Indev


Info

Indev
Indevshot.png
Starting version

0.31 (Dec. 23, 2009)

Latest version

Minecraft Indev (Feb. 23, 2010)

Paid

Yes

This page contains content that is no longer in the game.
These featuresSpecial attraction only exist in outdated versions of Minecraft.

Indev (or In Development) was an older test version of Minecraft Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria minecraft `s Survival mode A new Survival game of Minecraft. The health and hunger bars, as well as the hotbar, are visible. See the game mode. For other uses, see Survival (disambiguation). Survival mode is one minecraft , which succeeded Survival Test Survival Test Starting version 0.24 (Aug. 4, 2009) Latest version 0.30_03 (Dec. 22, 2009) Paid No This page contains content that is no longer in the game. These features only exist in outdated versions of minecraft in Classic Classic Starting version 0.0.9a (May 16, 2009) Latest version 0.30 (Dec. 22, 2009) Paid No Classic versions 0.0.11a to 0.0.13a_03, as well as version c0.30_01c are available to play in the launcher. Be that as it may, please note minecraft Mode. Indev was phased out in favor of Infdev Infdev Starting version Minecraft Infdev (27th of Feb., 2010) Latest version Minecraft Infdev (27th of Jun., 2010) Paid Yes A version of Infdev from Jun. 18, 2010 is available to play in the launcher. Be that as it may, minecraft after infinite maps were to be added into the game.

Indev was initially released on Dec. 23, 2009 after Notch This page has been protected from editing to prevent vandalism. Please discuss changes on the talk page. Markus Persson Real name Markus Alexej Persson Date of birth Jun. 1, 1979 (age 38) 1] Occupation Game developer minecraft received requests to let the community try out new features he was implementing. Indev version 0.31 was put to the public at minecraft.net/indev and available only to people who had purchased the game. New features currently contained a more complex and realistic lighting Light (or lighting) in Minecraft affects visibility, mob spawning, and plant growth. Contents 1 Brightness 1.1 Spread 2 Sources of light 2.1 Blocks 2.2 Other 3 Light-filtering blocks 4 Effects of light 4.1 Mobs 4.2 minecraft scheme than Classic Classic Starting version 0.0.9a (May 16, 2009) Latest version 0.30 (Dec. 22, 2009) Paid No Classic versions 0.0.11a to 0.0.13a_03, as well as version c0.30_01c are available to play in the launcher. Be that as it may, please note minecraft mode`s and support for MD3 mob models, demonstrated by Rana This page contains content that is no longer in the game. These features only exist in outdated versions of Minecraft. See features removed from computer edition. For features removed from Pocket Edition, minecraft . Indev received 29 updates after this, gaining a few fundamental features to Minecraft as it went, which are listed below. During its lifespan, some updates were devoted mostly for testing new things, like torches Torch Transparency Yes Luminance 14 Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 50 hex: 32 bin: 110010 Name torch See the common light-emitting torch. minecraft or fire Fire Transparency Yes Luminance Yes, 15 Blast resistance 0 Tool Any tool Renewable No Stackable N/A Flammable No Drops None Data value dec: 51 hex: 33 bin: 110011 Name fire Fire is a harmful non-solid block. Contents 1 minecraft . As it progressed, its game play became standardized to that of Minecraft today, however with far fewer features.

Players would play on a limited map with dimensions determined by the shape and size characteristics. Game play was dramatically different from Survival Test Survival Test Starting version 0.24 (Aug. 4, 2009) Latest version 0.30_03 (Dec. 22, 2009) Paid No This page contains content that is no longer in the game. These features only exist in outdated versions of minecraft and paved the way for future game modes to come. Players now had to use tools See the in-game items. For program enhancing software, see Programs and Editors. Tools are items used by the player while held to perform actions faster and more efficiently, to gather materials not and weapons Weapons may refer to: Sword - A melee weapon that has a sweep attack. Bow - A ranged weapon that shoots arrows to deal damage. Arrow, Spectral Arrow and Tipped Arrow - Items that can , gather and prepare food differently, utilize crafting and smelting The furnace interface. Smelting is a method of producing refined goods in Minecraft, also known as melting, baking, cooking, burning, drying, or producing. It has the same idea as crafting; one must put in acceptable and be wary of the time of day. Like Survival Test be that as it may, players still had to save their map to a file on their computer and reload it if they died.

