Bottle o' Enchanting


Obtaining

Villager clerics will sell bottles o` enchanting for 3⃢₀ₓ11 emeralds Emerald Type Raw materials Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 388 hex: 184 bin: 110000100 Name emerald See the gem. For the ore, see Emerald Ore. For minecraft as a fourth tier trade.

Trivia

  • Sometimes, orbs will orbit the player for an extended period of time before being absorbed by the player.
  • Some orbs will not be absorbed for experience, but rather disappear on contact.

Info

Bottle o` Enchanting
Bottle o` Enchanting.png

Type

Items See items as they are in the inventory. For the entity that items and blocks turn into when dropped, see Item (entity). For the items that mobs leave behind on death, see minecraft

Durability

N/A

Renewable A renewable resource (as opposed to a non-renewable, or finite, resource) is a resource that can be recreated indefinitely in survival without exploiting glitches or using commands. While running out of resources isn t likely to minecraft

Yes

Stackable

Yes (64)

Internal ID

PC: 17
PE: 68

Network ID

PC: 75

Entity ID

xp_bottle

Experience

Thrown: 3-11

First appearances

See history

Data value

dec:384 hex:180 bin:110000000

Name See values from the latest PCPersonal Computer version of Minecraft. For values from Classic, see Data values/Classic. For values from Indev, see Data values/Indev. For values from the Pocket Edition, see Pocket Edition minecraft

experience_bottle

A bottle o` enchanting is an item which can be used to spawn experience Experience First appearances See History Internal ID PC: 2 PE: 69 Network ID PC: none Entity ID xp_orb XP bar visible above hotbar. Experience (EXP or XP for short) can be obtained by gathering experience minecraft orbs when thrown.

Videos

Usage

A bottle o` enchanting can be thrown by pressing use. On impact it will drop experience Experience First appearances See History Internal ID PC: 2 PE: 69 Network ID PC: none Entity ID xp_orb XP bar visible above hotbar. Experience (EXP or XP for short) can be obtained by gathering experience minecraft orbs worth 3⃢₀ₓ11 experience points.

Data values

See also: Chunk format Chunks store the terrain and entities within a 16×256×16 area. They also store precomputed lighting, heightmap data for Minecraft s performance, and other meta information. Contents 1 NBT structure 2 Block format 3 Entity format 3.1

Thrown bottles o` enchanting have entity data which define various properties of the entity. Their entity ID is xp_bottle.


  • Entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • Tags common to all projectiles see Template:Nbt inherit/projectile/template

    • ⃂shake: The "shake" when arrows hit a block.

    • ⃂ownerName: The name of the player this projectile was thrown by.

