Spell


Info

Spell cards are cards Cards are the basic pieces that make up the game of Hearthstone. Each card represents an action that the player can take by playing that card. There are three main types of cards: spell cards, hearthstone that can be played to trigger a one time effect or ability, described in the card`s text. Casting a spell consumes the card, producing an immediate effect, although spells with the Secret A Secret is a spell card that is cast normally but has a delayed, hidden effect, which only takes place when a specific event occurs. When a Secret is played, a Secret icon appears on hearthstone ability are delayed until activated by specific events. Spell cards do not have Attack or Health attributes Sen jin Shieldmasta, a simple minion card. It has 3 Attack, 5 Health and a mana cost of 4. Attributes are key values which define a character or weapon s power, cost and survivability. Attributes of some hearthstone , only a mana cost The mana cost of a card or Hero Power determines how much mana is required to play that card from the hand or to use that Hero Power. The number is displayed inside a blue hearthstone , shown in the top left corner.

Spell cards are the second most common type of card. In contrast to minions Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion hearthstone , spells provide a range of functions, ranging from simple damage Damage in Hearthstone is a particular infliction of harm upon heroes or minions, measured by a number which is deducted from their Health and/or Armor (if they have any). If a character s Health is reduced -dealing and removal Removal is the term used to refer to the elimination of minions from the battlefield. Hard removal describes cards and effects that can neutralize minions regardless of most defenses, such as high Health or Divine hearthstone of minions, to providing useful enchantments An enchantment, or buff or debuff, is a special effect gained by a minion. Enchantments may be generated by spells, minion texts or abilities such as Battlecries, or other sources, may be temporary or permanent, hearthstone , drawing cards For the game conclusion where neither player wins, see Draw Card draw is a term used to refer the process or mechanic of drawing additional cards from the top of the deck, and adding them hearthstone , summoning For information on summoning minions, see Minion#Summoning. Summon is an ability which summons one or more minions. Distinct from regular summoning, a minion generated by the summon ability does not consume or come from an minions and restoring Health Health, sometimes referred to as life, hit points or HP, is an attribute found on heroes and minions, reflecting the remaining survivability of the character. Health can be reduced, almost always by taking damage. If hearthstone .

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Spell cards

See more: Spell card list This page lists all spell cards in Hearthstone. For more information about spells, see Spell. Spells are the second most common card type, after minions. Collectible edit | edit source] For Wild format listings, see

The full list of spell cards is too lengthy to display here, but can be found on Spell card list This page lists all spell cards in Hearthstone. For more information about spells, see Spell. Spells are the second most common card type, after minions. Collectible edit | edit source] For Wild format listings, see .

Related cards

The following cards have specific synergy with spells, such as providing additional effects when spells are cast.

