Info
This page lists all spells and related cards available in Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of .
For information on spells, and card lists for Standard format Standard format, or Standard, is one of Hearthstone s two game formats, the other being Wild format. Standard format is intended to featureSpecial attraction a fresher and more focused Hearthstone experience, with a limited pool of cards , see Spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the .
Spell cards
The list of spell cards is quite extensive, and so is not listed visually, but can be explored through the table below.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description |
---|---|---|---|---|---|---|---|---|
Ancestral Healing Ancestral Healing Set: Basic Type: Spell Class: Shaman Cost: 0 Abilities: Restore Health, Taunt Tags: Health-related, Taunt-granting Restore a minion to full Health and give it Taunt.I personally prefer some non-ancestral right-the-heck-now healing, but maybe | Free | Spell | Shaman | 0 | Restore a minion to full Health and give it Taunt.I personally prefer some non-ancestral right-the-heck-now healing, but maybe that is just me. | |||
Arcane Explosion Arcane Explosion Set: Basic Type: Spell Class: Mage Cost: 2 Abilities: Deal damage Tags: Area of effect Deal 1 damage to all enemy minions.This spell is much better than Arcane Implosion.See this card on Hearthpwn | Free | Spell | Mage | 2 | Deal 1 damage to all enemy minions.This spell is much better than Arcane Implosion. | |||
Arcane Intellect Arcane Intellect Set: Basic Type: Spell Class: Mage Cost: 3 Abilities: Draw cards Draw 2 cards.Playing this card makes you SMARTER. And let s face it: we could all stand to be a little smarter.See this | Free | Spell | Mage | 3 | Draw 2 cards.Playing this card makes you SMARTER. And let`s face it: we could all stand to be a little smarter. | |||
Arcane Missiles Arcane Missiles Set: Basic Type: Spell Class: Mage Cost: 1 Abilities: Deal damage Tags: Random Deal 3 damage randomly split among all enemies.You d think you d be able to control your missiles a little better since | Free | Spell | Mage | 1 | Deal 3 damage randomly split among all enemies.You`d think you`d be able to control your missiles a little better since you`re a powerful mage and all. | |||
Arcane Shot Arcane Shot Set: Basic Type: Spell Class: Hunter Cost: 1 Abilities: Deal damage Deal 2 damage.Magi conjured arcane arrows to sell to hunters, until hunters learned just enough magic to do it themselves. The resulting | Free | Spell | Hunter | 1 | Deal 2 damage.Magi conjured arcane arrows to sell to hunters, until hunters learned just enough magic to do it themselves. The resulting loss of jobs sent Stormwind into a minor recession. | |||
Assassinate Assassinate Set: Basic Type: Spell Class: Rogue Cost: 5 Abilities: Destroy Destroy an enemy minion.If you don t want to be assassinated, move to the Barrens and change your name. Good luck!See this card on Hearthpwn | Free | Spell | Rogue | 5 | Destroy an enemy minion.If you don`t want to be assassinated, move to the Barrens and change your name. Good luck! | |||
Backstab Backstab Set: Basic Type: Spell Class: Rogue Cost: 0 Abilities: Deal damage Tags: Damaged-related Deal 2 damage to an undamaged minion.It s funny how often yelling "Look over there!" gets your opponent to turn around.See this | Free | Spell | Rogue | 0 | Deal 2 damage to an undamaged minion.It`s funny how often yelling "Look over there!" gets your opponent to turn around. | |||
Blessing of Might Blessing of Might Set: Basic Type: Spell Class: Paladin Cost: 1 Give a minion +3 Attack."As in, you MIGHT want to get out of my way." - Toad Mackle, recently buffed.See this card on Hearthpwn | Free | Spell | Paladin | 1 | Give a minion +3 Attack."As in, you MIGHT want to get out of my way." - Toad Mackle, recently buffed. | |||
