Drops


Info

Drops are items Item Health points 5 () 1] First appearances See History Internal ID PC: 1 PE: 64 Network ID PC: 2 Entity ID PC: item PE: itementity Items are "dropped" blocks or items (non-block resources) which minecraft that appear when mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of minecraft and some other entities A player standing in front of a large group of entities The hitboxes of several entities. Note the blue line which points to the direction the entity is "facing." Entities encompass all dynamic, moving objects minecraft die.

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Common drops

Common drops may appear at the location of a mob "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of minecraft at the moment it receives fatal damage. Most mobs have particular items that they may drop when killed. Some common drops, such as leather, don`t always drop, but have a large chance (at least 50%, depending on the drop range) to do so. Some common drops, such as blaze rods Blaze Rod Type Items Durability N/A Renewable Yes Stackable Yes (64) First appearances See history Data value dec: 369 hex: 171 bin: 101110001 Name blaze_rod Blaze rods are items that are dropped by blazes. Contents 1 Obtaining 1.1 minecraft , don`t drop at all if the mob was not killed by the player The Player Health points 20 () Armor points Varies Attack strength Fist: 1 () Items: Varies Size Height: 1.8 Blocks Width: 0.6 Blocks While sneaking: Height: 1.65 Blocks Width: 0.6 Blocks While gliding: Height: 0.6 minecraft (same rules as for experience orbs Experience First appearances See History Internal ID PC: 2 PE: 69 Network ID PC: none Entity ID xp_orb XP bar visible above hotbar. Experience (EXP or XP for short) can be obtained by gathering experience minecraft ).

Each of these items has a drop range, which is a random uniform distribution of numbers of items that will drop. For instance, a cow will drop 0–2 leather items and 1–3 raw beef Raw Beef Type Food Restores 3 () Cookable Yes Renewable Yes Stackable Yes (64) Experience Cooked: 0.35 First appearances See History Data value dec: 363 hex: 16B bin: 101101011 Name beef Raw beef is a food item which minecraft items. Since the range for leather includes 0, there is a 13 chance of no leather being dropped.

If a baby animal dies, it will not drop any common drops.

Looting

When mobs are killed with the Looting enchantment, the effect on their drops depends on the drop. There are three known behaviors:

Uncommon drops

Uncommon drops only ever consists of a single item, has a low chance of dropping. Like common drops, they appear at the location the entity dies. The exact chance depends on the drop. For instance, a spider Spider Health points 16 () Attack strength Easy: 2 () Normal: 2 () Hard: 3 () Size Height: 0.9 Blocks Width: 1.4 Blocks Spawn Light level of 7 or less, 3×3×2 space on solid blocks minecraft has a 13 chance of dropping a spider eye Spider Eye Type Food Restores Poison (0:04) Cookable No Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 375 hex: 177 bin: 101110111 Name spider_eye A spider eye is a poisonous food and brewing item. minecraft upon death.

The Looting enchantment increases the chance of an uncommon drop by making another attempt at dropping the item if the original attempt failed. The success chance of this second attempt is ₽ for Looting I, 23 for Looting II, and 34 for Looting III.

Rare drops

Rare drops only appear if the monster is killed by a player, although some rare drops can also be obtained by other means. Rare drops are always a single item, but may appear in conjunction with other common drops. A drop is considered rare if they are accompanied by random_chance_with_looting and killed_by_player conditions in the mob`s loot table Loot tables are technical JSON tables that represent what items should be in naturally generated containers, what items should drop when killing a mob, or what items can be fished. Contents 1 Usage 2 Tags .