For cards which have synergy specifically with Secrets, but not with other types of spell, see Secret-related.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Arcane Anomaly Arcane Anomaly Set: One Night in Karazhan Type: Minion Subtype: Elemental Rarity: Common Cost: 1 Attack: 2 Health: 1 Tags: Spell-related, Triggered effect Whenever you cast a spell, give this minion +1 Health.He used to hearthstone Common Minion Elemental Any 1 2 1 Whenever you cast a spell, give this minion +1 Health.He used to get work as a Spatial Anomaly, but he got tired of having his polarity reversed.
Mana Wyrm Mana Wyrm Set: Classic Type: Minion Class: Mage Rarity: Common Cost: 1 Attack: 1 Health: 3 Tags: Spell-related, Triggered effect Whenever you cast a spell, gain +1 Attack.These wyrms feed on arcane energies, and while hearthstone Common Minion Mage 1 1 3 Whenever you cast a spell, gain +1 Attack.These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn`t leave them alone with a bucket of mana.
Priest of the Feast Priest of the Feast Set: One Night in Karazhan Type: Minion Class: Priest Rarity: Common Cost: 4 Attack: 3 Health: 6 Abilities: Restore Health Tags: Spell-related, Triggered effect Whenever you cast a spell, restore 3 hearthstone Common Minion Priest 4 3 6 Whenever you cast a spell, restore 3 Health to your hero.Now that`s a world champion cheesecake!
Red Mana Wyrm Red Mana Wyrm Set: Mean Streets of Gadgetzan Type: Minion Rarity: Common Cost: 5 Attack: 2 Health: 6 Tags: Spell-related, Triggered effect Whenever you cast a spell, gain +2 Attack.It has double the Attack. "Go hearthstone Common Minion Any 5 2 6 Whenever you cast a spell, gain +2 Attack.It has double the Attack. "Go on." And double the Health. "Yes??" And its trigger has twice the effect. "WHAT???" And it costs… Five times more.
Sorcerer`s Apprentice Sorcerer s Apprentice Set: Classic Type: Minion Class: Mage Rarity: Common Cost: 2 Attack: 3 Health: 2 Abilities: Modify cost Tags: Ongoing effect, Spell-related Your spells cost (1) less.Apprentices are great for bossing around. "Conjure me hearthstone Common Minion Mage 2 3 2 Your spells cost (1) less.Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Wicked Witchdoctor Wicked Witchdoctor Set: One Night in Karazhan Type: Minion Class: Shaman Rarity: Common Cost: 4 Attack: 3 Health: 4 Abilities: Summon Tags: Random, Spell-related, Totem-generating, Triggered effect Whenever you cast a spell, summon a random hearthstone Common Minion Shaman 4 3 4 Whenever you cast a spell, summon a random basic Totem.You can easily defeat her by either dealing 4 damage, or dropping a house on her.
Counterspell Counterspell Set: Classic Type: Spell Class: Mage Rarity: Rare Cost: 3 Abilities: Counter, Secret Tags: Spell-related, Triggered effect Secret: When your opponent casts a spell, Counter it.What s the difference between a mage playing with Counterspell hearthstone Rare Spell Mage 3 Secret: When your opponent casts a spell, Counter it.What`s the difference between a mage playing with Counterspell and a mage who isn`t? The mage who isn`t is getting Pyroblasted in the face.
Cult Sorcerer Cult Sorcerer Set: Whispers of the Old Gods Type: Minion Class: Mage Rarity: Rare Cost: 2 Attack: 3 Health: 2 Abilities: Spell Damage Tags: Spell-related, Triggered effect Spell Damage +1After you cast a spell, give hearthstone Rare Minion Mage 2 3 2 Spell Damage +1
After you cast a spell, give your C`Thun +1/+1 (wherever it is).No matter how many times we tell her not to, she keeps feeding C`Thun scraps under the table.
Demented Frostcaller Demented Frostcaller Set: Whispers of the Old Gods Type: Minion Class: Mage Rarity: Rare Cost: 4 Attack: 2 Health: 4 Abilities: Freeze Tags: Random, Spell-related, Triggered effect After you cast a spell, Freeze a random hearthstone Rare Minion Mage 4 2 4 After you cast a spell, Freeze a random enemy character.He prefers that you refer to him by his nickname: `Frostwaker.`
Gadgetzan Auctioneer Gadgetzan Auctioneer Set: Classic Type: Minion Rarity: Rare Cost: 6 Attack: 4 Health: 4 Abilities: Draw cards Tags: Spell-related, Triggered effect Whenever you cast a spell, draw a card.He used to run the black market hearthstone Rare Minion Any 6 4 4 Whenever you cast a spell, draw a card.He used to run the black market auction house, but there was just too much violence and he had to move.
Mana Addict Mana Addict Set: Classic Type: Minion Rarity: Rare Cost: 2 Attack: 1 Health: 3 Tags: Spell-related, Triggered effect Whenever you cast a spell, gain +2 Attack this turn.She’s trying to kick the habit, but still hearthstone Rare Minion Any 2 1 3 Whenever you cast a spell, gain +2 Attack this turn.She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Mana Bind Mana Bind Set: Journey to Un Goro Type: Spell Class: Mage Rarity: Rare Cost: 3 Abilities: Copy, Generate, Modify cost, Secret Tags: Spell-generating, Spell-related, Triggered effect Secret: When your opponent cast a spell, add a copy hearthstone Rare Spell Mage 3 Secret: When your opponent cast a spell, add a copy to your hand that costs (0).Nice spell. YOINK!
Violet Teacher Violet Teacher Set: Classic Type: Minion Rarity: Rare Cost: 4 Attack: 3 Health: 5 Abilities: Summon Tags: Spell-related, Triggered effect Whenever you cast a spell, summon a 1/1 Violet Apprentice.If you don t pay attention, you hearthstone Rare Minion Any 4 3 5 Whenever you cast a spell, summon a 1/1 Violet Apprentice.If you don`t pay attention, you may be turned into a pig. And then you get your name on the board.
Wild Pyromancer Wild Pyromancer Set: Classic Type: Minion Rarity: Rare Cost: 2 Attack: 3 Health: 2 Abilities: Deal damage Tags: Area of effect, Spell-related, Triggered effect After you cast a spell, deal 1 damage to ALL minions.BOOM hearthstone Rare Minion Any 2 3 2 After you cast a spell, deal 1 damage to ALL minions.BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Arcane Giant Arcane Giant Set: One Night in Karazhan Type: Minion Rarity: Epic Cost: 12 Attack: 8 Health: 8 Abilities: Modify cost Tags: In-hand effect, Ongoing effect, Spell-related Costs (1) less for each spell you ve cast this hearthstone Epic Minion Any 12 8 8 Costs (1) less for each spell you`ve cast this game.Claims to be drawn to Karazhan because of the ley lines. Actually, just loves Moroes’ cooking.
Bloodbloom Bloodbloom Set: Journey to Un Goro Type: Spell Class: Warlock Rarity: Epic Cost: 2 Abilities: Cost-related, Deal damage, Modify cost Tags: Spell-related The next spell you cast this turn costs Health instead of Mana.Help save mana. hearthstone Epic Spell Warlock 2 The next spell you cast this turn costs Health instead of Mana.Help save mana. Donate blood today!
Burgly Bully Burgly Bully Set: Mean Streets of Gadgetzan Type: Minion Class: Neutral Rarity: Epic Cost: 5 Attack: 4 Health: 6 Abilities: Generate Tags: Spell-related, Triggered effect Whenever your opponent casts a spell, add a Coin to hearthstone Epic Minion Any 5 4 6 Whenever your opponent casts a spell, add a Coin to your hand.He only burgles to pay the bills. He is really just a bully at heart.
Preparation Preparation Set: Classic Type: Spell Class: Rogue Rarity: Epic Cost: 0 Abilities: Modify cost Tags: Spell-related The next spell you cast this turn costs (3) less."Be Prepared" - Rogue MottoSee this card on Hearthpwn data hearthstone Epic Spell Rogue 0 The next spell you cast this turn costs (3) less."Be Prepared" - Rogue Motto
Primalfin Champion Primalfin Champion Set: Journey to Un Goro Type: Minion Subtype: Murloc Class: Paladin Rarity: Epic Cost: 2 Attack: 1 Health: 2 Abilities: Deathrattle, Generate Tags: Spell-related Deathrattle: Return any spells you cast on this minion to hearthstone Epic Minion Murloc Paladin 2 1 2 Deathrattle: Return any spells you cast on this minion to your hand.Sure, he`ll return your stuff. OVER HIS DEAD BODY!
Spellbender Spellbender Set: Classic Type: Spell Class: Mage Rarity: Epic Cost: 3 Abilities: Secret, Summon Tags: Spell-related, Triggered effect Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target.While hearthstone Epic Spell Mage 3 Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target.While it`s fun to intercept enemy lightning bolts, a spellbender much prefers to intercept opposing Marks of the Wild. It just feels meaner. And blood elves... well, they`re a little mean.
Archmage Antonidas Archmage Antonidas Set: Classic Type: Minion Class: Mage Rarity: Legendary Cost: 7 Attack: 5 Health: 7 Abilities: Generate Tags: Spell-generating, Spell-related, Triggered effect Whenever you cast a spell, put a Fireball spell into your hand.Antonidas hearthstone Legendary Minion Mage 7 5 7 Whenever you cast a spell, put a `Fireball` spell into your hand.Antonidas was the Grand Magus of the Kirin Tor, and Jaina`s mentor. This was a big step up from being Grand Magus of Jelly Donuts.
Auctionmaster Beardo Auctionmaster Beardo Set: Mean Streets of Gadgetzan Type: Minion Rarity: Legendary Cost: 3 Attack: 3 Health: 4 Tags: Hero Power-related, Spell-related, Triggered effect After you cast a spell, refresh your Hero Power.Gadgetzan has always run hearthstone Legendary Minion Any 3 3 4 After you cast a spell, refresh your Hero Power.Gadgetzan has always run an under-the-table auction house, and business has been PRETTY good for Beardo since the population explosion. And since the explosion that destroyed the competing auction houses in the city.
Cho`gall Legendary Minion Warlock 7 7 7 Battlecry: The next spell you cast this turn costs Health instead of Mana.Even after all this time, Gul`dan still makes Cho`gall go get donuts and coffee.
Hallazeal the Ascended Legendary Minion Shaman 5 4 6 Whenever your spells deal damage, restore that much Health to your hero.Hallazeals all your dallazamage.
Inkmaster Solia Legendary Minion Mage 7 5 5 Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0).Solia marks the Kabal with intricate tattoos that grant immense power. Also it makes it harder for other gangs to recruit from their numbers. BACK OFF, GOONS.
Lorewalker Cho Legendary Minion Any 2 0 4 Whenever a player casts a spell, put a copy into the other player`s hand.Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.
Lyra the Sunshard Legendary Minion Elemental Priest 5 3 5 Whenever you cast a spell, add a random Priest spell to your hand.Arise, fair sun, and kill my envious foes. They don`t have a legendary as beautiful as you.
Millhouse Manastorm Legendary Minion Any 2 4 4 Battlecry: Enemy spells cost (0) next turn."I`m gonna light you up, sweetcheeks!"
Open the Waygate Legendary Spell Mage 1 Quest: Cast 6 spells that didn`t start in your deck.
Reward: Time Warp.Although powerful, the incantation is simple. It’s just a jump to the left, and then a step to the right.
The Last Kaleidosaur Legendary Spell Paladin 1 Quest: Cast 6 spells on your minions. Reward: Galvadon.“Impossible!” exclaimed the Silver Hand Recruit, his eyes filled with fear. Uther shook his head, turning the crystal until it caught the light: “Life finds a way.”
Showing all 30 cards
Arcane Anomaly(42043).png
Mana Wyrm(263).png
Priest of the Feast(42056).png
Red Mana Wyrm(49762).png
Sorcerer`s Apprentice(4).png
Wicked Witchdoctor(42047).png
Counterspell(531).png
Cult Sorcerer(35239).png
Demented Frostcaller(35184).png
Gadgetzan Auctioneer(131).png
Mana Addict(67).png
Mana Bind(55489).png
Violet Teacher(523).png
Wild Pyromancer(25).png
Arcane Giant(42049).png
Bloodbloom(55594).png
Burgly Bully(49704).png
Preparation(364).png
Primalfin Champion(55565).png
Spellbender(309).png
Archmage Antonidas(220).png
Auctionmaster Beardo(49659).png
Cho`gall(35303).png
Hallazeal the Ascended(33131).png
Inkmaster Solia(49693).png
Lorewalker Cho(456).png
Lyra the Sunshard(55545).png
Millhouse Manastorm(339).png
Open the Waygate(55551).png
The Last Kaleidosaur(55512).png