Indev`s limited maps soon raised opportunity for a game changing idea. On Feb. 23, 2010, Indev received its last update and work on Infdev Infdev Starting version Minecraft Infdev (27th of Feb., 2010) Latest version Minecraft Infdev (27th of Jun., 2010) Paid Yes A version of Infdev from Jun. 18, 2010 is available to play in the launcher. Be that as it may, minecraft started, a new mode that would use maps that would have no boundaries and would go on forever. Indev remained available on minecraft.net during Infdev`s life and into Alpha Alpha Starting version Alpha 1.0.0 (Jun. 28, 2010) Latest version Alpha 1.2.6 (Dec. 3, 2010) Paid Yes Alpha versions 1.0.0 to 1.2.6 are available to play in the launcher. Be that as it may, please note that these versions minecraft mode. In Sep. 2010, Indev, along with Infdev were removed from the site and cannot be played anymore. A few functions that Indev contained are no longer seen in Minecraft today, such as picking out map characteristics, having to save and reload maps and the isometric map viewer. These were replaced by biomes A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you minecraft , automatic map saving, respawning See the natural spawning of players and mobs. For mob spawners, see Monster Spawner. For the player, see The Player. This article needs updating. Description: Rabbits now spawn in deserts with new minecraft upon death and a new infinite map viewer (which has been removed).

Trivia

  • It was possible that features like Indev`s finite maps would`ve returned in the cancelled game mode Zombie Siege.
  • Indev`s terrain.png contained the texture for the Web⃂₠block, although it would not be added until Minecraft Beta a year later. The colored Wool blocks from Classic mode were also possible to obtain in Indev through hacks.
    • There were textures for a Chair (and possibly a table) block that were removed in Infdev. Any such block still does not exist, suggesting the idea was scrapped or it has just been put off for a very long time.
  • If you try to play Indev today, without hacks or a proxy debugger, you will be kicked back to the main menu. On Indev 0.31 you will crash with a Null.Pointer Exception. Sometimes this is caused by some folders or additional jars to be missing, but mostly the minecraft.net/indev login system removed. (Recently, someone patched and fixed the 0.31 .jar and made it playable on the new launcher.)
  • Indev has the first appearance of tools ever. The first un-placeable blocks were armor and bows, later shovels, then swords, pickaxes, axes, and then the latest hoes.
  • Indev had no gaps in the Bedrock layer, like Classic. Although Infdev and Alpha (Before 1.2.0) had them.
  • On February 1, 2010, there was a new feature to the dirt surrounding the background, It was moving up then rather staying still. This was never used in future releases.
  • There was an exclusive theme in Indev and Infdev that a theme exists with the name Hell. This was removed after Minecraft Indev and Infdev.
  • Axes were Battleaxes in the January 11, 2010 update as you can see: (Look in the inventory bar.)
  • The first version of Minecraft Indev 0.31 was actually Creative mode from December 23rd, 2009 to December 25, 2009.
  • In the January 11, 2010 update, when you were in your inventory, your character model was actually Rana which was quite interesting.

