How to get
- Cards can be purchased in the same way as Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes or Classic The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the , and with the same pricing options.
- With the release of the expansion, the Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia YouTubeTechnology company Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It randomly awards Classic, Goblins vs Gnomes, or Grand Tournament packs.
- Prior to the expansion`s launch, players were able to pre-purchase a bundle of 50 cards packs for real money only. This will also grant a special card back. Players were not able to open the packs until the expansion was released, although they were displayed in the Open Packs The Open Packs screen, with a few packs to open The Open Packs screen is where the player can open card packs to add new cards to their collection. It is accessed from the main screen tied with a ribbon.
- The pre-order bundle cost $50 USD/⃢₂ⅹ44.99 EUR/⅁34.99 GBP.
- The pre-order bundle was only available once per region for each account.
- "From east to west, heroes are sent, seeking glory in the greatest of events... there are knights on noble steeds; those who will bring them to their knees; there are monsters to test their mettle at every turn. Legends will rise based on their merits - there`s even pirates riding parrots! It`s The Grand Tournament!"
The Grand Tournament is the second expansion Expansions are major card set additions to the game of Hearthstone. Expansions introduce large amounts of cards into the game, in contrast to adventures, 1] with expansions featuring around 130-145 new cards and adventures only to Hearthstone: Heroes of Warcraft, featuring 132 collectible Collectible cards are cards which are available for players to collect and use in their decks. The majority of all playable cards are collectible cards. Players can view their collectible card collection through the collection cards, as well as 17 uncollectible cards. The expansion was released Aug. 24, 2015, shortly after 10am PDT/7pm CEST.
Based around World of Warcraft World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) created by Blizzard Entertainment. The game was first released Nov. 2004, and has since seen six expansions: The Burning Crusade (2007), Wrath of `s Argent Tournament, the expansion featuresSpecial attraction a strong Hero Power Anduin Wrynn with the basic priest Hero Power Lesser Heal A Hero Power is a special ability displayed to the right of each hero s portrait. Usually Hero Powers can be used once per turn and theme, with numerous ways to modify, augment and replace Hero Powers, and introduced the first full keyword A selection of minions, each with its own ability. From left to right: Divine Shield, Deathrattle, a triggered effect, and Spell Damage. Abilities are special effects, powers, or behaviors found on cards. For spell cards, since the game`s launch, Inspire Inspire Inspire is a special kind of triggered effect which activates each time the controlling hero uses their Hero Power. Contents 1 Notes 2 Cards 2.1 Wild format 3 Lore 4 Trivia 5 See also - a special kind of triggered effect The lightning bolt icon, explicitly indicating a triggered effect Triggered effects are effects that activate in response to specific events. Triggered effects may belong to minions, weapons or spells (in the form of Secrets), as which activates each time the controlling hero uses their Hero Power. It also introduced a new non-keyword mechanic, Joust A Joust in progress Joust is an ability that causes a minion to be revealed at random from the deck of each player. If the player who initiated the Joust has the higher mana cost . When activated, this ability causes a minion to be revealed from each player`s deck, and if the player who initiated the Joust has the higher mana cost minion, a special effect is activated, depending on the Joust minion.
In addition to new cards, the expansion saw changes to the Quest Log The Quest Log The Quest Log lists the player s current quests, as well as the level of each of their heroes and their current rank, medal and number of wins for Play mode and Arena. and Ranked Play The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. mode, and the introduction of the Highest Rank Bonus chest The 25 numbered ranks in Ranked play. Ranked (also known as Ranked Play) is the serious side of Play mode, with players able to earn special ranks to reflect their prowess in battle this season. . Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It was for the first time changed to award random card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the , previously only awarding those from Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes .
The expansion introduces numerous characters and races from the Argent Tournament and Northrend in general, such as the tuskarr The tuskarr are a walrus-like race found in Northrend. A peaceful race of fishermen and sailors, the tuskarr have nonetheless fought their share of battles against the kvaldir and the gorloc, arctic cousins of the , val`kyr and kvaldir A Kvaldir Raider The kvaldir are a tribe of seafaring vrykul, the mighty ancestors of the humans of Azeroth. All tribes of vrykul are native to Northrend, home to the Grand Tournament. Contents 1 Lore .