Wild format

This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Burly Rockjaw Trogg Common Minion Any 4 3 5 Whenever your opponent casts a spell, gain +2 Attack.He`s burly because he does CrossFit.
Dragonkin Sorcerer Common Minion Dragon Any 4 3 5 Whenever you target this minion with a spell, gain +1/+1.Dragonkin Sorcerers be all "I`m a wizard" and everyone else be all "daaaaang".
Stonesplinter Trogg Common Minion Any 2 2 3 Whenever your opponent casts a spell, gain +1 Attack.The only thing worse than smelling troggs is listening to their poetry.
Flamewaker Rare Minion Mage 3 2 4 After you cast a spell, deal 2 damage randomly split among all enemies.Flamewakers HATE being confused for Flamewalkers. They just wake up fire, they don’t walk on it. Walking on fire is CRAZY.
Summoning Stone Rare Minion Any 5 0 6 Whenever you cast a spell, summon a random minion of the same Cost.Sometimes it feels like it`s always the same slackers that are waiting for a summon.
Djinni of Zephyrs Epic Minion Any 5 4 6 After you cast a spell on another friendly minion, cast a copy of it on this one.If you want your wish granted, don`t rub him the wrong way.
Lock and Load Epic Spell Hunter 2 Each time you cast a spell this turn, add a random Hunter card to your hand.Rexxar narrowed his eyes, grabbed his machine gun, and said: "It`s go time. Lock and load."

This card pays homage to that special moment.
Eydis Darkbane Legendary Minion Any 3 3 4 Whenever you target this minion with a spell, deal 3 damage to a random enemy.HATES being called "the wonder twins".
Fjola Lightbane Legendary Minion Any 3 3 4 Whenever you target this minion with a spell, gain Divine Shield.LOVES being called "the wonder twins".
Gazlowe Legendary Minion Any 6 3 6 Whenever you cast a 1-mana spell, add a random Mech to your hand.Gazlowe was voted "Most Likely to Explode" in high school.
Loatheb Legendary Minion Any 5 5 5 Battlecry: Enemy spells cost (5) more next turn.Loatheb used to be a simple Bog Beast. This is why we need stricter regulations on mining and agriculture.
Trade Prince Gallywix Legendary Minion Rogue 6 5 8 Whenever your opponent casts a spell, gain a copy of it and give them a Coin.Gallywix believes in supply and demand. He supplies the beatings and demands you pay up!
Troggzor the Earthinator Legendary Minion Any 7 6 6 Whenever your opponent casts a spell, summon a Burly Rockjaw Trogg.He keeps earthinating the countryside despite attempts to stop him.
Showing all 13 cards
Burly Rockjaw Trogg(12233).png
Dragonkin Sorcerer(14441).png
Stonesplinter Trogg(12266).png
Flamewaker(14445).png
Summoning Stone(27239).png
Djinni of Zephyrs(27234).png
Lock and Load(22258).png
Eydis Darkbane(22295).png
Fjola Lightbane(22296).png
Gazlowe(12287).png
Loatheb(7746).png
Trade Prince Gallywix(12291).png
Troggzor the Earthinator(12272).png