Trivia

Videos

The Indev House

The Indev House

When Indev was started, players were greeted with the newly added title screen, and the options to create a map or load a previous map. When creating a map, players had to assign four characteristics to their maps, the type, the shape, the size, and the theme. The map would then be created and spawn them in an “Indev House". An Indev House was a 7 block wide ⃗ 7 block long ⃗ 4 block tall structure, with a 1⃗2 hole for players to exit and two torches Torch Transparency Yes Luminance 14 Blast resistance 0 Tool Any tool Renewable Yes Stackable Yes (64) Flammable No Drops Itself Data value dec: 50 hex: 32 bin: 110010 Name torch See the common light-emitting torch. minecraft on the interior. The House would be formed around the player`s spawn point. When Indev Houses were added,they were made of moss stone (which was unavailable naturally on the map anywhere else) and chests Chest Type Block Entity Physics No Transparency Yes Luminance No Blast resistance 12.5 Hardness 2.5 Tool Renewable Yes Stackable Yes (64) Flammable No, but catches fire from lava First appearances See History Drops Chest (1) minecraft filled with TNT TNT Transparency Partial (cannot attach other blocks) Luminance No Blast resistance 0 Tool Any tool Renewable No Stackable Yes (64) Flammable Yes Drops Itself Data value dec: 46 hex: 2E bin: 101110 Name tnt TNT is a block minecraft , a full stack (99 at the time) of every type of block See the various blocks found in Minecraft. For the blocking with shields that reduces damage when performed, see Blocking. All blocks Blocks are the basic units of structure in Minecraft. Contents 1 minecraft and every type of item See items as they are in the inventory. For the entity that items and blocks turn into when dropped, see Item (entity). For the items that mobs leave behind on death, see minecraft . As Indev progressed from testing items and blocks to testing the actual survival aspect, these chests were removed. Later still, the design of the house was changed. The floor was made stone Stone Transparency No Luminance No Blast resistance 30 Tool Renewable Yes Stackable Yes (64) Flammable No Drops Cobblestone (1) Data value dec: 01 hex: 1 bin: 1 Name stone See the block called stone. For minecraft and the walls and roof were made of planks Wood Planks Transparency No Luminance No Blast resistance 15 Tool Renewable Yes Stackable Yes (64) Flammable Yes Drops Itself Data value dec: 05 hex: 5 bin: 101 Name planks Wood planks are common blocks used in many crafting minecraft .

Features over Survival Test

An Indev map created with a third party tool
For a complete list of changes, see Indev version history This is not an official version history or changelog. For the official list, please visit the Minecraft website. For versions 1.11 and prior, please check the Mojang website. For versions prior to Beta 1.8, please minecraft .

Contents

show

    History

    Indev was initially released after Notch received requests to let the community try out new features he was implementing. Indev version 0.31 was put to the public at minecraft.net/indev and available only to people who had purchased the game. New features currently contained a more complex and realistic lighting⃂₠scheme than Classic mode`s and support for MD3 mob models, demonstrated by Rana. Indev received 29 updates after this, gaining a few fundamental features to Minecraft as it went, which are listed below. During its lifespan, some updates were devoted mostly for testing new things, like Torches or Fire. As it progressed, its game play became standardized to that of Minecraft today, however with far fewer features.

    When Indev was started, players were greeted with the newly added title screen, and the options to create a map or load a previous map. When creating a map, players had to assign four characteristics to their maps, the type, the shape, the size and the theme. The map would then be created and spawn them in an "Indev House". An Indev House was a 7 block wide x 7 block long x 4 block tall structure, with a 1 x 2 hole for players to exit and two Torches on the interior. The House would be formed around the player`s spawn point. An Indev house began made of Moss Stone (which was unavailable naturally on the map anywhere else) and Chests filled with TNT, a full stack (99 at the time) of every type of Block and every type of Item. As Indev progressed from testing items and blocks to testing the actual survival aspect, these Chests were removed. Later still, the design of the house was changed. The floor was made Stone and the walls and roof were made of Planks.

    New Features

    • Inventory.
    • Crafting.
    • Map generation screen with configurable map themes, types, and shapes.
    • Dynamic Lighting.
    • Other food like Pork, Bread and Mushroom soup⃂₠(later renamed stew) replaces Mushrooms as consumable food to restore health.
    • A new tesselator to speed up the game.
    • Third person view toggle with F5.
    • Isrometic screenshot captured with F7.
    • Decorative Paintings.
    • Tools and equipment.
    • Farming
    • Updated Mobs (better path-finding, varying difficulty options).
    • Day and night cycle (sunrise, sunset, midnight).
    • New map format (.mclevel).
    • Firing Arrows requires a Bow.