The releaseAnnounce of the expansion was preceded by Grand Tournament Match The subject of this article is part of the Tavern Brawl game mode. "On the road to The Grand Tournament, two knights face off! One relies on jousting skill, while the other inspires troops to , a special Grand Tournament-themed Tavern Brawl The Tavern Brawl interface Tavern Brawl is one of Hearthstone s lighter game modes. A weekly event, a new Tavern Brawl begins each Wednesday (Thursday in Asian regions), ending the following Monday. Outside of these times, designed to showcase the expansion`s two new mechanics: Inspire Inspire Inspire is a special kind of triggered effect which activates each time the controlling hero uses their Hero Power. Contents 1 Notes 2 Cards 2.1 Wild format 3 Lore 4 Trivia 5 See also and Joust A Joust in progress Joust is an ability that causes a minion to be revealed at random from the deck of each player. If the player who initiated the Joust has the higher mana cost . The Brawl allowed players access to certain cards from the expansions before they were otherwise available, through special pre-made decks. The Brawl opened Aug. 19 and closed Aug. 24, several hours before the release of the expansion.
The expansion`s data was added to the game with Patch 126.96.36.19986, on Aug. 18.
The Grand Tournament set features 132 collectible Collectible cards are cards which are available for players to collect and use in their decks. The majority of all playable cards are collectible cards. Players can view their collectible card collection through the collection cards, as well as 16 uncollectible Uncollectible cards are cards which although available in-game cannot be collected by players. While these cards are often playable and obtainable by players in the course of a match, they cannot be added to players cards ( Fandral Staghelm Fandral Staghelm Set: Whispers of the Old Gods Type: Minion Class: Druid Rarity: Legendary Cost: 4 Attack: 3 Health: 5 Tags: Choose One-related, Ongoing effect Your Choose One cards have both effects combined.Always manages to later added a 17th). It features 82 collectible class cards (9 for each class, except for hunter, which has 10), 16 uncollectible class cards, 50 collectible neutral cards, and 1 uncollectible neutral card. The set also includes 10 replacement Hero Powers ( 1 for each class Justicar Trueheart Set: The Grand Tournament Type: Minion Rarity: Legendary Cost: 6 Attack: 6 Health: 3 Abilities: Battlecry, Replace Hero Power Tags: Hero Power-related Battlecry: Replace your starting Hero Power with a better one.It s like , plus an additional one Lightning Jolt Set: The Grand Tournament Type: Hero Power Class: Shaman Cost: 2 Abilities: Deal damage Hero PowerDeal 2 damage.See this card on Hearthpwn data page] Lightning Jolt is a replacement Hero Power, granted by for shamans). TGT cards can be recognised by the shield marking behind the card text, not found on other cards.
Cards were revealed through a combination of third-party reveals, blogs and voting. The latter allowed players to choose between two possible cards, with only the card art and type displayed, through casting a vote on the official site. In the case of legendary votes, by tweeting using the #TGTLegendary hashtag, players could slowly fill a bar which at 100% would result in both cards being revealed instead of just one. Most of the cards were revealed in the run up to the expansion, with the remaining portion revealed as part of a special live stream on Aug. 14 with Ben Brode Ben Brode Type: Minion Rarity: Legendary Cost: 3 Attack: 4 Health: 1 Your volume can t be reduced below maximum.See this card on Hearthpwn data page] "There is no way to contain the Brode." - Yong and Frodan, and on @@@#@@@Facebook(facebook.com)###@### immediately afterwards.
- Common (22 cards)
- Rare (9 cards)
- Epic (9 cards)
- Legendary (10 cards)
The expansion features 82 collectible class cards in total. Each class receives 1 legendary Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There (2 for hunter), 2 epics Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There , 3 rares Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There and 3 commons Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There .