Cards that generate spells

The following cards specifically generate new spells through their card text. For effects that generate cards in general, see Generate.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Kabal Chemist Common Minion Mage, Priest, Warlock 4 3 3 Battlecry: Add a random Potion to your hand.Sure you could have that Polymorph potion, but wouldn`t you rather have this mystery potion? It could be anything. Even a Polymorph potion!
Razorpetal Lasher Common Minion Rogue 2 2 2 Battlecry: Add a Razorpetal to your hand that deals 1 damage.The reason why there are no zombies in Un`goro.
Shimmering Tempest Common Minion Elemental Mage 2 2 1 Deathrattle: Add a random Mage spell to your hand.HATES being summoned for Kirin Tor party lighting.
Ivory Knight Rare Minion Paladin 6 4 4 Battlecry: Discover a spell. Restore Health to your hero equal to its Cost.Do NOT call it a "horse".
Mana Bind Mana Bind Set: Journey to Un Goro Type: Spell Class: Mage Rarity: Rare Cost: 3 Abilities: Copy, Generate, Modify cost, Secret Tags: Spell-generating, Spell-related, Triggered effect Secret: When your opponent cast a spell, add a copy hearthstone Rare Spell Mage 3 Secret: When your opponent cast a spell, add a copy to your hand that costs (0).Nice spell. YOINK!
Steam Surger Rare Minion Elemental Mage 4 5 4 Battlecry: If you played an Elemental last turn,
add a `Flame Geyser`
to your hand.Explorers nicknamed him the Teapot Elemental.
Cabalist`s Tome Epic Spell Mage 5 Add 3 random Mage spells to your hand.What`s in there? I bet it`s cookie recipes!
Primordial Glyph Epic Spell Mage 2 Discover a spell.
Reduce its Cost by (2).It`s the Ancient Tol`vir symbol for "Whoops!"