Charge Charge Set: Basic Type: Spell Class: Warrior Cost: 1 Abilities: Charge Give a friendly minion Charge. It can t attack heroes this turn."Guys! Guys! Slow down!" - some kind of non-warrior minionSee this card on Hearthpwn | Free | Spell | Warrior | 1 | Give a friendly minion Charge Charge Set: Basic Type: Spell Class: Warrior Cost: 1 Abilities: Charge Give a friendly minion Charge. It can t attack heroes this turn."Guys! Guys! Slow down!" - some kind of non-warrior minionSee this card on Hearthpwn . It can`t attack heroes this turn."Guys! Guys! Slow down!" - some kind of non-warrior minion | |||
Claw Claw Set: Basic Type: Spell Class: Druid Cost: 1 Abilities: Gain Armor Give your hero +2 Attack this turn and 2 Armor.The claw decides who will stay and who will go.See this card on Hearthpwn | Free | Spell | Druid | 1 | Give your hero +2 Attack this turn and 2 Armor.The claw decides who will stay and who will go. | |||
Deadly Poison Deadly Poison Set: Basic Type: Spell Class: Rogue Cost: 1 Tags: Weapon-related Give your weapon +2 Attack.Rogues guard the secrets to poison-making carefully, lest magi start incorporating poison into their spells. Poisonbolt? Rain of Poison? | Free | Spell | Rogue | 1 | Give your weapon +2 Attack.Rogues guard the secrets to poison-making carefully, lest magi start incorporating poison into their spells. Poisonbolt? Rain of Poison? Poison Elemental? Nobody wants that. | |||
Drain Life Drain Life Set: Basic Type: Spell Class: Warlock Cost: 3 Abilities: Deal damage, Restore Health Deal 2 damage. Restore 2 Health to your hero."I ve just sucked one year of your life away."See this card on | Free | Spell | Warlock | 3 | Deal 2 damage. Restore 2 Health to your hero."I`ve just sucked one year of your life away." | |||
Execute Execute Set: Basic Type: Spell Class: Warrior Cost: 2 Abilities: Destroy Tags: Damaged-related Destroy a damaged enemy minion.It s okay, he deserved it.See this card on Hearthpwn data page] Execute is a warrior spell card, from | Free | Spell | Warrior | 2 | Destroy a damaged enemy minion.It`s okay, he deserved it. | |||
Fireball Fireball Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Deal damage Deal 6 damage.This spell is useful for burning things. If you re looking for spells that toast things, or just warm them a little, | Free | Spell | Mage | 4 | Deal 6 damage.This spell is useful for burning things. If you`re looking for spells that toast things, or just warm them a little, you`re in the wrong place. | |||
Frost Shock Frost Shock Set: Basic Type: Spell Class: Shaman Cost: 1 Abilities: Deal damage, Freeze Deal 1 damage to an enemy character and Freeze it.FROST SHOCK!See this card on Hearthpwn data page] Frost Shock is a | Free | Spell | Shaman | 1 | Deal 1 damage to an enemy character and Freeze it.FROST SHOCK! | |||
Hammer of Wrath Hammer of Wrath Set: Basic Type: Spell Class: Paladin Cost: 4 Abilities: Deal damage, Draw cards Deal 3 damage. Draw a card.A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of | Free | Spell | Paladin | 4 | Deal 3 damage. Draw a card.A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. | |||
Hand of Protection Hand of Protection Set: Basic Type: Spell Class: Paladin Cost: 1 Abilities: Divine Shield Give a minion Divine Shield.This spell has been renamed so many times, even paladins don’t know what it should be called | Free | Spell | Paladin | 1 | Give a minion Divine Shield.This spell has been renamed so many times, even paladins don’t know what it should be called anymore. | |||
Healing Touch Healing Touch Set: Basic Type: Spell Class: Druid Cost: 3 Abilities: Restore Health Restore #8 Health.8 Health, no waiting.See this card on Hearthpwn data page] Healing Touch is a druid spell card, from the Basic | Free | Spell | Druid | 3 | Restore #8 Health.8 Health, no waiting. | |||
Hellfire Hellfire Set: Basic Type: Spell Class: Warlock Cost: 4 Abilities: Deal damage Tags: Area of effect Deal 3 damage to ALL characters.It s spells like these that make it hard for Warlocks to get decent help.See | Free | Spell | Warlock | 4 | Deal 3 damage to ALL characters.It`s spells like these that make it hard for Warlocks to get decent help. | |||