Rare drops typically have a 2.5% chance of dropping, plus 1 percentage point per level of Looting "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will minecraft on the weapon used (up to a maximum of 5.5% with Looting III). The one exception to this is that a rabbit Rabbit Health points 3 () Armor points Killer Bunny only: 8 () Attack strength Killer Bunny only: Easy: 5 () Normal: 8 () Hard: 12 () Size Adult: Height: 0.5 Blocks Width: 0.4 Blocks Baby: Height: minecraft drops a rabbit`s foot Rabbit s Foot Type Potion Ingredient Durability N/A Renewable Yes Stackable Yes (64) First appearances See History Data value dec: 414 hex: 19E bin: 110011110 Name rabbit_foot A rabbit s foot is an item dropped by rabbits. Contents 1 Obtaining minecraft with a 10% chance, plus 3 percentage points per level of Looting (to a maximum of 19% with Looting III). These values all come from the chance and looting_multiplier values within the random_chance_with_looting condition.

Equipped items

An enchanted bow received from a skeleton`s drops

When killed by a player, a monster can drop equipment and armor that it spawned with. Each piece of equipment the monster was spawned with is dropped with an 8.5% chance, except pumpkins and jack o`lanterns, which have a 0% chance. This value is determined by the mob`s HandDropChances and ArmorDropChances tags. The Looting enchantment increases this chance by 1% per level (up to 11.5% with Looting III, and 3% for pumpkins and jack o`lanterns). This means it is possible for a monster to drop more than one piece of equipment upon death.

There are also some equipped items that are guaranteed to drop:

Experience Orbs

Experience orbs only drop if a mob "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of minecraft dies less than three seconds after being attacked (melee, bow, snowballs, eggs, and potions causing instant damage) by a player or by a player`s pet wolf Wolf Health points Wild: 8 () Tamed: 20 () Attack strength Wild: Easy: 3 () Normal: 4 () Hard: 6 () Tamed: 4 () Size Adult: Height: 0.85 Blocks Width: 0.6 Blocks Baby: Height: 0.425 minecraft , though not by a player-activated dispenser Dispenser Type Block Requirements None Physics No Transparency No Luminance No Blast resistance 17.5 Hardness 3.5 Tool Renewable Yes Stackable Yes (64) Flammable No First appearances See history Drops Dispenser (1) plus contents Block entity minecraft . Their total value will always be the specific amount of experience granted by killing that mob. They are also dropped from a thrown Bottle o` Enchanting Bottle o Enchanting Type Items Durability N/A Renewable Yes Stackable Yes (64) Internal ID PC: 17 PE: 68 Network ID PC: 75 Entity ID xp_bottle Experience Thrown: 3-11 First appearances See history Data value dec: 384 minecraft . Collected experience accumulates into levels, which can be used for enchanting "Flame" redirects here. For the non-solid damage-dealing block, see Fire. “ How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will minecraft .

Unlike other drops, such as items Item Health points 5 () 1] First appearances See History Internal ID PC: 1 PE: 64 Network ID PC: 2 Entity ID PC: item PE: itementity Items are "dropped" blocks or items (non-block resources) which minecraft , experience orbs appear at the location of the mob`s corpse at the moment it disappears in a puff of smoke. Experience orbs will move towards nearby players.

Mob drops

Mob Exp Common drops Rare drops Equipped and worn items Notes
Animals

Bat
0 None None None

Chicken
1–3 0–2
Feather

1
Raw Chicken
or 1
Cooked Chicken
None None Meat is cooked if died while on fire.
Feather and meat drops are both affected by Looting.
Also lays an
Egg
every 5–10 minutes.

Cow
1–3 0–2
Leather

1–3
Raw Beef
or 1–3
Steak
None None Meat is cooked if died while on fire.
Gives
Milk
when right-clicked with an empty bucket.

Donkey


Mule
1–3 0–2
Leather
None 1
Saddle
if saddled
1
Chest
if equipped
Also drops all of the chest`s contents.

Horse
1–3 0–2
Leather
None 1
Saddle
if saddled
1
Horse Armor
if equipped

Llama
1–3 0–2
Leather
None 1
Carpet
if equipped
1
Chest
if equipped
Also drops all of the chest`s contents.

Mooshroom
1–3 0–2
Leather

1–3
Raw Beef
or 1–3
Steak
None None Meat is cooked if died while on fire.
Shearing drops 5
Red Mushroom
, converting it to a normal cow, a process that cannot be reverted.
Gives
Milk
when right-clicked with an empty bucket.
Gives
Mushroom Stew
when right-clicked with an empty bowl.