Spell cards list

Name Rarity Class Type Subtype Effect
A Light in the Darkness Common Paladin Spell General 1 Discover a minion. Give it +1/+1.
Adrenaline Rush Epic Neutral Spell General 1 Draw a card. Combo: Draw 2 cards instead.
Ancestor`s Call Epic Shaman Spell General 4 Put a random minion from each player’s hand into the battlefield.
Ancestral Knowledge Common Shaman Spell 2 Draw 2 cards. Overload: (2)
Ancestral Spirit Rare Shaman Spell General 2 Deathrattle: return this minion to the battlefield.
Animal Companion Common Hunter Spell General 3 Summon a random Beast companion
Anyfin Can Happen Rare Paladin Spell 10 Summon 7 Murlocs that died this game.
Arcane Blast Epic Mage Spell General 1 Deal 2 damage to a minion. This spell gets double bonus from Spell Damage.
Arcane Explosion Free Mage Spell General 2 Deal 1 damage to all enemy minions.
Arcane Intellect Free Mage Spell General 3 Draw 2 cards.
Arcane Missiles Free Mage Spell General 1 Deal 3 damage randomly split among enemy characters.
Arcane Shot Free Hunter Spell General 1 Deal 2 damage.
Armor Plating Neutral Spell General 1 Give a minion +1 Health
Assassinate Free Rogue Spell General 5 Destroy an enemy minion.
Astral Communion Epic Druid Spell 4 Gain 10 Mana Crystals. Discard your hand.
Avenge Common Paladin Spell Definitions 1 Secret: When one of your minions dies, give a random friendly minion +3/+2.
Avenging Wrath Epic Paladin Spell General 6 Deal 8 damage randomly split among enemy characters.
Backstab Free Rogue Spell General 0 Deal 2 damage to an undamaged minion
Ball of Spiders Rare Hunter Spell 6 Summon three 1/1 Webspinners.
Bananas Common Neutral Spell General 1 Give a friendly minion 1+ attack /+1 health
Bane of Doom Epic Warlock Spell General 5 Deal 2 damage to a character. If that kills it, summon a random demon.
Barrel Toss Common Neutral Spell General 1 Deal 2 damage
Bash Common Warrior Spell 3 Deal 3 damage. Gain 3 Armor.
Battle Rage Common Warrior Spell General 2 Draw a card for each damaged friendly character
Bear Trap Common Hunter Spell 2 Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.
Beneath the Grounds Epic Rogue Spell 3 Shuffle 3 Ambushes into your opponent`s deck. When drawn, you summon a 4/4 Nerubian.
Bestial Wrath Epic Hunter Spell General 1 Give a Beast +2 Attack and Immune this turn.
Betrayal Common Rogue Spell General 2 An enemy minion deals its damage to the minions next to it
Bite Rare Druid Spell General 4 Give your hero +4 attack this turn and 4 armor
Blade Flurry Rare Rogue Spell General 2 Destroy your weapon and deal its damage to all enemies
Blessed Champion Rare Paladin Spell General 5 Double a minion`s attack
Blessing of Kings Free Paladin Spell General 4 Give a minion +4 attack/+4 health
Blessing of Might Free Paladin Spell General 1 Give a minion +3 attack
Blessing of Wisdom Common Paladin Spell General 1 Choose a minion. Whenever it attacks,draw a card
Blizzard Rare Mage Spell General 6 Deal 2 damage to all enemy minions and Freeze them
Blood to Ichor Rare Warrior Spell General 1 Deal 1 damage to a minion. If it survives, summon a 2/2 Slime.
Blood Warriors Epic Warrior Spell General 3 Add a copy of each damaged friendly minion to your hand.
Bloodlust Free Shaman Spell General 5 Give your minions +3 Attack this turn.
Bouncing Blade Epic Warrior Spell General 3 Deal 1 damage to a random minion. Repeat until a minion dies.
Brawl Epic Warrior Spell General 5 Destroy all minions except one(Chosen randomly)
Burrowing Mine Warrior Spell General 0 When you draw this, it explodes. You take 10 damage and draw a card.
Cabalist`s Tome Epic Mage Spell General 5 Add 3 random Mage spells to your hand.
Call Pet Rare Hunter Spell General 2 Draw a card. If it`s a Beast, it costs (4) less.
Call of the Wild Epic Hunter Spell General 8 Summon all three Animal Companions
Chaos Bolt Common Warlock Spell General 2 Deal 2 damage to a minion. If the target is a Demon, give it +2/+2 instead.
Charge Free Warrior Spell General 3 Give a friendly minion +2 Attack and Charge.
Circle of Healing Common Priest Spell General 0 Restore 4 Health to ALL minions.
Claw Free Druid Spell General 1 Give your hero +2 attack this turn and 2 armor
Cleave Free Warrior Spell General 2 Deal 2 damage to two random enemy minions
Cobra Shot Common Hunter Spell General 5 Deal 3 damage to a minion and the enemy hero.
Cold Blood Common Rogue Spell General 1 Give a minion +2 attack. Combo: +4 Attack instead
Commanding Shout Rare Warrior Spell General 2 Your minions can`t be reduced below 1 health this turn
Competitive Spirit Rare Paladin Spell 1 Secret: When your turn starts, give your minions +1/+1.
Conceal Common Rogue Spell General 1 Give your minions Stealth until your next turn
Cone of Cold Common Mage Spell General 4 Freeze a minion and the minions next to it, and deal 1 damage to them.
Confuse Epic Priest Spell 2 Swap the Attack and Health of all minions.
Consecration Free Paladin Spell General 4 Deal 2 damage to all enemies
Corruption Free Warlock Spell General 1 Choose an enemy minion. At the start of your turn, destroy it.
Counterspell Rare Mage Spell General 3 Secret: When your opponent casts a spell, Counter it
Crackle Common Shaman Spell General 2 Deal 3-6 damage. Overload: (1)
Crush Epic Warrior Spell 7 Destroy a minion. If you have a damaged minion, this costs (4) less.
Curse of Rafaam Common Warlock Spell 2 Give your opponent a `Cursed!` card. While they hold it, they take 2 damage on their turn.
DOOM! Epic Warlock Spell General 10 Destroy all minions. Draw a card for each.
Dark Bargain Epic Warlock Spell 6 Destroy 2 random enemy minions. Discard 2 random cards.
Darkbomb Common Warlock Spell General 2 Deal 3 damage.
Dart Trap Common Hunter Spell 2 Secret: When an opposing Hero Power is used, deal 5 damage to a random enemy.
Deadly Poison Free Rogue Spell General 1 Give your weapon +2 Attack.
Deadly Shot Common Hunter Spell General 3 Destroy a random enemy minion.
Death Wish Epic Warrior Spell General Lose all Armor and gain +1 Attack for each Armor lost.
Deathbloom Common Neutral Spell 4 Deal 5 damage to a minion. Summon a Spore.
Demonfire Common Warlock Spell 2 Deal 2 damage to a minion. If it`s a friendly Demon, give it +2/+2 instead.
Demonheart Epic Warlock Spell General 5 Deal 5 damage to a minion. If it’s a friendly Demon, give it +5/+5 instead.
Demonwrath Rare Warlock Spell General 3 Deal 2 damage to all non-Demon minions.
Divine Favor Rare Paladin Spell 3 Draw cards until you have as many in hand as your opponent.