Heroic Strike Heroic Strike Set: Basic Type: Spell Class: Warrior Cost: 2 Give your hero +4 Attack this turn.Really, if you re a hero, this is every strike.See this card on Hearthpwn data page] Heroic Strike is a | Free | Spell | Warrior | 2 | Give your hero +4 Attack this turn.Really, if you`re a hero, this is every strike. | |||
Hex Hex Set: Basic Type: Spell Class: Shaman Cost: 3 Abilities: Transform Tags: Beast-generating, Taunt-generating Transform a minion into a 0/1 Frog with Taunt.If you Hex a Murloc... it really isn t much of a change, is | Free | Spell | Shaman | 3 | Transform a minion into a 0/1 Frog with Taunt.If you Hex a Murloc... it really isn`t much of a change, is it? | |||
Holy Light Holy Light Set: Basic Type: Spell Class: Paladin Cost: 2 Abilities: Restore Health Restore #6 Health.If you are often bathed in Holy Light, you should consider wearing sunscreen.See this card on Hearthpwn data page] Holy | Free | Spell | Paladin | 2 | Restore #6 Health.If you are often bathed in Holy Light, you should consider wearing sunscreen. | |||
Holy Smite Holy Smite Set: Basic Type: Spell Class: Priest Cost: 1 Abilities: Deal damage Deal 2 damage.It doesn t matter how pious you are. Everyone needs a good smiting now and again.See this card on Hearthpwn data | Free | Spell | Priest | 1 | Deal 2 damage.It doesn`t matter how pious you are. Everyone needs a good smiting now and again. | |||
Innervate Innervate Set: Basic Type: Spell Class: Druid Cost: 0 Tags: Mana-related Gain 2 Mana Crystals this turn only.Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.See this card on Hearthpwn data page] | Free | Spell | Druid | 0 | Gain 2 Mana Crystals this turn only.Some druids still have flashbacks from strangers yelling "Innervate me!!" at them. | |||
Mark of the Wild Mark of the Wild Set: Basic Type: Spell Class: Druid Cost: 2 Abilities: Taunt Tags: Taunt-granting Give a minion Taunt and +2/+2. (+2 Attack/+2 Health)Not to be confused with Jim of the Wild.See this card | Free | Spell | Druid | 2 | Give a minion Taunt and +2/+2. (+2 Attack/+2 Health)Not to be confused with Jim of the Wild. | |||
Mind Blast Mind Blast Set: Basic Type: Spell Class: Priest Cost: 2 Abilities: Deal damage Deal 5 damage to the enemy hero.This spell blasts you directly in the MIND.See this card on Hearthpwn data page] Mind Blast | Free | Spell | Priest | 2 | Deal 5 damage to the enemy hero.This spell blasts you directly in the MIND. | |||
Multi-Shot | Free | Spell | Hunter | 4 | Deal 3 damage to two random enemy minions.You see, it`s all about throughput. | |||
Polymorph Polymorph Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Transform Tags: Beast-generating Transform a minion into a 1/1 Sheep.There was going to be a pun in this flavor text, but it just came out | Free | Spell | Mage | 4 | Transform a minion into a 1/1 Sheep.There was going to be a pun in this flavor text, but it just came out baa-d. | |||
Power Word: Shield | Free | Spell | Priest | 1 | Give a minion +2 Health. Draw a card.Sure the extra protection is nice, but the shield really reduces visibility. | |||
Rockbiter Weapon Rockbiter Weapon Set: Basic Type: Spell Class: Shaman Cost: 2 Give a friendly character +3 Attack this turn.This would be real handy if your enemy is made of rock.See this card on Hearthpwn data page] | Free | Spell | Shaman | 2 | Give a friendly character +3 Attack this turn.This would be real handy if your enemy is made of rock. | |||
Sap Sap Set: Basic Type: Spell Class: Rogue Cost: 2 Abilities: Return to hand Return an enemy minion to your opponent s hand.Rogues love sappy movies.See this card on Hearthpwn data page] Sap is a rogue spell | Free | Spell | Rogue | 2 | Return an enemy minion to your opponent`s hand.Rogues love sappy movies. | |||
Shadow Bolt Shadow Bolt Set: Basic Type: Spell Class: Warlock Cost: 3 Abilities: Deal damage Deal 4 damage to a minion.It’s a Bolt. Its made out of Shadow. What more do you need to know!See this card | Free | Spell | Warlock | 3 | Deal 4 damage to a minion.It’s a Bolt. Its made out of Shadow. What more do you need to know! | |||