Ocelot
1–3 None None None

Parrot
1–3 1–2
Feather
None None

Pig
1–3 1–3
Raw Porkchop
or 1–3
Cooked Porkchop
None 1
Saddle
if saddled
Meat is cooked if died while on fire.

Polar Bear
1–3 0–2
Raw Fish

0–2
Raw Salmon
None None

Rabbit
1–3 0–1
Raw Rabbit
or 0–1
Cooked Rabbit

0–1
Rabbit Hide

Rabbit`s Foot
None Meat is cooked if died while on fire.

Sheep
1–3 1
Wool
if not sheared
1–2
Raw Mutton
or 1–2
Cooked Mutton
None None Wool drop is not affected by Looting.
Shearing drops 1-3
Wool
.
Wool is colored if the sheep was spawned colored or dyed.
Meat drop is affected by Looting, and is cooked if died while on fire.

Skeleton Horse
1–3 0–2
Bone
None None

Squid
1–3 1–3
Ink Sac
None None

Wolf
1–3 None None None

Zombie Horse
1–3 0–2
Rotten Flesh
None None
Golems

Iron Golem
0 3–5
Iron Ingot

0–2
Poppy
None None Not affected by Looting.

Snow Golem
0 0–15
Snowball
or
1
Pumpkin
+ 8
Snowball
if spawned with at least 8 in the world.
None None Not affected by Looting.
Pumpkin and 8 Snowballs due to 8 existing snow golems is only in Xbox 360 Edition.
Monsters

Blaze
10 0–1
Blaze Rod
if killed by a player or tamed dog
0–2
Glowstone Dust
if killed by a player
None None Glowstone Dust can only be dropped by Blazes in the Xbox 360 Edition.

Cave Spider
5 0–2
String

0–1
Spider Eye
if killed by a player or tamed dog
None None Eye is an uncommon drop (33% chance).
Looting doesn`t affect number of eyes dropped, but increases probability of a drop.

Creeper
5 0–2
Gunpowder

1
Music Disc
if killed by a skeleton
1
Creeper Head
if killed by a charged creeper`s explosion
None None

Elder Guardian
10 0–2
Prismarine Shard

0–1
Prismarine Crystals

0–1
Raw Fish
or 0–1
Cooked Fish

1
Wet Sponge
if killed by the player

Raw Fish


Raw Salmon


Pufferfish


Clownfish
None Prismarine crystals drop only if raw fish fails.
Raw fish is both a common drop and a rare drop.
Raw fish common drop is cooked if died while on fire.

Ender Dragon
12,000 None None None Experience is dropped in 10 drops of 1000 experience and one drop of 2000 experience.
Creates a portal including removable blocks:
4
Torch

1
Dragon Egg
if it`s the first time

Enderman
5 0–1
Ender Pearl
None None Also drops the block it is holding.

Endermite
5 None None None

Evoker
10 1
Totem of Undying

0-1
Emerald
None None Only drops loot if killed by the player.

Ghast
5 0–1
Ghast Tear

0–2
Gunpowder
None None

Guardian
10 0–2
Prismarine Shard

0–1
Prismarine Crystals

0–1
Raw Fish
or 0–1
Cooked Fish

Raw Fish


Raw Salmon


Pufferfish


Clownfish
None Prismarine crystals drop only if raw fish fails.
Raw fish is both a common drop and a rare drop.
Raw fish common drop is cooked if died while on fire.

Illusioner
5 None None
Bow

Magma Cube
1, 2, or 4 0–1
Magma Cream
if size > 1
None None Uncommon drop (25% chance).

Shulker
5 0–1
Shulker Shell
None None

Silverfish
5 None None None

Skeleton


Stray
5 0–2
Arrow

0–2
Bone

1
Skeleton Skull
if killed by a charged creeper`s explosion
1
Arrow of Slowness
if a Stray
None
Bow


Random Armor


Pumpkin


Jack o`Lantern
Gear may be enchanted (except pumpkins and jack o`lanterns).

