Info
- "Lay siege to Stormwind! The city starts with 1 Health and goes up as you hit it. How much damage can YOU do?"
Storming Stormwind is a Tavern Brawl The Tavern Brawl interface Tavern Brawl is one of Hearthstone s lighter game modes. A weekly event, a new Tavern Brawl begins each Wednesday (Thursday in Asian regions), ending the following Monday. Outside of these times, . It debuted on Aug. 3, 2016.
This is the first single-player Tavern Brawl.
Strategy
Winning is technically possible with any strategy since taking lethal damage at any time, even the first turn, will lead to a win screen. Therefore many players instead set personal goals of achieving high levels of damage before dying. In order to reach 1000 damage, for instance, the player will need to build a deck that works well against the City of Stormwind.
Because the special minions Swordsman The subject of this article is part of the Tavern Brawl game mode. Swordsman Set: Tavern Brawl Type: Minion Cost: 3 Attack: 1 Health: 1 Battlecry: Gain Attack and Health equal to Stormwind s AttackSee this and Shieldsman The subject of this article is part of the Tavern Brawl game mode. Shieldsman Set: Tavern Brawl Type: Minion Cost: 2 Health: 1 Abilities: Taunt TauntBattlecry: Gain Health equal to Stormwind s Attack.See this card on gain synergy from the City of Stormwind`s weapon Armory The subject of this article is part of the Tavern Brawl game mode. Armory Set: Tavern Brawl Type: Weapon Cost: 1 Durability: 1 Attack increases over time.See this card on Hearthpwn data page] Armory is , and the weapon increases in Attack each turn, destroying the opponent`s weapon regularly is vital to prevent huge minions from quickly overwhelming your board. Cards that can accomplish this are Acidic Swamp Ooze, Harrison Jones, and Bloodsail Corsair (since the Armory`s has only 1 Durability), along with Sabotage for rogues. Blingtron 3000 can also serve this role by forcing the City of Stormwind to equip a new weapon. Be that as it may, while the City will not attack using the weapon, its Attack value will function for minions summoned by Barracks The subject of this article is part of the Tavern Brawl game mode. Barracks Set: Tavern Brawl Type: Hero Power Cost: 2 Hero PowerPlay a random Stormwind Soldier.See this card on Hearthpwn data page] Barracks , making this a risky move. Any weapon will be replaced as usual at the end of the turn with a fresh Armory.
Effects that heal the opponent, such as Zombie Chow and Tree of Life, can be used in this Brawl without drawback.
Kel`Thuzad can be very effective in this Brawl.
Videos
History
Tavern Brawl | Start | End |
---|---|---|
60 | Aug. 3, 2016 | Aug. 8, 2016 |
Overview
This first ever single-player Brawl sees players competing with constructed Constructed is a term used to refer to decks which have been created using cards from the player s collection. Constructed play is play in either Play mode, Practice mode or Friendly Challenge. Some Tavern Brawls decks of any class Class is the primary determinant of a hero s powers and abilities, and the strongest factor in deck selection. While each hero represents a unique character with their own personality, portrait and sounds, their class determines against the computer-controlled hero City of Stormwind The subject of this article is part of the Tavern Brawl game mode. City of Stormwind Set: Tavern Brawl Type: Hero Health: 1 See this card on Hearthpwn data page] City of Stormwind is a .
The objective of this Brawl is to inflict as much damage as possible upon the enemy hero before the player`s Health is reduced to zero. When the player takes fatal damage, the Brawl ends in victory for the player. The player can also end the Brawl by dealing 1000 damage to the enemy hero. At the end of the Brawl, a scoreboard appears showing the total amount of damage dealt to the enemy hero, the number of turns played, and the number of enemy minions destroyed.
The City of Stormwind starts the game with the Armory The subject of this article is part of the Tavern Brawl game mode. Armory Set: Tavern Brawl Type: Weapon Cost: 1 Durability: 1 Attack increases over time.See this card on Hearthpwn data page] Armory is weapon equipped, and from turn 2 onward the weapon`s Attack is increased by 1 at the start of each turn. If it is destroyed, the weapon will replace itself at the end of the City`s turn; the replacement weapon will have its Attack reset to 0, but will gain in Attack more rapidly until it catches up to the value it would have had that turn if it had not been destroyed. Armory is never used by the enemy hero to attack, but grants its Attack value in stats to Swordsman The subject of this article is part of the Tavern Brawl game mode. Swordsman Set: Tavern Brawl Type: Minion Cost: 3 Attack: 1 Health: 1 Battlecry: Gain Attack and Health equal to Stormwind s AttackSee this and Shieldsman The subject of this article is part of the Tavern Brawl game mode. Shieldsman Set: Tavern Brawl Type: Minion Cost: 2 Health: 1 Abilities: Taunt TauntBattlecry: Gain Health equal to Stormwind s Attack.See this card on , leading to ever more powerful minions being summoned as the match progresses. The City of Stormwind`s Hero Power Barracks The subject of this article is part of the Tavern Brawl game mode. Barracks Set: Tavern Brawl Type: Hero Power Cost: 2 Hero PowerPlay a random Stormwind Soldier.See this card on Hearthpwn data page] Barracks is auto-cast, meaning it is used at the start of any turn where the hero has at least 2 mana, immediately after Armory gains Attack.