Shadow Word: Pain | Free | Spell | Priest | 2 | Destroy a minion with 3 or less Attack.A step up from a spell cast by many beginning acolytes: "Shadow Word: Annoy". | |||
Sinister Strike Sinister Strike Set: Basic Type: Spell Class: Rogue Cost: 1 Abilities: Deal damage Deal 3 damage to the enemy hero.There s something about this strike that just feels off. Sinister, even.See this card on Hearthpwn data | Free | Spell | Rogue | 1 | Deal 3 damage to the enemy hero.There`s something about this strike that just feels off. Sinister, even. | |||
Tracking Tracking Set: Basic Type: Spell Class: Hunter Cost: 1 Abilities: Draw cards Look at the top three cards of your deck. Draw one and discard the others.For the person who just cannot decide what card | Free | Spell | Hunter | 1 | Look at the top three cards of your deck. Draw one and discard the others.For the person who just cannot decide what card to put in their deck! | |||
Wild Growth Wild Growth Set: Basic Type: Spell Class: Druid Cost: 2 Tags: Mana-related Gain an empty Mana Crystal.Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!See this card on Hearthpwn data page] | Free | Spell | Druid | 2 | Gain an empty Mana Crystal.Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99! | |||
Windfury Windfury Set: Basic Type: Spell Class: Shaman Cost: 2 Abilities: Windfury Give a minion Windfury.Windfury is like Earthfury and Firefury, but more light and airy.See this card on Hearthpwn data page] For the ability of | Free | Spell | Shaman | 2 | Give a minion Windfury Windfury Set: Basic Type: Spell Class: Shaman Cost: 2 Abilities: Windfury Give a minion Windfury.Windfury is like Earthfury and Firefury, but more light and airy.See this card on Hearthpwn data page] For the ability of .Windfury is like Earthfury and Firefury, but more light and airy. | |||
A Light in the Darkness A Light in the Darkness Set: Whispers of the Old Gods Type: Spell Class: Paladin Rarity: Common Cost: 2 Abilities: Discover Discover a minion. Give it +1/+1.Wait, how can you have a light in the | Common | Spell | Paladin | 2 | Discover a minion. Give it +1/+1.Wait, how can you have a light in the dark? If you turn on a light while it’s dark, doesn’t that mean it’s no longer dark? | |||
Adaptation Adaptation Set: Journey to Un Goro Type: Spell Class: Paladin Rarity: Common Cost: 1 Abilities: Adapt Adapt a friendly minion.Pray for salvation. If that fails, pray for extra horns or bigger teeth.See this card on Hearthpwn | Common | Spell | Paladin | 1 | Adapt a friendly minion.Pray for salvation. If that fails, pray for extra horns or bigger teeth. | |||
Ancestral Knowledge Ancestral Knowledge Set: The Grand Tournament Type: Spell Class: Shaman Rarity: Common Cost: 2 Abilities: Draw cards, Overload Draw 2 cards. Overload: (2)MOMMMMMYYYYYYYYY!!!See this card on Hearthpwn data page] Ancestral Knowledge is a common shaman | Common | Spell | Shaman | 2 | Draw 2 cards. Overload: (2)MOMMMMMYYYYYYYYY!!! | |||
Animal Companion Animal Companion Set: Basic Type: Spell Class: Hunter Cost: 3 Abilities: Summon Tags: Beast-generating, Random Summon a random Beast Companion.You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he s worth.See this card | Common | Spell | Hunter | 3 | Summon a random Beast Companion.You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he`s worth. | |||
Avenge Avenge Set: Naxxramas Type: Spell Class: Paladin Rarity: Common Cost: 1 Abilities: Secret Tags: Death-related, Random, Triggered effect Secret: When one of your minions dies, give a random friendly minion +3/+2.Several paladins have joined together | Common | Spell | Paladin | 1 | Secret: When one of your minions dies, give a random friendly minion +3/+2.Several paladins have joined together to deliver justice under the name "Justice Force." Their lawyer talked them out of calling themselves the Justice League. | |||
Bash Bash Set: The Grand Tournament Type: Spell Class: Warrior Rarity: Common Cost: 3 Abilities: Deal damage, Gain Armor Deal 3 damage.Gain 3 Armor.You might think bashing doesn t take a lot of practice. It doesn t.See this | Common | Spell | Warrior | 3 | Deal 3 damage. Gain 3 Armor.You might think bashing doesn`t take a lot of practice. It doesn`t. | |||