Divine Spirit Common Priest Spell 2 Double a minion`s Health.
Divine Strength Common Paladin Spell General 1 Give a minion +1/+2.
Dragon`s Breath Common Mage Spell 5 Deals 4 damage. Costs (1) less for each minion that died this turn.
Drain Life Free Warlock Spell 3 Deal 2 damage. Restore 2 Health to your hero.
Dream Free Neutral Spell General
Duplicate Common Mage Spell Definitions 3 Secret: When a friendly minion dies, put 2 copies of it into your hand.
Earth Shock Common Shaman Spell 1 Silence a minion, then deal 1 damage to it.
Echo of Medivh Epic Mage Spell General 4 Put a copy of each friendly minion into your hand.
Effigy Rare Mage Spell General 3 Secret: When a friendly minion dies, summon a random minion with the same cost.
Elemental Destruction Epic Shaman Spell 3 Deal 4-5 damage to all minions. Overload: (5)
Embrace the Shadow Epic Priest Spell General 2 This turn, your healing effects deal damage instead.
Emergency Coolant Common Neutral Spell Neutral 1 Freeze a minion.
Enter the Coliseum Epic Paladin Spell 6 Destroy all minions except each player`s highest Attack minion.
Entomb Common Priest Spell 6 Choose an enemy minion. Shuffle it into your deck.
Equality Rare Paladin Spell 2 Change the Health of ALL minions to 1.
Everyfin is Awesome Rare Shaman Spell 7 Give your minions +2/+2. Costs (1) less for each Murloc you control.
Eviscerate Common Rogue Spell 2 Deal 2 damage. Combo: Deal 4 damage instead.
Evolve Rare Shaman Spell General 1 Transform your minions into random minions that cost (1) more.
Excavated Evil Priest Spell 5 Deal 3 damage to all minions. Shuffle this card into your opponent`s deck.
Excess Mana Free Neutral Spell General 0 Draw a card. (You can only have 10 Mana in your tray.)
Execute Free Warrior Spell 1 Destroy a damaged enemy minion.
Explorer`s Hat Rare Hunter Spell 2 Give a minion +1/+1 and "Deathrattle: Add an Explorer`s Hat to your hand."
Explosive Shot Rare Hunter Spell 5 Deal 5 damage to a minion and 2 damage to adjacent ones.
Explosive Trap Common Hunter Spell 2 Secret: When your hero is attacked, deal 2 damage to all enemies.
Eye for an Eye Common Paladin Spell 1 Secret: When your hero takes damage, deal that much damage to the enemy hero.
Fan of Knives Common Rogue Spell 3 Deal 1 damage to all enemy minions. Draw a card.
Far Sight Epic Shaman Spell General 3 Draw a card. That card costs (3) less.
Feign Death Epic Hunter Spell General 2 Trigger all Deathrattle`s on your minions.
Feral Rage Common Druid Spell General 3 Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Feral Spirit Rare Shaman Spell General 3 Summon two 2/3 Spirit Wolves with Taunt. Overload:(2)
Finicky Cloakfield Neutral Spell Neutral 1 Give a friendly minion Stealth until your next turn.
Fireball Free Mage Spell General 4 Deal 6 damage
Firelands Portal Common Mage Spell 7 Deal 5 damage. Summon a random 5-Cost minion.
Flame Burst Common Neutral Spell General 3 Shoot 5 missiles at random enemies for 1 damage each.
Flame Lance Common Mage Spell 5 Deal 8 damage to a minion.
Flamecannon Common Mage Spell 2 Deal 4 damage to a random enemy minion.
Flamestrike Free Mage Spell General 7 Deal 4 damage to all enemy minions.
Flare Rare Hunter Spell General 2 All minions lose Sealth. Destroy all enemy Secrets. Draw a card.
Flash Heal Common Priest Spell General 1 Restore 5 Health
Forbidden Flame Epic Mage Spell 0 Spend all your Mana. Deal that much damage to a minion.
Forbidden Healing Epic Paladin Spell 0 Spend all your Mana. Heal for double the mana you spent.
Forbidden Ritual Rare Warlock Spell General 0 Spend all your Mana. Summon that many 1/1 Tentacles.
Forbidden Shaping Epic Priest Spell 0 Spend all your Mana. Summon a random minion that costs that much.
Force of Nature Epic Druid Spell General 6 Summon three 2/2 Treants with Charge that die at the end of the turn.
Forgotten Torch Common Mage Spell 3 Deal 3 damage. Shuffle a (6 damage for 3 mana card) into your deck.
Forked Lightning Common Shaman Spell General 1 Deal 2 damage to 2 random enemy minions. Overload: (2)
Freezing Trap Common Hunter Spell General 2 Secret: When an enemy minion attacks, return it to its owner`s hand and it costs (2) more.
Frost Nova Free Mage Spell General 3 Freeze all enemy minions.
Frost Shock Free Shaman Spell General 1 Deal 1 damage to an enemy character and Freeze it.
Frostbolt Free Mage Spell General 2 Deal 3 damage to a character and Freeze it.
Gallywix`s Coin Rogue Spell General 0 Gain 1 Mana Crystal this turn only. (Won`t trigger Gallywix.)
Gang Up Common Rogue Spell General 2 Choose a minion. Shuffle 3 copies of it into your deck.
Greater Heal Rare Priest Spell General 2 Restore 2 Health to a character for each card in your opponent`s hand.
Hammer of Wrath Free Paladin Spell General 4 Deal 3 damage. Draw a card
Hand of Protection Free Paladin Spell General 1 Give a minion Divine Shield
Headcrack Rare Rogue Spell 3 Deal 2 damage to the enemy hero. Combo: Return this card to your hand next turn.
Healing Touch Free Druid Spell General 3 Restore 8 Health
Healing Wave Rare Shaman Spell 3 Restore 7 Health. Reveal a minion i neach deck. If yours costs more, Restore 14 instead.
Hellfire Free Warlock Spell General 4 Deal 3 damage to all characters.
Heroic Strike Free Warrior Spell General 2 Give your hero +4 Attack this turn.
Hex Free Shaman Spell General 3 Transform a minion into a 0/1 Frog with Taunt.
Hogger SMASH! Common Neutral Spell General Deal 4 damage.
Holy Fire Rare Priest Spell General 6 Deal 5 damage. Restore 5 Health to your hero.
Holy Light Free Paladin Spell General 2 Restore 6 Health.
Holy Nova Common Priest Spell General 5 Deal 2 damage to all enemies. Restore 2 health to all friendly characters.
Holy Smite Free Priest Spell General 1 Deal 2 damage.
Holy Wrath Rare Paladin Spell General 5 Draw a card and deal damage equal to its cost.
Humility Free Paladin Spell General 1 Change a minion`s Attack to 1.
Hunter`s Mark Free Hunter Spell General 0 Change a minion`s Health to 1.
I Am Murloc Common Neutral Spell General 4 Summon three, four, or five 1/1 Murlocs.
Ice Barrier Common Mage Spell General 3 Secret: As soon as your hero is attacked, gain 8 armor.
Ice Block Epic Mage Spell General 3 Secret: When your hero takes fatal damage,prevent it and become Immune this turn.
Ice Lance Common Mage Spell General 1 Freeze a character. If it was already Frozen, deal 4 damage instead.
Imp-losion Rare Warlock Spell General 4 Deal 2-4 damage to a minion. Summon a 1/1 Imp for each damage dealt.