- Choice cards
- Fandral Staghelm Fandral Staghelm Set: Whispers of the Old Gods Type: Minion Class: Druid Rarity: Legendary Cost: 4 Attack: 3 Health: 5 Tags: Choose One-related, Ongoing effect Your Choose One cards have both effects combined.Always manages to
The introduction of Fandral Staghelm Fandral Staghelm Set: Whispers of the Old Gods Type: Minion Class: Druid Rarity: Legendary Cost: 4 Attack: 3 Health: 5 Tags: Choose One-related, Ongoing effect Your Choose One cards have both effects combined.Always manages to in Whispers of the Old Gods "Now I ve got a tale to tell you... of the ones from long ago. There s an evil that s been dreaming, but now it s softly screaming! From the darkness their power will grow. Their voices are added another uncollectible card to this set, produced when playing Druid of the Saber Druid of the Saber Set: The Grand Tournament Type: Minion Class: Druid Rarity: Common Cost: 2 Attack: 2 Health: 1 Abilities: Charge, Choose One, Stealth, Transform Tags: Beast-generating Choose One - Transform into a 2/1 while in control of Fandral.
The Grand Tournament expansion set is thematically connected to Argent Crusade and Argent Tournament from World of Warcraft.
After defeating the Lich and his troops mighty heroes of Azeroth have gathered to continue their Grand Tournament. Knights of all kinds are represented in the new cards and the new game Board is inspired by medieval tournament field.
In-game Hero Powers have interactions with many of the new cards, most notably in the form of new keyword Inspire.
A new game Board and 132 new cards are added to the game. Also a new keyword Inspire is added to the game.
A new keyword: Inspire is added to the game. Cards with the keyword Inspire in them will activate an effect when player uses their Hero Powers.
The Arena rewards are reworked as a part of expansion. Since the launch of Goblins vs Gnomes the Arena awarded Goblins vs Gnomes card packs. After the launch of The Grand Tournament expansion players had the choice between Classic card packs, Goblins vs Gnomes card packs and The Grand Tournament card packs. After the launch of Whispers of the Old Gods players can no longer purchase Goblins vs Gnomes card packs.
Total of 132 new cards are added to the game. All The Grand Tournament cards are available through crafting and in The Grand Tournament card packs. In the Arena game mode all new cards will be available to all players.
|Acidmaw||Legendary||Hunter||7||4||2||Whenever another minion takes damage, destroy it.|
|Ancestral Knowledge||Common||Shaman||2||Draw 2 cards. Overload: (2)|
|Anub`arak||Legendary||Rogue||9||8||4||Deathrattle: Return this to your hand and summon a 4/4 Nerubian.|
|Arcane Blast||Epic||Mage||1||Deal 2 damage to a minion. This spell gets double bonus from Spell Damage.|
|Argent Horserider||Common||Neutral||3||2||1|| Charge|
|Astral Communion||Epic||Druid||4||Gain 10 Mana Crystals. Discard your hand.|
|Aviana||Legendary||Druid||9||5||5||Your minions cost (1).|
|Ball of Spiders||Rare||Hunter||6||Summon three 1/1 Webspinners.|
|Bash||Common||Warrior||3||Deal 3 damage. Gain 3 Armor.|
|Bear Trap||Common||Hunter||2||Secret: After your hero is attacked, summon a 3/3 Bear with Taunt.|
|Beneath the Grounds||Epic||Rogue||3||Shuffle 3 Ambushes into your opponent`s deck. When drawn, you summon a 4/4 Nerubian.|
|Bolf Ramshield||Legendary||Neutral||6||3||9||Whenever your hero takes damage, this minion takes it instead.|
|Charged Hammer||Epic||Shaman||4||2||4||Deathrattle: Your Hero Power becomes `Deal 2 damage.`|
Deathrattle: If you`re holding a Dragon, deal 3 damage to all minions.