Battle Rage Battle Rage Set: Classic Type: Spell Class: Warrior Rarity: Common Cost: 2 Abilities: Draw cards Tags: Damaged-related Draw a card for each damaged friendly character."You won t like me when I m angry."See this card on Hearthpwn | Common | Spell | Warrior | 2 | Draw a card for each damaged friendly character."You won`t like me when I`m angry." | |||
Bear Trap | Common | Spell | Hunter | 2 | Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.You`ll never guess what`s in that conveniently bear-sized, bear-smelling box. | |||
Betrayal | Common | Spell | Rogue | 2 | Force an enemy minion to deal its damage to the minions next to it.Everyone has a price. Gnomes, for instance, can be persuaded by stuffed animals and small amounts of chocolate. | |||
Binding Heal | Common | Spell | Priest | 1 | Restore 5 Health to a minion and your hero.By accepting this healing, you agree to the following terms… | |||
Blastcrystal Potion | Common | Spell | Warlock | 4 | Destroy a minion and one of your Mana Crystals.There`s a fine line between "potion" and "grenade". Wait. Actually, there`s not. | |||
Blessing of Kings | Common | Spell | Paladin | 4 | Give a minion +4/+4. (+4 Attack/+4 Health)Given the number of kings who have been assassinated, are you sure you want their blessing? | |||
Blessing of Wisdom | Common | Spell | Paladin | 1 | Choose a minion. Whenever it attacks, draw a card.Apparently with wisdom comes the knowledge that you should probably be attacking every turn. | |||
Bloodlust | Common | Spell | Shaman | 5 | Give your minions +3 Attack this turn.blaarghghLLGHRHARAAHAHHH!! | |||
Bolster | Common | Spell | Warrior | 2 | Give your Taunt minions +2/+2.The best offense is a good defense. | |||
Call in the Finishers | Common | Spell | Shaman | 4 | Summon four 1/1 Murlocs.When you really need a job done… but you don`t really care if it gets done right. | |||
Circle of Healing | Common | Spell | Priest | 0 | Restore 4 Health to ALL minions.It isn`t really a circle. | |||
Cleave | Common | Spell | Warrior | 2 | Deal 2 damage to two random enemy minions.Hey you two…could you stand next to each other for a second… | |||
Cobra Shot | Common | Spell | Hunter | 5 | Deal 3 damage to a minion and the enemy hero."Cobra Shot" hurts way, way, way more than "Cobra Cuddle." | |||
Cold Blood | Common | Spell | Rogue | 1 | Give a minion +2 Attack. Combo: +4 Attack instead."I`m cold blooded, check it and see!" | |||
Conceal | Common | Spell | Rogue | 1 | Give your minions Stealth until your next turn.Rogues conceal everything but their emotions. You can`t get `em to shut up about feelings. | |||
Cone of Cold | Common | Spell | Mage | 4 | Freeze a minion and the minions next to it, and deal 1 damage to them.Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago. | |||
Consecration | Common | Spell | Paladin | 4 | Deal 2 damage to all enemies.Consecrated ground glows with Holy energy. But it smells a little, too. | |||
Corruption | Common | Spell | Warlock | 1 | Choose an enemy minion. At the start of your turn, destroy it.It starts with stealing a pen from work, and before you know it, BOOM! Corrupted! | |||
Crackle | Common | Spell | Shaman | 2 | Deal 3-6 damage. Overload: (1)Snap! This card! Pop! | |||
Curse of Rafaam | Common | Spell | Warlock | 2 | Give your opponent a `Cursed!` card. While they hold it, they take 2 damage on their turn.This is what happens when Rafaam stubs his toe unexpectedly. | |||
Darkbomb | Common | Spell | Warlock | 2 | Deal 3 damage.If you`re looking to make an "Emo" deck, this card is perfect! | |||
Dart Trap | Common | Spell | Hunter | 2 | Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy.Five years of tap-dancing lessons are FINALLY going to pay off! | |||
Deadly Shot | Common | Spell | Hunter | 3 | Destroy a random enemy minion.Accuracy is not a highly valued trait among the mok`nathal. Deadliness is near the top, though. | |||