Infest Rare Hunter Spell General 3 Give your minions "Deathrattle: Add a random Beast to your hand."
Inner Fire Common Priest Spell General 1 Change a minions Attack to be equal to its Health.
Inner Rage Common Warrior Spell General 0 Deal 1 damage to a minion and give it +2 Attack.
Innervate Free Druid Spell General 0 Gain 2 Mana Crystals this turn only.
Jade Blossom Common Druid Spell General 3 Summon a Jade Golem. Gain an empty Mana Crystal.
Jade Idol Rare Druid Spell General 1 Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck.
Journey Below Rare Rogue Spell General 1 Discover a Deathrattle card.
Kara Kazham! Common Warlock Spell 5 Summon a 1/1 Candle, 2/2 Broom, and a 3/3 Teapot.
Kill Command Common Hunter Spell General 3 Deal 3 damage. If you have a Beast, deal 5 damage instead.
Lava Burst Rare Shaman Spell General 3 Deal 5 damage. Overload: (2)
Lava Shock Rare Shaman Spell 2 Deal 2 damage. Unlock your Overloaded Mana Crystals.
Lay on Hands Epic Paladin Spell General 8 Restore 8 Health.Draw 3 cards.
Legacy of the Emperor Common Neutral Spell General 3 Give your minions +2/+2.(+2 attack/+2 health)
Light of the Naaru Rare Priest Spell General 1 Restore 3 Health. if the target is still damaged, summon a Lightwarden.
Lightbomb Epic Priest Spell General 6 Deal damage to each minion equal to its Attack.
Lightning Bolt Common Shaman Spell General 1 Deal 3 damage. Overload: (1)
Lightning Storm Rare Shaman Spell General 3 Deal 2-3 damage to all enemy minions.Overload(2)
Living Roots Common Druid Spell 1 Choose One - Deal 2 damage; or Summon two 1/1 Saplings.
Locust Swarm Common Neutral Spell 7 Deal 3 damage to all enemy minions. Restore 3 Health to your hero.
Lunar Visions Epic Druid Spell General 5 Draw 2 cards. Minions drawn cost (2) less.
Maelstrom Portal Rare Shaman Spell 2 Deal 1 damage to all enemy minions. Summon a random 1-Cost minion.
Mark of Nature Common Druid Spell General 3 Choose One - Give a minion +4 Attack; or +4 Health and Taunt.
Mark of Y`Shaarj Common Druid Spell General 2 Give a minion +2/+2. If it`s a Beast, draw a card
Mark of the Lotus Common Druid Spell General 1 Give your minions +1/+1.
Mark of the Wild Free Druid Spell General 2 Give a minion Taunt and +2/+2. (+2 Attack/ +2 Health)
Mass Dispel Rare Priest Spell General 4 Silence all enemy minions. Draw a card.
Mental Collapse Free Neutral Spell General 2 Deal 1 damage to the enemy hero for each card in his hand.
Metamorphosis Free Warlock Spell General 6 Do something crazy.
Mind Blast Free Priest Spell General 2 Deal 5 damage to the enemy hero.
Mind Control Free Priest Spell General 10 Take control of an enemy minion.
Mind Vision Free Priest Spell General 1 Put a copy of a random card in your opponent`s hand into your hand.
Mindgames Epic Priest Spell General 4 Put a copy of a random minion from your opponent`s deck into the battlefield.
Mindpocalypse Legendary Neutral Spell 2 Both players draw 2 cards and gain a Mana Crystal.
Mirror Entity Common Mage Spell General 3 Secret: When your opponent plays a minion,Summon a copy of it.
Mirror Image Free Mage Spell General 1 Summon two 0/2 minions with Taunt.
Misdirection Rare Hunter Spell General 2 Secret: When a character attacks your hero, instead he attacks another random character.
Moonfire Free Druid Spell General 0 Deal 1 damage.
Mortal Coil Free Warlock Spell General 1 Deal 1 damage to a minion. If that kills it, draw a card.
Mortal Strike Rare Warrior Spell General 4 Deal 4 damage.If your hero has 12 or less Health, deal 6 damage instead.
Mulch Epic Druid Spell 3 Destroy a minion.
Add a random minion to your opponent`s hand.
Multi-Shot Free Hunter Spell General 4 Deal 3 damage to two random enemy minions.
Murloc Common Neutral Spell Murloc 1
Muster for Battle Rare Paladin Spell General 3 Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
NOOOOOOOOOOOO Free Neutral Spell General 2 Somehow, the card you USED to have has been deleted. Here, have this one instead!
Naturalize Common Druid Spell General 1 Destroy a minion.Your opponent draws 2 cards.
Necrotic Poison Common Neutral Spell 2 Destroy a minion.
Nightmare Free Neutral Spell General Give a minion +5/+5. At the start of your next turn, destroy it.
Noble Sacrifice Common Paladin Spell General 1 Secret: When an enemy attacks,summon a 2/1 Defender as the new target.
Nourish Rare Druid Spell General 5 Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
On the Hunt Common Hunter Spell General 1 Deal 1 damage. Summon a 1/1 Mastiff.
Penance Common Priest Spell General 3 Deal 3 damage. Restore 3 Health to your hero.
Pilfered Power Epic Druid Spell General 3 Gain an empty Mana Crystal for each friendly minion.
Plague Common Neutral Spell 6 Destroy all non-Skeleton minion.
Poison Seeds Common Druid Spell 4 Destroy all minions and summon 2/2 Treants to replace them.
Polymorph Free Mage Spell General 4 Transform a minion into a 1/1 Sheep.
Power Overwhelming Common Warlock Spell General 1 Give a friendly minion +4/+4 until the end of turn. Then, it dies. Horribly.
Power Word: Shield Free Priest Spell General 1 Give a minion +2 Health. Draw a card.
Power Word: Tentacles Common Priest Spell General 5 Give a minion +2/+6.
Power of the Horde Common Neutral Spell General 4 Summon a random Horde Warrior.
Power of the Wild Common Druid Spell General 2 Choose one - Give your minions +1/+1; or Summon a 3/2 Panther.
Powershot Rare Hunter Spell 3 Deal 2 damage to a minion and the minions next to it.
Prayer of Fortitude Free Priest Spell General 1 Give your minions +1/+1 (+1 Attack/+1 Health)
Preparation Epic Rogue Spell General 0 The next spell you cast this turn costs (3) less.
Primal Fusion Common Shaman Spell General 1 Give a minion +1/+1 for each of your Totems.
Protect the King! Rare Warrior Spell 3 For each enemy minion, summon a 1/1 Pawn with Taunt.
Pyroblast Epic Mage Spell General 10 Deal 10 damage.
Quick Shot Common Hunter Spell General 2 Deal 3 damage. If your hand is empty, draw a card.
Rampage Common Neutral Spell General 2 Give a damaged minion +3/+3.
Raven Idol Common Druid Spell 1 Choose One - Discover a minion; or Discover a spell.
Recycle Rare Druid Spell General 6 Shuffle an enemy minion into your opponent`s deck.
Redemption Common Paladin Spell General 1 Secret: When one of your minions dies, return it to life with 1 Health.
Reincarnate Common Shaman Spell 2 Destroy a minion, then return it to life with full Health.
Renounce Darkness Epic Warlock Spell General 2 Replace your Hero Power and Warlock cards with another class`s. The cards cost (1) less.
