Info
The sun is a celestial body that provides light and life for the Minecraft Minecraft Author(s) Mojang AB (Credits) Markus "Notch" Persson (Creator) Jens "Jeb" Bergensten (Lead Developer) Jon "jonkagstrom" Kågström (AI Programmer) Nathan "Dinnerbone" Adams Erik "Grum" Broes Michael "Searge" Stoyke Thomas "ProfMobius" Guimbretière Agnes "LadyAgnes" Larsson Maria world.
Trivia
- The sun is visibly larger during sunrise and sunset.
- If the player is underwater or underground and looks at the sun, it appears the same as the sun at sunset.
- This is due to the way the sun is rendered when in direct exposure to the sky.
- If the player is underwater or underground and looks at the sun, it appears the same as the sun at sunset.
- Standing or flying at a height above the terrain of approximately 1.4x the render distance, the sun will appear opposite to the moon in the sky, making it seem almost as if the player is in space.
Videos
Daytime
The sun and moon rise in the east and set in the west.
When the Player The Player Health points 20 () Armor points Varies Attack strength Fist: 1 () Items: Varies Size Height: 1.8 Blocks Width: 0.6 Blocks While sneaking: Height: 1.65 Blocks Width: 0.6 Blocks While gliding: Height: 0.6 creates a new world The Overworld, as seen in an extreme hills and a forest biome The Overworld is the dimension in which all players begin their Minecraft journey. Contents 1 Creation 1.1 Seeds 2 Environment 2.1 Biomes 2.2 , the time is set to dawn and the sun starts on the horizon. As time passes, it will slowly move across the sky. As the sun sets, the moon A full moon. The moon is a celestial body that appears during the Minecraft night. Contents 1 Nighttime 1.1 Stars 2 Phases 2.1 Effects on mobs 3 History 4 Issues 5 Trivia 6 Gallery 7 rises. Overall, daytime lasts 10 minutes (in real time).
Sunlight
Sunlight refers to the light Light (or lighting) in Minecraft affects visibility, mob spawning, and plant growth. Contents 1 Brightness 1.1 Spread 2 Sources of light 2.1 Blocks 2.2 Other 3 Light-filtering blocks 4 Effects of light 4.1 Mobs 4.2 which illuminates all blocks directly below the sky Air Type Non-Solid Block Transparency Yes Luminance No Data value dec: 0 hex: 0 bin: 0 Name air Air is the block present in otherwise empty space. Contents 1 Obtaining 1.1 Natural generation 2 Usage 3 History 4 , and which do not have a shadow cast over them by an opaque When leaves are opaque (in "fast" graphics), they completely block rendering. When leaves are transparent (in "fancy" graphics), the world behind them is also rendered. Opacity (and its inverse, transparency) are properties of blocks with block or by inclement weather. Clouds Clouds as they appear with Fancy graphics Clouds are graphical effects in the sky. They serve a solely aesthetic purpose. Contents 1 Appearance 2 Behavior 3 Video 4 History 5 Issues 6 Gallery 7 References themselves do not cast shadows; be that as it may, during inclement weather Weather shown in 2 biomes Weather in Minecraft consists of occasional precipitation and storms that are temporary but global. 1] Contents 1 Behavior 2 Effects 2.1 Rain 2.2 Snow 2.3 Thunderstorm 2.3.1 Lightning 3 Video (rain and snow), the sky darkens and reduces the amount of sunlight in the world. During these storms the ambient light value during the day will be reduced to 12 from the usual 15, and in thunderstorms the light level will be reduced to 10, though treated like it were 5, allowing hostile mobs to spawn.
When the sun rises and sets, blocks exposed to sunlight will change their light level depending on the angle of the sun, giving the effect of gradually getting lighter at dawn and gradually getting darker at dusk. Be that as it may, shadows of blocks are not affected by the position of the sun in the sky, making sundials impossible.
The deeper underground the player is, the less sunlight will illuminate the ground, until ultimately there will be no sunlight at all. A gap or a vertical shaft in the ceiling of a cavern A dark cave with a Zombie. Caves (also known as tunnels or caverns) are commonly-found underground structures generated in the Overworld (and, to a lesser extent, the Nether). Contents 1 Generation 2 Structure 2.1 Hollow will allow sunlight to filter in.
Sunlight can be used to turn dirt Dirt Transparency No Luminance No Blast resistance 2.5 Tool Renewable No Stackable Yes (64) Flammable No Drops Itself Data value dec: 03 hex: 3 bin: 11 Name dirt See Dirt. For the similar block, see blocks into grass blocks Grass Block Transparency No Luminance No Blast resistance 3 Tool Renewable No Stackable Yes (64) Flammable No Drops Dirt (1) Data value dec: 02 hex: 2 bin: 10 Name grass See the dirt block with , as long as there is an illuminated grass block adjacent to the dirt. Grass blocks will spread quickest when exposed to sunlight, which is at the high-point of the day, time 6000.
Effects on mobs
Sunlight affects how certain mobs "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of will spawn See the natural spawning of players and mobs. For mob spawners, see Monster Spawner. For the player, see The Player. This article needs updating. Description: Rabbits now spawn in deserts with new .