Demonfire | Common | Spell | Warlock | 2 | Deal 2 damage to a minion. If it`s a friendly Demon, give it +2/+2 instead.Demonfire is like regular fire except for IT NEVER STOPS BURNING HELLLPPP | |||
Demonfuse | Common | Spell | Warlock | 2 | Give a Demon +3/+3. Give your opponent a Mana Crystal.Very dangerous when attached to a demonbomb. | |||
Divine Spirit | Common | Spell | Priest | 2 | Double a minion`s Health.Double the trouble. Double the fun! | |||
Divine Strength | Common | Spell | Paladin | 1 | Give a minion +1/+2.Every year a few paladins get disqualified from the Westfall weight lifting championship for using Divine Strength. | |||
Dragon`s Breath | Common | Spell | Mage | 5 | Deal 4 damage. Costs (1) less for each minion that died this turn.Dragons breathe fire, sure, but did you know they can also breathe Cotton Candy? It`s harder to give them a reason to do that, though. | |||
Duplicate | Common | Spell | Mage | 3 | Secret: When a friendly minion dies, put 2 copies of it into your hand.The one time when duping cards won`t get your account banned! | |||
Earth Shock | Common | Spell | Shaman | 1 | Silence a minion, then deal 1 damage to it.Earth Shock? Shouldn`t it be "Azeroth Shock"? | |||
Entomb | Common | Spell | Priest | 6 | Choose an enemy minion. Shuffle it into your deck.It`s perfectly safe as long as you remember to put in air holes. | |||
Eviscerate | Common | Spell | Rogue | 2 | Deal 2 damage. Combo: Deal 4 damage instead.There is a high cost to Eviscerating your opponent: It takes a long time to get blood stains out of leather armor. | |||
Explosive Trap | Common | Spell | Hunter | 2 | Secret: When your hero is attacked, deal 2 damage to all enemies.It traps your food AND cooks it for you! | |||
Eye for an Eye | Common | Spell | Paladin | 1 | Secret: When your hero takes damage, deal that much damage to the enemy hero.Justice sometimes takes the form of a closed fist into a soft cheek. | |||
Fan of Knives | Common | Spell | Rogue | 3 | Deal 1 damage to all enemy minions. Draw a card.I wouldn`t say I LOVE knives, but I`m definitely a fan. | |||
Feral Rage | Common | Spell | Druid | 3 | Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.Let`s be honest. One option is a lot ragier than the other. | |||
Firelands Portal | Common | Spell | Mage | 7 | Deal 5 damage. Summon a random 5-Cost minion.Come to beautiful Firelands! Where it`s "Way nicer than the Abyssal Maw!"` | |||
Flame Geyser | Common | Spell | Mage | 2 | Deal 2 damage. Add a 1/2 Elemental to your hand.Oh, a wise geyser eh? | |||
Flame Lance | Common | Spell | Mage | 5 | Deal 8 damage to a minion.It`s on the rack next to ice lance, acid lance, and English muffin lance. | |||
Flamecannon | Common | Spell | Mage | 2 | Deal 4 damage to a random enemy minion.Calling something a flamecannon really doesn`t do much to distinguish it from other goblin devices. | |||
Flamestrike | Common | Spell | Mage | 7 | Deal 4 damage to all enemy minions.When the ground is on fire, you should not stop, drop, and roll. | |||
Flash Heal | Common | Spell | Priest | 1 | Restore 5 Health.Flash! Ahhhhhhh~ | |||
Forgotten Torch | Common | Spell | Mage | 3 | Deal 3 damage. Shuffle a (6 damage for 3 mana card) into your deck.Why does a forgotten torch turn into a roaring torch with no provocation? It`s one of life`s many mysteries. | |||
Forked Lightning | Common | Spell | Shaman | 1 | Deal 2 damage to 2 random enemy minions. Overload: (2)If you combine it with Spooned Lightning and Knived Lightning, you have the full dining set. | |||
Freezing Potion | Common | Spell | Mage | 0 | Freeze an enemy.This is delicious! Oh no. BRAIN FREEEEEEEZE! | |||
Freezing Trap | Common | Spell | Hunter | 2 | Secret: When an enemy minion attacks, return it to its owner`s hand and it costs (2) more."Dang, that`s cold." - appropriate response to Freezing Trap, or a mean joke. | |||
Frost Nova | Common | Spell | Mage | 3 | Freeze all enemy minions.Hey man, that`s cold. Literally and metaphorically. | |||