Boss
Special cards
Deck
- Please add any available information to this section.
The City of Stormwind uses a 40-card deck for the encounter, augmented by the minions summoned by Barracks The subject of this article is part of the Tavern Brawl game mode. Barracks Set: Tavern Brawl Type: Hero Power Cost: 2 Hero PowerPlay a random Stormwind Soldier.See this card on Hearthpwn data page] Barracks , mostly composed of mage and paladin cards. Its deck notably includes some uncollectible Uncollectible cards are cards which although available in-game cannot be collected by players. While these cards are often playable and obtainable by players in the course of a match, they cannot be added to players cards, such as Armor Plating Armor Plating Set: Goblins vs Gnomes Type: Spell Cost: 1 Give a minion +1 Health.See this card on Hearthpwn data page] Armor Plating is an uncollectible neutral spell card, from the Goblins vs Gnomes set. . The below table lists the maximum number of times each card has been seen within a single match, but given the size of the deck is likely missing many duplicate copies.
Class | Card | No |
---|---|---|
Mage | Arcane Missiles Arcane Missiles Set: Basic Type: Spell Class: Mage Cost: 1 Abilities: Deal damage Tags: Random Deal 3 damage randomly split among all enemies.You d think you d be able to control your missiles a little better since | 2 |
Mage | Flamecannon Flamecannon Set: Goblins vs Gnomes Type: Spell Class: Mage Rarity: Common Cost: 2 Abilities: Deal damage Tags: Random Deal 4 damage to a random enemy minion.Calling something a flamecannon really doesn t do much to distinguish | 1 |
Mage | Cone of Cold Cone of Cold Set: Classic Type: Spell Class: Mage Rarity: Common Cost: 4 Abilities: Deal damage, Freeze Tags: Positional effect Freeze a minion and the minions next to it, and deal 1 damage to them.Magi | 1 |
Mage | Duplicate Duplicate Set: Naxxramas Type: Spell Class: Mage Rarity: Common Cost: 3 Abilities: Copy, Generate, Secret Tags: Death-related, Triggered effect Secret: When a friendly minion dies, put 2 copies of it into your hand.The one time | 2 |
Mage | Fireball Fireball Set: Basic Type: Spell Class: Mage Cost: 4 Abilities: Deal damage Deal 6 damage.This spell is useful for burning things. If you re looking for spells that toast things, or just warm them a little, | 1 |
Mage | Frostbolt Frostbolt Set: Basic Type: Spell Class: Mage Cost: 2 Abilities: Deal damage, Freeze Deal 3 damage to a character and Freeze it.It is customary to yell "Chill out!" or "Freeze!" or "Ice ice, baby!" when | 1 |
Mage | Mirror Entity Mirror Entity Set: Classic Type: Spell Class: Mage Rarity: Common Cost: 3 Abilities: Copy, Secret, Summon Tags: Summoning-related, Triggered effect Secret: After your opponent plays a minion, summon a copy of it."You go first." - | 2 |
Mage | Mirror Image Mirror Image Set: Basic Type: Spell Class: Mage Cost: 1 Abilities: Summon, Taunt Tags: Taunt-generating Summon two 0/2 minions with Taunt.Oh hey it s Mirror Image! !egamI rorriM s ti yeh hOSee this card on Hearthpwn data page] | 1 |
Neutral | Armor Plating Armor Plating Set: Goblins vs Gnomes Type: Spell Cost: 1 Give a minion +1 Health.See this card on Hearthpwn data page] Armor Plating is an uncollectible neutral spell card, from the Goblins vs Gnomes set. | 1 |
Neutral | Emergency Coolant Emergency Coolant Set: Goblins vs Gnomes Type: Spell Cost: 1 Abilities: Freeze Freeze a minion.See this card on Hearthpwn data page] Emergency Coolant is an uncollectible neutral spell card, from the Goblins vs Gnomes set. | 1 |
Neutral | Finicky Cloakfield Finicky Cloakfield Set: Goblins vs Gnomes Type: Spell Cost: 1 Abilities: Stealth Give a friendly minion Stealth until your next turn.See this card on Hearthpwn data page] Finicky Cloakfield is an uncollectible neutral spell card, | 1 |
Neutral | Mind Control Tech Mind Control Tech Set: Classic Type: Minion Rarity: Rare Cost: 3 Attack: 3 Health: 3 Abilities: Battlecry, Take control Tags: Random Battlecry: If your opponent has 4 or more minions, take control of one at | 1 |
