non-Taunt minions on the field, attacking the Taunt using the Ninja will have a 50% of hitting the Taunt, and a 12.5% chance of hitting any one of the other targets.

This can be useful for removing protected minions, or even for dealing lethal damage to the opponent themselves. For instance, with only 1 Taunt minion on the field, attacking the Taunt using the Ninja will have a 50% chance of bypassing the Taunt and striking the enemy hero. In close games this chance at extra damage can allow players to close the gap.

Because of this possibility, when seeking to prevent an opponent with card such as Ogre Ninja from hitting your hero while behind a taunt, it is effective to summon as many minions onto the field as possible. Each acts to decrease the likelihood of an attack reaching your hero should the minion miss its intended target.


Sneaky! Shush, quiet!
This one.
Effect triggering
No! That one.


"From day one, when we were making this game, Eric Dodds Eric Dodds Type: Minion Rarity: Legendary Cost: 6 Attack: 5 Health: 5 Abilities: Summon Battlecry: Summon a 2/2 Pirate and destroy all Ninjas.See this card on Hearthpwn data page] Eric Dodds is a Blizzard employee, hearthstone , the game director, proposed again and again and again, `Ogre Ninja has to be in this game. At some point, in some way, shape or form, Ogre Ninja will show up, I don`t care how.` Brode Ben Brode Type: Minion Rarity: Legendary Cost: 3 Attack: 4 Health: 1 Your volume can t be reduced below maximum.See this card on Hearthpwn data page] "There is no way to contain the Brode." - Yong hearthstone would try to remove it and put it over to this side and Dodds would be like, `What are you doing? Put it back, let`s try and figure this out... We can`t just put it under the carpet, that piece of art is going in.`" - Ben Thompson Ben Thompson Type: Minion Rarity: Legendary Cost: 6 Attack: 4 Health: 7 Battlecry: Draw some cards. With a pen.See this card on Hearthpwn data page] Ben Thompson is a Blizzard employee and Lead Artist for hearthstone
  • Ogre Ninja`s art depicts Dagg`um Ty`gor "very skilfully and very intelligently" attempting to conceal himself by standing near a tree while holding a small, mostly bare branch in each hand. This appears to represent the pinnacle of ogre stealth.


Ogre Ninja, full art