Slime
1, 2, or 4 0–2
Slimeball
if size = 1
None None

Spider
5 0–2
String

0–1
Spider Eye
if killed by a player or tamed dog
None None Eye is an uncommon drop (33% chance)
Looting doesn`t affect number of eyes dropped, but increases probability of a drop.

Vex
3 None None
Iron Sword
Base chance of dropping the iron sword is 0%, but chance increases by 1 percentage point per level of Looting enchantment, as usual. Sword is not enchanted and will have some wear on it.

Vindicator
5 0-1
Emerald
None
Iron Axe
Only drops loot if killed by the player. Axe is not enchanted and will have some wear on it.

Witch
5 0–6
Glass Bottle

0–6
Glowstone Dust

0–6
Gunpowder

0–6
Redstone

0–6
Spider Eye

0–6
Stick

0–6
Sugar
None
Potion of Healing


Potion of Fire Resistance


Potion of Swiftness


Potion of Water Breathing
On death, witches drop 1–3 item types, each 0–2 times. The same type can be chosen multiple times, therefore it is possible to get 6 of a one item. Sticks are twice as likely to be dropped as the other common drops. Potions can only be obtained by killing the witch while it is drinking the potion.

Wither
50 1
Nether Star
None None Not affected by looting.

Wither Skeleton
5 0–1
Coal

0–2
Bone

1
Wither Skeleton Skull
if killed by a charged creeper`s explosion

Wither Skeleton Skull

Stone Sword


Pumpkin


Jack o`Lantern
Coal is an uncommon drop (33% chance)
Gear may be enchanted (except pumpkins and jack o`lanterns)

Zombie


Zombie Villager


Husk
5
+ 1–3 if has equipment
+ 7 if is a baby
0–2
Rotten Flesh

1
Zombie Head
if killed by a charged creeper`s explosion

Iron Ingot


Carrot


Potato

Iron Shovel


Iron Sword


Random Armor


Pumpkin


Jack o`Lantern
Gear may be enchanted (except pumpkins and jack o`lanterns).

Zombie Pigman
5
+ 7 if is a baby
0–1
Rotten Flesh

0–1
Gold Nugget

Gold Ingot

Golden Sword


Pumpkin


Jack o`Lantern
Gear may be enchanted (except pumpkins and jack o`lanterns)
NPCs

Villager
0 None None None

Entity drops

Entity Drops Notes
Projectiles

Bottle o` Enchanting Bottle o Enchanting Type Items Durability N/A Renewable Yes Stackable Yes (64) Internal ID PC: 17 PE: 68 Network ID PC: 75 Entity ID xp_bottle Experience Thrown: 3-11 First appearances See history Data value dec: 384 minecraft
3–11
Experience

Egg
0–4
Baby Chicken
spawned
Eggs have a 18 chance of spawning one baby chicken. If that happens, there is an additional 132 chance of the egg spawning four baby chickens instead of one.
Stationary

Ender Crystal
None Creates an explosion when destroyed, 50% more powerful than TNT.

Item Frame
1
Item Frame
Drops itself and the item it contains.

Painting
1
Painting
Vehicles

Boat
1
Boat

Minecart
1
Minecart

Minecart with Chest
1
Minecart

1
Chest
Also drops all of the chest`s contents.

Minecart with Command Block
1
Minecart

Minecart with Furnace
1
Minecart

1
Furnace

Minecart with Hopper
1
Minecart

1
Hopper
Also drops all of its contents.

Minecart with Spawner
1
Minecart

Minecart with TNT
1
Minecart

1
TNT
Drops nothing when activated or destroyed by an explosion.

Block drops

Most blocks drop themselves when broken. All special drops from blocks are listed below. "Silk Touch" column indicates if the block can be collected using the Silk Touch enchantment.

Block Exp Drops Silk
Touch
Notes