Repentance Common Paladin Spell General 1 Secret: When your opponent plays a minion, reduce its Health to 1.
Resurrect Common Priest Spell General 2 Summon a random friendly minion that died this game.
Revenge Rare Warrior Spell General 2 Deal 1 damage to all minions. If you have 12 or less Health, deal 3 damage instead.
Reversing Switch Neutral Spell Neutral 1 Swap a minions Attack and Health.
Rockbiter Weapon Free Shaman Spell General 1 Give a friendly character +3 Attack this turn.
Rogues Do It... Common Neutral Spell General 4 Deal 4 damage. Draw a card.
Rusty Horn Neutral Spell Neutral 1 Give a minion Taunt.
Sabotage Epic Rogue Spell General 4 Destroy a random enemy minion. Combo: And your opponent`s weapon.
Sacred Trial Common Paladin Spell 1 Secret: If your opponent has 3 or more minions and plays another, destroy the newly played minion.
Sacrificial Pact Free Warlock Spell General 0 Destroy a Demon. Restore 5 Health to your hero.
Sap Free Rogue Spell General 2 Return an enemy minion to its owner`s hand.
Savage Roar Free Druid Spell General 3 Give your characters +2 Attack this turn.
Savagery Rare Druid Spell General 1 Deal damage equal to your hero`s Attack to a minion.
Seal of Champions Common Paladin Spell 3 Give a minion +3 Attack and Divine Shield.
Seal of Light Common Paladin Spell General 2 Restore 4 Health to your hero and gain +2 Attack this turn.
Sense Demons Common Warlock Spell General 3 Put 2 random Demons from your deck into your hand.
Shadow Bolt Free Warlock Spell General 3 Deal 4 damage to a minion.
Shadow Madness Rare Priest Spell General 4 Gain control of an enemy minion with 3 or less Attack until end of turn.
Shadow Strike Common Rogue Spell General 3 Deal 5 damage to an undamaged character.
Shadow Word: Death Free Priest Spell General 3 Destroy a minion with an Attack of 5 or more.
Shadow Word: Horror Rare Paladin Spell General 4 Destroy all minions with 2 or less Attack.
Shadow Word: Pain Free Priest Spell General 2 Destroy a minion with 3 or less Attack.
Shadowflame Rare Warlock Spell General 4 Destroy a friendly minion and deal its Attack damage to all enemy minions.
Shadowform Epic Priest Spell General 3 Your Hero Power becomes `Deal 2 damage`. If already in Shadowform: 3 damage.
Shadowstep Common Rogue Spell General 0 Return a friendly minion to your hand. It costs (2) less.
Shatter Common Mage Spell General 2 Destroy a Frozen minion.
Shield Block Free Warrior Spell General 3 Gain 5 Armor. Draw a card.
Shield Slam Epic Warrior Spell General 1 Deal 1 damage to a minion for each Armor you have.
Shiv Free Rogue Spell General 2 Deal 1 damage. Draw a card.
Silence Common Priest Spell General 0 Silence a minion.
Silvermoon Portal Common Paladin Spell 4 Give a minion +2/+2. Summon a random 2-Cost minion.
Sinister Strike Free Rogue Spell General 1 Deal 3 damage to the enemy hero.
Siphon Soul Rare Warlock Spell General 6 Destroy a minion. Restore 3 Health to your hero.
Slam Common Warrior Spell General 2 Deal 2 damage to a minion.If it survives, draw a card.
Snake Trap Epic Hunter Spell 2 Secret: When one of your minions is attacked, summon three 1/1 Snakes
Snipe Common Hunter Spell General 2 Secret: When your opponent plays a minion, deal 4 damage to it.
Solemn Vigil Common Paladin Spell 5 Draw 2 cards. Costs (1) less for each minion that died this turn.
Soul of the Forest Common Druid Spell General 4 Give your minions "Deathrattle: Summon a 2/2 Treant."
Soulfire Free Warlock Spell General 1 Deal 4 damage. Discard a random card.
Spellbender Epic Mage Spell General 3 Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target.
Sporeburst Common Neutral Spell 1 Deal 1 damage to all enemy minions. Summon a Spore.
Spreading Madness Rare Warlock Spell General 3 Deal 9 damage randomly split among ALL characters.
Sprint Common Rogue Spell General 7 Draw 4 cards.
Stand Against Darkness Common Paladin Spell 5 Summon five 1/1 Silver Hand Recruits.
Starfall Rare Druid Spell General 5 Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions.
Starfire Free Druid Spell General 6 Deal 5 damage. Draw a card.
Stomp Common Neutral Spell General 2 Deal 2 damage to all enemies.
Stormcrack Common Shaman Spell General 2 Deal 4 damage to a minion. Overload: (1)
Swipe Free Druid Spell General 4 Deal 4 damage to an enemy and 1 damage to all other enemies.
The Coin Neutral Spell General 0 Give +1 mana.
Thistle Tea Rare Rogue Spell General 6 Draw a card. Add 2 extra copies of it to your hand.
Thoughtsteal Common Priest Spell General 3 Copy 2 cards from your opponent`s deck and put them into your hand.
Time Rewinder Neutral Spell Neutral 1 Return a friendly minion to your hand.
Tinker`s Sharpsword Oil Common Rogue Spell General 4 Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack.
Totemic Might Free Shaman Spell General 0 Give your Totems +2 Health.
Tracking Free Hunter Spell General 1 Look at the top three cards of your deck. Draw one and discard the others.
Transcendence Free Neutral Spell General 1 Until you kill Cho`s minions, he can`t be attacked.
Tree of Life Epic Druid Spell 9 Restore all characters to full Health.
Twisting Nether Epic Warlock Spell General 8 Destroy all minions.
Unleash the Hounds Common Hunter Spell General 3 For each enemy minion, summon a 1/1 Hound with Charge.
Unstable Portal Rare Mage Spell Mech 2 Add a random minion to your hand. It costs (3) less.
Upgrade! Rare Warrior Spell General 1 If you have a weapon, give it +1/+1.Other wise equip a 1/3 weapon.
Vanish Free Rogue Spell 6 Return all minions to their owner`s hand.
Vaporize Rare Mage Spell 3 Secret: When a minion attacks your hero, destroy it.
Velen`s Chosen Common Priest Spell General 3 Give a minion +2/+4 and Spell Damage +1.
Wee Spellstopper Epic Neutral Spell General 4 Adjacent minions can`t be targeted by spell or Hero Powers.
Whirling Blades Neutral Spell Neutral 1 Give a minion +1 Attack.
Whirlwind Free Warrior Spell General 1 Deal 1 damage to all minions.
Wild Growth Free Druid Spell General 2 Gain an empty Mana Crystal.
Will of Mukla Free Neutral Spell General 3 Restore 8 Health.
Windfury Free Shaman Spell General 2 Give a minion Windfury.
Wisps of the Old Gods Epic Druid Spell General 7 Choose one - Summon seven 1/1 Wisps; or Give your minions +2/+2
Wrath Common Druid Spell General 2 Choose One - Deal 3 damage to a minion; or Deal 1 damage and draw a card.
Ysera Awakens Free Neutral Spell General 2 Deal 5 damage to all characters except Ysera