|Clockwork Knight||Common||Neutral||5||5||5||Battlecry: Give a friendly Mech +1/+1.|
|Coldarra Drake||Epic||Mage||6||6||6||You can use your Hero Power any number of times.|
|Coliseum Manager||Rare||Neutral||3||2||5||Inspire: Return this minion to your hand.|
|Competitive Spirit||Rare||Paladin||1||Secret: When your turn starts, give your minions +1/+1.|
|Confessor Paletress||Legendary||Priest||7||5||4||Inspire: Summon a random Legendary minion.|
|Confuse||Epic||Priest||2||Swap the Attack and Health of all minions.|
|Dark Bargain||Epic||Warlock||6||Destroy 2 random enemy minions. Discard 2 random cards.|
|Darnassus Aspirant||Rare||Druid||2||2||3|| Battlecry: Gain an empty Mana Crystal.|
Deathrattle: Lose a Mana Crystal.
|Draenei Totemcarver||Rare||Shaman||4||4||4||Battlecry: Gain +1/+1 for each friendly Totem.|
|Dragonhawk Rider||Common||Neutral||3||3||3||Inspire: Gain Windfury this turn.|
|Dreadscale||Legendary||Hunter||3||4||2||At the end of your turn, deal 1 damage to all other minions.|
|Eadric the Pure||Legendary||Paladin||7||3||7||Battlecry: Change all enemy minions` Attack to 1.|
|Effigy||Rare||Mage||3||Secret: When a friendly minion dies, summon a random minion with the same cost.|
|Elemental Destruction||Epic||Shaman||3||Deal 4-5 damage to all minions. Overload: (5)|
|Enter the Coliseum||Epic||Paladin||6||Destroy all minions except each player`s highest Attack minion.|
|Eydis Darkbane||Legendary||Neutral||3||3||4||Whenever you target this minion with a spell, deal 3 damage to a random enemy.|
|Fencing Coach||Rare||Neutral||3||2||2||Battlecry: The next time you use your Hero Power, it costs (2) less.|
|Fjola Lightbane||Legendary||Neutral||3||3||4||Whenever you target this minion with a spell, gain Divine Shield.|
|Flame Juggler||Common||Neutral||2||2||3||Battlecry: Deal 1 damage to a random enemy.|
|Flame Lance||Common||Mage||5||Deal 8 damage to a minion.|
|Flash Heal||Common||Priest||1||Restore 5 Health|
|Frost Giant||Epic||Neutral||10||8||8||Cost (1) less for each time you used you Hero Power this game.|
|Gadgetzan Jouster||Common||Neutral||1||1||2||Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1.|
|Gormok the Impaler||Legendary||Neutral||4||4||4||Battlecry: If you have at least 4 other minions, deal 4 damage.|
|Grand Crusader||Epic||Neutral||6||5||5||Battlecry: Add a random Paladin card to your hand.|
|Healing Wave||Rare||Shaman||3||Restore 7 Health. Reveal a minion i neach deck. If yours costs more, Restore 14 instead.|
Can`t attack heroes.
|Justicar Trueheart||Legendary||Neutral||6||6||3||Battlecry: Replace your starting Hero Power with a better one.|
|King`s Defender||Rare||Warrior||3||3||2||Battlecry: If you have a minion with Taunt, gain +1 Durability.|
|King`s Elekk||Common||Hunter||2||3||2||Battlecry: Reveal a minion in each deck. If yours costs more, draw it.|
|Knight of the Wild||Rare||Druid||7||6||6||Whenever you summon a Beast, reduce the Cost of this card by (1).|
|Kodorider||Epic||Neutral||6||3||5||Inspire: Summon a 3/5 War Kodo.|
|Kvaldir Raider||Common||Neutral||5||4||4||Inspire: Gain +2/+2.|
|Light`s Champion||Rare||Neutral||3||4||3||Battlecry: Silence a Demon.|
|Living Roots||Common||Druid||1||Choose One - Deal 2 damage; or Summon two 1/1 Saplings.|
|Master Jouster||Rare||Neutral||6||5||6||Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield.|
|Master of Ceremonies||Epic||Neutral||3||4||2||Battlecry: If you have a minion with Spell Damage, gain +2/+2.|
|Mogor`s Champion||Rare||Neutral||6||8||5||50% chance to attack the wrong enemy.|
|Mukla`s Champion||Common||Neutral||5||4||3||Inspire: Give your other minions +1/+1.|
|Mulch||Epic||Druid||3|| Destroy a minion.|
Add a random minion to your opponent`s hand.