Neutral | Rusty Horn Rusty Horn Set: Goblins vs Gnomes Type: Spell Cost: 1 Tags: Taunt-granting Give a minion Taunt.See this card on Hearthpwn data page] Rusty Horn is an uncollectible neutral spell card, from the Goblins vs Gnomes | 1 |
Neutral | Stormwind Champion Stormwind Champion Set: Basic Type: Minion Cost: 7 Attack: 6 Health: 6 Tags: Area of effect, Ongoing effect Your other minions have +1/+1.When Deathwing assaulted the capital, this soldier was the only member of his | 1 |
Neutral | Target Dummy Target Dummy Set: Goblins vs Gnomes Type: Minion Subtype: Mech Rarity: Rare Cost: 0 Attack: 0 Health: 2 Abilities: Taunt TauntThe engineering equivalent of a "Kick Me" sticker.See this card on Hearthpwn data page] Target | 2 |
Paladin | Blessed Champion Blessed Champion Set: Classic Type: Spell Class: Paladin Rarity: Rare Cost: 5 Double a minion s Attack.This card causes double the trouble AND double the fun.See this card on Hearthpwn data page] Blessed Champion is a | 1 |
Paladin | Blessing of Kings Blessing of Kings Set: Basic Type: Spell Class: Paladin Cost: 4 Give a minion +4/+4. (+4 Attack/+4 Health)Given the number of kings who have been assassinated, are you sure you want their blessing?See this card | 1 |
Paladin | Blessing of Might Blessing of Might Set: Basic Type: Spell Class: Paladin Cost: 1 Give a minion +3 Attack."As in, you MIGHT want to get out of my way." - Toad Mackle, recently buffed.See this card on Hearthpwn | 1 |
Paladin | Enter the Coliseum Enter the Coliseum Set: The Grand Tournament Type: Spell Class: Paladin Rarity: Epic Cost: 6 Abilities: Destroy Tags: Area of effect, Random Destroy all minions except each player s highest Attack minion.You have to get past | 1 |
Paladin | Hammer of Wrath Hammer of Wrath Set: Basic Type: Spell Class: Paladin Cost: 4 Abilities: Deal damage, Draw cards Deal 3 damage. Draw a card.A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of | 1 |
Priest | Convert Convert Set: The Grand Tournament Type: Spell Class: Priest Rarity: Rare Cost: 2 Abilities: Copy, Generate Put a copy of an enemy minion into your hand."Are you interested in... HEALTH benefits?!"See this card on Hearthpwn | 1 |
Priest | Dispel Dispel Set: Classic Type: Spell Class: Druid Chosen from: Keeper of the Grove Abilities: Silence Silence a minion.See this card on Hearthpwn data page] Dispel is a choice card produced by Keeper of the Grove s | 1 |
Priest | Lightbomb Lightbomb Set: Goblins vs Gnomes Type: Spell Class: Priest Rarity: Epic Cost: 6 Abilities: Deal damage Tags: Area of effect, Attack-related Deal damage to each minion equal to its Attack.This is what happens when you | 1 |
Priest | Mind Vision Mind Vision Set: Basic Type: Spell Class: Priest Cost: 1 Abilities: Copy, Generate Tags: Random Put a copy of a random card in your opponent s hand into your hand.I see what you did there.See this | 1 |
Priest | Resurrect Resurrect Set: Blackrock Mountain Type: Spell Class: Priest Rarity: Rare Cost: 2 Abilities: Copy, Summon Tags: Death-related, Random, Resurrection effect Summon a random friendly minion that died this game.I walked into the dungeon and noticed | 1 |
Warlock | Dark Bargain Dark Bargain Set: The Grand Tournament Type: Spell Class: Warlock Rarity: Epic Cost: 6 Abilities: Destroy, Discard Tags: Random Destroy 2 random enemy minions. Discard 2 random cards.A prime example of lose-lose negotiating.See this card | 1 |
Warrior | Commanding Shout Commanding Shout Set: Classic Type: Spell Class: Warrior Rarity: Rare Cost: 2 Abilities: Draw cards Tags: Damage-related, Ongoing effect Your minions can t be reduced below 1 Health this turn. Draw a card."Shout! Shout! Let it | 1 |
Notes
- Gold The gold counter, found in the bottom right corner of most menu screens Gold is a type of in-game currency that can be exchanged for card packs, or entry into either Arena or Heroic Tavern is not awarded for every three wins in this Brawl.