Frostbolt | Common | Spell | Mage | 2 | Deal 3 damage to a character and Freeze it.It is customary to yell "Chill out!" or "Freeze!" or "Ice ice, baby!" when you play this card. | |||
Gang Up | Common | Spell | Rogue | 2 | Choose a minion. Shuffle 3 copies of it into your deck.If you are thinking about visiting Moonbrook, you better roll deep. | |||
Grievous Bite | Common | Spell | Hunter | 2 | Deal 2 damage to a minion and 1 damage to adjacent ones.Ooh. I`ll have a bite of this, and of this, and of this... | |||
Hallucination | Common | Spell | Rogue | 1 | Discover a card from your opponent`s class.It`s the good kind of hallucination. | |||
Holy Nova | Common | Spell | Priest | 5 | Deal 2 damage to all enemies. Restore 2 Health to all friendly characters.If the Holy Light forsakes you, good luck casting this spell. Also, you`re probably a jerk. | |||
Humility | Common | Spell | Paladin | 1 | Change a minion`s Attack to 1.This card makes something really damp. Oh wait. That`s "Humidity." | |||
Hunter`s Mark | Common | Spell | Hunter | 1 | Change a minion`s Health to 1.Never play `Hide and Go Seek` with a Hunter. | |||
I Know a Guy | Common | Spell | Warrior | 1 | Discover a Taunt minion.Well… a guy who knows a guy. | |||
Ice Barrier | Common | Spell | Mage | 3 | Secret: When your hero is attacked, gain 8 Armor.This is Rank 1. Rank 2 is Chocolate Milk Barrier. | |||
Ice Lance | Common | Spell | Mage | 1 | Freeze a character. If it was already Frozen, deal 4 damage instead.The trick is not to break the lance. Else, you have "Ice Pieces." Ice Pieces aren`t as effective. | |||
Inner Fire | Common | Spell | Priest | 1 | Change a minion`s Attack to be equal to its Health.Good idea: Buffing your minions. Bad idea: Starting a conversation in the Barrens. | |||
Inner Rage | Common | Spell | Warrior | 0 | Deal 1 damage to a minion and give it +2 Attack.They`re only smiling on the outside. | |||
Iron Hide | Common | Spell | Warrior | 1 | Gain 5 Armor.Week 6. I remain covered head to toe with scales. They do not yet realize that I am not a dinosaur. | |||
Ironforge Portal | Common | Spell | Warrior | 5 | Gain 4 Armor. Summon a random 4-Cost minion.Come to beautiful Ironforge! Where irons are forged and the forges are iron! | |||
Jade Blossom | Common | Spell | Druid | 3 | Summon a Jade Golem. Gain an empty Mana Crystal.Meditating under a jade blossom is said to grant you wisdom, unless you have a pollen allergy. | |||
Jade Lightning | Common | Spell | Shaman | 4 | Deal 4 damage. Summon a Jade Golem.Jade Lightning, goooo Jade Lightning! | |||
Jade Shuriken | Common | Spell | Rogue | 2 | Deal 2 damage. Combo: Summon a Jade Golem.Good news is, after you remove it from your wound, you can use it to pay your medical bills! | |||
Kara Kazham! | Common | Spell | Warlock | 5 | Summon a 1/1 Candle, 2/2 Broom, and 3/3 Teapot.This is what happens when you tell Khadgar to set the table. | |||
Kill Command | Common | Spell | Hunter | 3 | Deal 3 damage. If you have a Beast, deal 5 damage instead."Kill!", he commanded. | |||
Lightning Bolt | Common | Spell | Shaman | 1 | Deal 3 damage. Overload: (1)Lightning Bolt! Lightning Bolt! Lightning Bolt! | |||
Living Roots | Common | Spell | Druid | 1 | Choose One - Deal 2 damage; or Summon two 1/1 Saplings.2 out of 2 saplings recommend that you summon the saplings. | |||
Lost in the Jungle | Common | Spell | Paladin | 1 | Summon two 1/1 Silver Hand Recruits.George and Karl were never heard from again. | |||
Mark of Nature | Common | Spell | Druid | 3 | Choose One - Give a minion +4 Attack; or +4 Health and Taunt.Druids call it the "Mark of Nature." Everyone else calls it "needing a bath." | |||
Mark of Y`Shaarj | Common | Spell | Druid | 2 | Give a minion +2/+2. If it`s a Beast, draw a card.Y`shaarj had three sons: Mark, Theodore, and Chris. | |||
Mark of the Lotus | Common | Spell | Druid | 1 | Give your minions +1/+1.The mark of the Lotus is a little flower drawn in permanent marker on the ankle. | |||
Mind Control | Common | Spell | Priest | 10 | Take control of an enemy minion.Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall." | |||
Mind Vision |