|Mysterious Challenger||Epic||Paladin||6||6||6||Battlecry: Put one of each Secret from your deck into the battlefield.|
|Nexus-Champion Saraad||Legendary||Neutral||5||4||5||Inspire: Add a random spell to your hand.|
|North Sea Kraken||Common||Neutral||9||9||7||Battlecry: Deal 4 damage.|
|Orgrimmar Aspirant||Common||Warrior||3||3||3||Inspire: Give your weapon +1 Attack.|
|Poisoned Blade||Epic||Rogue||4||1||3||Your Hero Power gives this weapon +1 Attack instead of replacing it.|
|Powershot||Rare||Hunter||3||Deal 2 damage to a minion and the minions next to it.|
|Ram Wrangler||Rare||Hunter||5||3||3||Battlecry: If you have a Beast, summon a random Beast.|
|Refreshment Vendor||Common||Neutral||4||3||5||Battlecry: Restore 4 Health to each hero.|
|Rhonin||Legendary||Mage||8||7||7||Deathrattle: Add 3 copies of Arcane Missiles to your hand.|
|Saboteur||Rare||Neutral||3||4||3||Battlecry: Your opponent`s Hero Power costs (5) more next turn.|
|Savage Combatant||Rare||Druid||4||5||4||Inspire: Give your hero +2 Attack this turn.|
|Sea Reaver||Epic||Warrior||6||6||7||When you draw this, deal 1 damage to your minions.|
|Seal of Champions||Common||Paladin||3||Give a minion +3 Attack and Divine Shield.|
|Shadowfiend||Epic||Priest||3||3||3||Whenever you draw a card, reduce its Cost by (1).|
|Shady Dealer||Rare||Rogue||3||4||3||Battlecry: If you have a Pirate, gain +1/+1.|
|Sideshow Spelleater||Epic||Neutral||6||6||5||Battlecry: Copy your opponent`s Hero Power.|
|Silent Knight||Common||Neutral||3||2||2|| Stealth|
|Silver Hand Regent||Common||Neutral||3||3||3||Inspire: Summon a 1/1 Silver Hand Recruit.|
|Skycap`n Kragg||Legendary||Neutral||7||4||6|| Charrrrrge|
Cost (1) less for each friendly Pirate.
|Spellslinger||Common||Mage||3||3||4||Battlecry: Add a random spell to each player`s hand.|
|Stablemaster||Epic||Hunter||3||4||2||Battlecry: Give a friendly Beast Immune this turn.|
|The Mistcaller||Legendary||Shaman||6||4||4||Battlecry: Give all minions in your hand and deck +1/+1.|
|The Skeleton Knight||Legendary||Neutral||6||7||4||Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand.|
|Thunder Bluff Valiant||Rare||Shaman||5||3||6||Inspire: Give your Totems +2 Attack.|
|Totem Golem||Common||Shaman||2||3||4||Overload: (1)|
|Tournament Medic||Common||Neutral||4||1||8||Inspire: Restore 2 Health to your hero.|
|Tuskarr Totemic||Common||Shaman||3||3||2||Battlecry: Summon ANY random Totem.|
|Twilight Guardian||Epic||Neutral||4||2||6||Battlecry: If you`re holding a Dragon, gain +1 Attack and Taunt.|
|Varian Wrynn||Legendary||Warrior||10||7||7||Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield.|
|Void Crusher||Rare||Warlock||6||5||4||Inspire: Destroy a random minion for each player.|
|Warhorse Trainer||Common||Paladin||3||2||4||Your Silver Hand Recruits have +1 Attack.|
|Wilfred Fizzlebang||Legendary||Warlock||6||4||4||Cards you draw from your Hero Power cost (0).|
|Wyrmrest Agent||Rare||Priest||2||1||4||Battlecry: If you`re holding a Dragon, gain +1 Attack and Taunt.|