Contents
showObjectives
Objectives are a customizable set of goals for Players, for which they can be scored and ranked against other players. The objective consists of three parts: the objective name, a case-sensitive word that is referenced by commands, and the objective that determines what event controls the player`s score.
Commands
/scoreboard objectives add
displayName
Adds an objective name which is displayed to players as its display name and is controlled by the criteria
/scoreboard objectives list
Outputs all objectives, with their display name and criteria, to the chat.
/scoreboard objectives remove
Deletes the objective entirely from the scoreboard.
/scoreboard objectives setdisplay
objective
Displays players` scores of the objective in the specified slot. The slot can be "listed" by pressing Tab (showing only the score). The "sidebar" is a list on the side that shows scores and objectives. The "sidebar team color" acts like a "sidebar", but it only displays the team with the specified color. The below name command shows a player`s score and objective below their username. If there is no objective specified, the slot is then cleared from the current objective.
Player-Related Commands
Note: Using an asterisk as a player name works as @a, but it only affects players in the scoreboard system.
/scoreboard players add/remove/set
dataTag
Adds/removes/sets an amount to the player`s score for completing the objective, but it will only work if they match the data tag, if it`s specified./scoreboard players enable
Allows players to use /trigger for the trigger; however, after the player uses the /trigger command one time, or if they are not yet enabled, attempting to use the /trigger command again for the objective will not succeed./scoreboard players list playername
Lists all of the players being tracked by the scoreboard or the objectives and corresponding scores of the player by using their username./scoreboard players operation
Alters the targets` name score for the target objective based on the operation, with the selector`s score for the objective which is an input./scoreboard players reset
objective
Removes the player from the scoreboard entirely (if specified, it will only apply to the objective)./scoreboard players tag
Affects the tags that a player may have. Tags are like scores for scoreboard objectives, but if it is without an objective it will not be limited to digits for the score./scoreboard players tag
add/remove dataTag
Adds/removes a tag name to the player`s username, but it will only work if they have the correct data tag, if it`s specified./scoreboard players tag
list
Shows the tags that the player has in the chat.
/scoreboard players test
max
Gives an output if the player`s score for objective at least at the minimum but sometimes at the maximum as well. An asterisk can be used to denote the maximum (2,147,483,647, or 2^15) or the minimum (-2,147,483,648, or 2^15) for max and, respectively.
Team-Related Commands
Teams are groups through which players are made to join if they don`t join a team. A team has four parts: a name, a display name, team options, and the list of players in the team. The first two parts are created at the team`s creation while the other two are made by typing in their respective command. Note: using an asterisk as a player name works as @a, but only affects players in the scoreboard system.
/scoreboard teams add
displayName
Adds a team name that is seen by players as the display name./scoreboard teams empty
Makes all players in the team leave said team./scoreboard teams join
players...
Makes the players in the list to join the team./scoreboard teams leave players...
Removes the players in the list from their teams./scoreboard teams list teamname
Lists either the team in the scoreboard system, or the players in team specified./scoreboard teams option
Sets an option for a team./scoreboard teams option
color
Sets the display color for players in the team to the value specified/scoreboard teams option
friendlyfire
defaulting to true, determines if players incan attack each other. /scoreboard teams option
seeFriendlyInvisibles
defaulting to true, determines if players oncan see each other as transclusent when invisible (similar to how spectators see invisible players). /scoreboard teams option
nametagVisibility
determines who can see the nametags of players on the team. /scoreboard teams option
deathMessageVisibility
determines who can see the death messages on the team. /scoreboard teams option
collisionRule
determines who the players on teamcan collide with.
/scoreboard teams remove
removes the team from the scoreboard.