- If the player chooses to concede From the cut and thrust of glorious battle to the cunning construction of an indomitable deck, this page offers a rough guide to Hearthstone s gameplay. Use this as a helpful guide to getting started in , the Brawl ends in defeat.
- Unlike boss Bosses are unique computer-controlled heroes encountered in adventures, the tutorial, and some Tavern Brawls. Each boss presents a unique encounter, featuring their own Hero Power and decks. Bosses use a combination of regular cards and fights, the order of play in this Brawl is random, meaning that either hero may get The Coin The Coin Set: Basic Type: Spell Cost: 0 Tags: Mana-related Gain 1 Mana Crystal this turn only.See this card on Hearthpwn data page] The Coin is a special uncollectible spell card granted at the start .
- Despite being a single-player encounter, the Brawl is not an adventure Choosing an adventure Game formats Each Standard year, any adventures released prior to the previous calendar year are marked as Wild format. The adventures are removed from the Shop, and players will be unable to or Practice mode Selecting practice mode, Expert difficulty Practice mode is a type of adventure in which the player does battle against computer-controlled versions of the regular playable classes. Players can select the opponent of their choice, and match, meaning the turn timer is active.
- The City of Stormwind will never attack, even if equipped with a different weapon via Blingtron 3000.
- When the Armory is destroyed, the rate at which it gains Attack is increased, but only until it reaches number of turns - 1: at this point it will return to increasing by 1 each turn. If the weapon is destroyed it will begin to gain 2 or 3 Attack each turn, until it reaches that number.
- Despite Shieldsman`s ability being a Battlecry, the effect will activate even if summoned by Resurrect Resurrect Set: Blackrock Mountain Type: Spell Class: Priest Rarity: Rare Cost: 2 Abilities: Copy, Summon Tags: Death-related, Random, Resurrection effect Summon a random friendly minion that died this game.I walked into the dungeon and noticed . This may be a bug.
- The damage dealt to City of Stormwind actually increases its Health, instead of reducing it; this serves to display the player`s `score` so far. When the player`s hero would take lethal damage it instead gains an Immune effect, and the enemy hero is destroyed.
- Sideshow Spelleater can be used to copy this boss`s Hero Power.
- If the player somehow manages to destroy or replace the City of Stormwind hero, it will revert to its original form and previous Health total and play will continue. Ways of destroying the City of Stormwind include playing Majordomo Executus into the City`s Mirror Entity Mirror Entity Set: Classic Type: Spell Class: Mage Rarity: Common Cost: 3 Abilities: Copy, Secret, Summon Tags: Summoning-related, Triggered effect Secret: After your opponent plays a minion, summon a copy of it."You go first." - , then killing the copied Executus.
- If the City of Stormwind is replaced by another hero during its own turn, it will immediately revert, while if it happens on the opponent`s turn it will not revert until the replacement hero is destroyed (or possibly if the turn ends). Damage dealt to a replacement hero is not counted as damage dealt to the City of Stormwind, and is assumed not to be included in the player`s score. Be that as it may, any Armor will be lost as per the usual rules for hero replacement.
- If the player takes lethal damage but could survive because of Animated Armor, the game still ends.
Trivia
- This Brawl has its roots in One Night in Karazhan, an early concept for which involved Azeroth`s most powerful mages engaged in a race to the top of the tower. While the idea was rejected for the main theme, the developers experimented with it as a boss encounter within the adventure, with parts of the unused design eventually turning into the Stormwing Stormwind Brawl.
- The City of Stormwind does not have any emotes, but uses the summoning quote of Stormwind Champion Stormwind Champion Set: Basic Type: Minion Cost: 7 Attack: 6 Health: 6 Tags: Area of effect, Ongoing effect Your other minions have +1/+1.When Deathwing assaulted the capital, this soldier was the only member of his for its opening remark.
- The name of this Brawl is a reference to the World of Warcraft achievement with same name where the players needs to kill the King of Stormwind.