Video

History

Official releaseAnnounce Minecraft 1.0 Starting version 1.0.0 (Nov. 18th, 2011) Latest version 1.12 Paid Yes Website http://www.minecraft.net/ See the official release of Minecraft for the PC. For the version, see 1.0.0. For the first minecraft
1.2.1 1.2.1 Release date Mar. 1, 2012 1] Development versions View all Snapshots 12w03a 12w04a 12w05a 12w05b 12w06a 12w07a 12w07b 12w08a Pre-releases 1.2-pre Download Client (.json) Server Other editions of 1.2.1 Java Edition Alpha ◄◄ 1.1 minecraft 12w04a 12w04a Type Snapshot Release date Jan. 26, 2012 1] Snapshot for 1.2.1 Download Client Server ◄◄ 1.1 ◄ 12w03a 12w05a ► 1.2.2 ►► See the computer edition. For other editions, see Version minecraft Added bottles o` enchanting. They could only be obtained in creative Pixel art and other creations made in Creative mode. "Sandbox" redirects here. For a place to test edits to this wiki, see Minecraft Wiki:Sandbox. Creative mode is one of the main game modes in Minecraft. minecraft mode.
1.3.1 1.3.1 Release date Aug. 1, 2012 Development versions View all Snapshots 12w15a 12w16a 12w17a 12w18a 12w19a 12w21a 12w21b 12w22a 12w23a 12w23b 12w24a 12w25a 12w26a 12w27a 12w30a 12w30b 12w30c 12w30d 12w30e Pre-releases 1.3-pre 1.3.1-pre Download Client minecraft 12w21a 12w21a Type Snapshot Release date May 24, 2012 1] Snapshot for 1.3.1 Download Client Server .exe ◄◄ 1.2.5 ◄ 12w19a 12w21b ► 1.3.2 ►► See the computer edition. For other editions, see minecraft With the implementation of the trading All villager trades, separated by profession. The trading system is a gameplay mechanic that allows players to trade emeralds for items (and vice-versa) with villagers. Contents 1 Functionality 1.1 Brown Robed Villager 1.2 White Robed minecraft system, the player could trade with priest villagers Villager Health points 20 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn Village When a zombie villager is cured First appearances See History Drops None Experience minecraft to obtain 2⃢₀ₓ4 bottles o` enchanting for 1 emerald.
1.8 1.8 Official name Bountiful Update Type Release Release date Sep. 2, 2014 1] Development versions View all Snapshots 14w02a 14w02b 14w02c 14w03a 14w03b 14w04a 14w04b 14w05a 14w05b 14w06a 14w06b 14w07a 14w08a 14w10a 14w10b 14w10c 14w11a minecraft 14w02a 14w02a Type Snapshot Release date Jan. 9, 2014 Snapshot for 1.8 Download Client (.json) Server ◄◄ 1.7.10 14w02b ► 1.8.1 ►► See the computer edition. For other editions, see Version history (disambiguation). minecraft With the trading revamp, villagers no longer sold bottles o` enchanting, making them again unobtainable in regular survival.
14w31a 14w31a Type Snapshot Release date Jul. 30, 2014 Snapshot for 1.8 Download Client (.json) Server ◄◄ 1.7.10 ◄ 14w30c 14w32a ► 1.8.1 ►► See the computer edition. For other editions, see Version minecraft Cleric villagers now sell bottles o` enchanting for 3⃢₀ₓ11 emeralds each, making them renewable again.
1.11 1.11 Official name Exploration Update 1] Release date Nov. 14, 2016 Development versions View all Snapshots 16w32a 16w32b 16w33a 16w35a 16w36a 16w38a 16w39a 16w39b 16w39c 16w40a 16w41a 16w42a 16w43a 16w44a Pre-releases 1.11-pre1 Download Client (.json) minecraft 16w32a 16w32a Type Snapshot Release date Aug. 10, 2016 Snapshot for 1.11 Download Client (.json) Server ◄◄ 1.10.2 16w32b ► 1.11.1 ►► See the computer edition. For other editions, see Version history (disambiguation). minecraft The entity ID is changed from ThrownExpBottle to xp_bottle.
Pocket Edition Alpha
0.12.1 build 1 Added bottles o` enchanting. Due to the lack of trading, bottles o` enchanting is only available in creative mode, similar to 12w04a when it was first released.
Pocket Edition
1.0.4 build 1 With villager trading All villager trades, separated by profession. The trading system is a gameplay mechanic that allows players to trade emeralds for items (and vice-versa) with villagers. Contents 1 Functionality 1.1 Brown Robed Villager 1.2 White Robed minecraft added, it is possible to obtain bottles o` enchanting legitimately.
1.1 build 1 The entity ID is changed from potion.experience to xp_bottle.
Console Edition This is not an official version history or changelog. For the official list, please visit the 4JStudios forum threads for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U or Nintendo
TU7 CU1 1.0 Patch 1 Added bottles o` enchanting.

Gallery


Contents

show

    Usage

    Using the item is simple. Simply hold the item in hand, and right click, throwing it a short distance in the direction faced. Upon contact with a hard surface, the potion will break and experience orbs will pop up. Collect the orbs to gain the levels.Throwing the item at the feet allows the player to keep still while throwing multiple bottles.

    Behavior

    The item itself doesn`t do anything until thrown. However, the orbs react in a weird way sometimes. If a Player throws enough potions at their feet to level up, it may result in an "orb build-up." This simply means the orbs can not enter the player to be converted into experience points. They will follow the player and circle them for a period of time. This is no more than a minor annoyance to the player. Quitting and rejoining the game will remedy the effect. Otherwise, the player will have to wait it out. The waiting time varies on the number of orbs in "build-up."