Most passive mobs require light level 9 or higher to spawn (with exception to bats Bat Health points 6 () Size Height: 0.9 Blocks Width: 0.5 Blocks Spawn Below layer 63 Light level of 3 or less in neighboring blocks Oct. 20 – Nov. 3: light level of 6 or , which require light level 4 or darker), therefore will not naturally spawn after sunset.
Hostile mobs, in contrast, will not spawn in direct sunlight at light level 7 or above. Skeletons Skeleton Health points 20 () Attack strength Bow: Easy: 1 () - 4 () Normal: 1 () - 4 () Hard: 1 () - 5 () Sword: Easy: 2 () Normal: 2 () Hard: 3 and zombies Zombie Health points 20 () Armor points 2 () Attack strength Easy: 2 () Normal: 3 () Hard: 4 () Size Adult: Height: 1.95 Blocks Width: 0.6 Blocks Baby: Height: 0.975 Blocks Width: 0.3 Blocks Spawn will be set on fire Fire Transparency Yes Luminance Yes, 15 Blast resistance 0 Tool Any tool Renewable No Stackable N/A Flammable No Drops None Data value dec: 51 hex: 33 bin: 110011 Name fire Fire is a harmful non-solid block. Contents 1 upon entering an area fully illuminated by sunlight, and will try to avoid contact. They will not burn while in water, in the rain, wearing a helmet Armor Type Wearable items Durability See Durability Renewable Yes Stackable No Data values See Data values Name See Data values For the armor that can be worn by horses, see Horse Armor. Armor classes. From , or in the shade. Spiders Spider Health points 16 () Attack strength Easy: 2 () Normal: 2 () Hard: 3 () Size Height: 0.9 Blocks Width: 1.4 Blocks Spawn Light level of 7 or less, 3×3×2 space on solid blocks will turn neutral while in direct sunlight, until attacked by the player. Endermen Enderman Health points 40 ( × 20) Attack strength Easy: 4 () Normal: 7 () Hard: 10 () Size Height: 2.9 Blocks Width: 0.6 Blocks Spawn In the Overworld, the Nether or the End in will teleport away from players in sunlight. All other hostile mobs, such as creepers Creeper Health points 20 () Attack strength Varies by proximity and difficulty. Maximum damage: Normal: 49 ( × 24.5) Charged: 97 ( × 48.5) Size Height: 1.7 Blocks Width: 0.6 Blocks Spawn Light level of , slimes Slime Health points Big: 16 () Small: 4 () Tiny: 1 () Attack strength Big: 4 () Small: 2 () Tiny: 0 () Size Big: Height: 2.04 Blocks Width: 2.04 Blocks Small: Height: 1.02 Blocks , and silverfish Silverfish Health points 8 () Attack strength 1 () Size Height: 0.3 Blocks Width: 0.4 Blocks Spawn After mining monster eggs or from spawners in strongholds. First appearances See History Drops None Experience 5 Sounds are completely unaffected by sunlight.
Certain Nether Nether may refer to: The Nether, a hell-like dimension, filled with fire, lava, and dangerous mobs. Advancements#Nether, an advancement by entering the Nether dimension. This disambiguation page lists articles associated with the same title. If mobs (such as zombie pigmen Zombie Pigman Health points 20 () Armor points 2 () Attack strength Easy: 5 () Normal: 9 () Hard: 13 () Size Height: 1.95 Blocks Width: 0.6 Blocks Spawn Any 2 block high space in any ) will "burn" when brought into sunlight, but otherwise remain unaffected due to their immunity to fire. Nether mobs (with exception to wither skeletons Wither Skeleton Health points 20 () Attack strength Easy: 4 () Normal: 7 () Hard: 10 () Size Height: 2.4 Blocks Width: 0.7 Blocks Spawn Nether fortresses at light level 7 or less First appearances ) can spawn in all light conditions.
Boss "Monster" redirects here. For the mob called "monster" in the code, see Human. Mobs are living, moving game entities. The term "mob" is short for "mobile". 1] Contents 1 Spawning 2 Behavior 3 List of mobs do not take damage from sunlight, and will spawn regardless of light level.
History
Issues
Issues relating to ⃢₀ₜSun⃢₀ are maintained on the issue tracker. Report issues there.
Gallery
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Example sunset seen from the top of a jungle A river bisecting a jungle biome. At the top right is a forest. A river running through a mesa biome with mesa plateaus, with a savanna biome in the bottom right. “ In case you tree Tree Biome Anywhere in the Overworld where light and dirt are present. Consists of Wood Leaves Vines (large jungle, dying and some fallen trees) Mushroom (some fallen trees) Cocoa (some jungle trees) Can generate post-generation .
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In Pocket Edition Pocket Edition Author(s) Mojang AB Jens Bergensten Aron Nieminen Daniel Kaplan Tommaso Checchi Shoghi Cervantes Jason Major Daniel Wustenhoff Tomas Alaeus Mikael "Slicedlime" Hedberg MicrosoftTechnology company Studios 1] Platform(s) Written in C++ 2] Latest version 1.1.2 , when looking toward the sun. The sky gets slightly darker and the sun slightly larger. (You may need to click the image to see it better.)